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Here's how to write a simple importer which allows you to use data in CSV format! rp.wtf/articles/usi... #godotengine #godot
rihards paskausks
@rp.wtf
dev at Color Gray Games. The Rise of the Golden Idol is out!! I write occasionally on https://rp.wtf
1.4K followers370 following1K posts
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Here's how to write a simple importer which allows you to use data in CSV format! rp.wtf/articles/usi... #godotengine #godot
rihards paskausks reposted
rihards paskausks reposted
Hello indie game developers, you beautiful people making beautiful things! For a while now I've been starting my big videos on obscure games with trailers to hook in the audience right away, to great results. Now I want to make trailers for your games! Details at jeremyoduber.com/hire-me
I wrote a little article about how I use a simple Navidrome smart playlist to systematically listen to my music. rp.wtf/articles/my-... #navidrome
oopsie, the flickering was an infinite loop in my drawing function, because I copied the code from a prototype I made to learn the library.
Decided to make a super-simple TUI for my tetris bot. Had never made TUIs before. A lot of fun, feels like using CSS for the first time - now I want to add a TUI for everything I make. Now I hope that, unlike Anthropic, I don't need a year to fix flickering.
rihards paskausks reposted
🚀 Hazard Pay is now OUT, the labs are OPEN! Spread the word, IPT is looking for applicants! 🚀 store.steampowered.com/app/2692620/... 3 years of work, and "the button" is now clicked 🎉
rihards paskausks reposted
SPRAWL zero is out now! The culmination of so much blood sweat and tears, who would have thought a random interaction on the Quake Mapping discord would have lead to this? store.steampowered.com/app/3748520/...
rihards paskausks reposted
We're pleased to announce the Deluxe Edition of The Golden Idol Saga! https://superraregames.com/products/deluxe-edition-de-10-the-golden-idol-saga-switch
rihards paskausks reposted
Help Save the Home for Indie Game Developers For 9 years Spelkollektivet has had more than 700 game developers stay at the co-living & co-working hub, but due to new directives in the local area, the future may be at risk. Read more: gofund.me/f4244d6de #gamedev #indiegames #gofundme
rihards paskausks reposted
My new free interactive guide on #Godot Control Nodes and #UI is out!! qaqelol.itch.io/gui My free #Tween guide also gets a new update! qaqelol.itch.io/tweens AND You can now get the All-in-One version, that regroups all my guides + extra features to support me!! qaqelol.itch.io/guides #GameDev
My interactive tween guide for Godot is out ! If you have trouble using tweens, adding "Juice" or picking the right transition, it should hopefully help! The guide is free and will always be 🩵 qaqelol.itch.io/tweens #Godot #GameDev #Animation #Tutorial #Guide #Tweens
rihards paskausks reposted
I've become a fan of @gameengineering.bsky.social' podcast. Today I realized my own boss @andrejsklavins.bsky.social has been a guest too. www.youtube.com/watch?v=p2Zw...
rihards paskausks reposted
rihards paskausks reposted
Fellow Godot devs: if you're interested in adding dynamic resolution scaling to your game, feel free to claim this script as your own ☺️ This is the script I wrote for the macOS optimisations mentioned in the previous post. blog.fiveninegames.io/adding-dynam... #godot #gamedev
rihards paskausks reposted
This is what I've been grumbling about for a while now. Steam updates are broken, and they're a huge security vulnerability: www.reddit.com/r/gamedev/co... #gamedev
rihards paskausks reposted
rihards paskausks reposted
Vimdow 0.4.0 is out youtu.be/AXIyCEVsBuA #godotengine #madewithgodot #neovim
rihards paskausks reposted
rihards paskausks reposted
The game is out NOW! Go play it, and please consider giving us a steam review if you like it. It's the best way for the game to get visibility.
We've been very excited for this Type Help remaster, and today is the day! Check out Megan's review of The Incident at Galley House from @eviltrout.com and William Rous 👇
rihards paskausks reposted
Wondering how I haven't seen @steinmakesgames.bsky.social make a "after godot comes gocomma" type joke yet.
rihards paskausks reposted
And here it is on the Godot Asset Store, meaning you can now download it from inside the engine! (in version 4.7+ at least) Pretty happy with how the thumbnail turned out for how little time I spent on it lol store.godotengine.org/asset/dragon... #godot #godotaddon #gamedev
Footstepper v2 is finished! I'll probably add it to the Godot Asset Store soon, gotta make images etc. Theres now FootstepperSoundProfiles and an optional material aware mode for per material sounds as shown in the video Get it here! github.com/dragon1freak... #gamedev #godotengine #godotaddon
rihards paskausks reposted