Thomas Mølby reposted
Thomas Mølby
Thomas Mølby
@thomasmolby.com
Disillusioned worker, occational game developer, runner and amateur photographer. he/him. Don't follow me unless you are human. My website: https://thomasmolby.com
70 followers65 following667 posts
Thomas Mølby reposted
Thomas Mølby reposted
Anyway, glad to see Doomworld seems to be on top of it www.doomworld.com/forum/topic/...
Thomas Mølby reposted
Thomas Mølby reposted
Devs shouldn't have to be protecting their games, Valve should be protecting its shopfront: aftermath.site/steam-indie-ga...
Thomas Mølby reposted
Every single hobby I love has has been infected by slopped up and unserious software. It's exhausting. aftermath.site/ai-slop-hobbie...
Thomas Mølby reposted
Thomas Mølby reposted
Thomas Mølby reposted
Thomas Mølby reposted
this is also why you can’t trust what you see on any platform as representative of broader thought or consensus. you are being shown what they want you to see, and now more than ever, that conforms to exactly one worldview
Meta took down the No Kings instagram; TikTok banned the Musk documentary account for supposedly violating its political posting policies. A reminder that platforms are owned by the wealthiest of people, control the means of media distribution, & put their thumbs on the democracy scale as they wish
Thomas Mølby reposted
Thomas Mølby reposted
this is one thing where it's gonna be hard for people doing this by hand to continue to derive meaning from AI is just automatically "solving" problems people have been working on in teams for years in a matter of hours + barging into open source repositories & stealing / "helping" their work
A video game reverse engineering community has shut down because many games can now be trivially reverse engineered and decompiled with AI: "The community aspect of decompilation has been broken." www.404media.co/video-game-r...
Thomas Mølby reposted
Thomas Mølby reposted
I wrote about this whole silly saga. Using AI for 10 minutes probably has little/no impact on your cognition, despite the viral online claims. gidmk.substack.com/p/does-using...
In our course and book _Calling Bullshit_, we posit that If something seems too good, or too bad, to be true, it probably is. Now as a college professor I'm pretty confident that overreliance can AI can harm our thinking ability, but just ten minutes of use? Let's dig into this this study a bit.
Thomas Mølby reposted
I was reporting this out too, and while it sucks to get scooped, @duckvalentine.bsky.social did an absolutely incredible job here. a cautionary tale that I hope future organizers in games and other industries will learn from
Back in May, Double Fine employees petitioned for a union. Two weeks later, that petition was withdrawn. What happened? https://kotaku.com/inside-the-failed-fight-to-unionize-one-of-gamings-most-idealized-studios-2000742755
Thomas Mølby reposted
Thomas Mølby reposted
Thomas Mølby reposted
Luke half-seriously wonders: What if...everyone just re-released old consoles instead of trying to sell $1000+ new ones? aftermath.site/ps2-xbox-re-re...
Thomas Mølby reposted
Thomas Mølby reposted
Thomas Mølby reposted
Thomas Mølby reposted
“Anthropic IPO filing: the disaster in numbers – Pivot to AI” https://pivot-to-ai.com/2026/10/01/anthropic-ipo-filing-the-disaster-in-numbers/ > Anthropic warns how many of its largest clients are not locked into long-term contracts and could drop Anthropic in a moment.
Thomas Mølby reposted
Thomas Mølby reposted
Thomas Mølby reposted
It’s an algorithm that uses complex matrix math to generate probabilistic output one token at a time for a given an input prompt. The idea that it feels pain is comical, and running a story like this is as embarrassing as it is irresponsible.
Can the new cutting-edge AI models feel pain? They at least behave as if they do, according to a recent study. The work, which has not been peer reviewed, has divided #AI researchers. https://scim.ag/4hHU6BA
Thomas Mølby reposted
Thomas Mølby reposted
Thomas Mølby reposted
Thomas Mølby reposted