Christophe is making Prerolled!

Christophe is making Prerolled!

@qaqelol.bsky.social

✨ Tech Artist & Game Dev 🩵 Godot, Blender, Krita 🌈 Queer from Québec 🇨🇦 Makes free Gamedev guide & tools 🌱 https://qaqelol.itch.io/tweens 📚 https://qaqelol.itch.io/cheatsheet-viewer Wishlist Prerolled! 🎲 store.steampowered.com/app/4475970 He/Him 🤡 No AI

2.6K followers694 following1.3K posts

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My new free interactive guide on #Godot Control Nodes and #UI is out!! qaqelol.itch.io/gui My free #Tween guide also gets a new update! qaqelol.itch.io/tweens AND You can now get the All-in-One version, that regroups all my guides + extra features to support me!! qaqelol.itch.io/guides #GameDev

My interactive tween guide for Godot is out ! If you have trouble using tweens, adding "Juice" or picking the right transition, it should hopefully help! The guide is free and will always be 🩵 qaqelol.itch.io/tweens #Godot #GameDev #Animation #Tutorial #Guide #Tweens

Christophe is making Prerolled! reposted

WE WON THE #Godot #WildJam 98!!!!!!!!!!!!!!!!!!!!!

I made a new free web game! You interpret signs from the spirits to answer silly questions!! The spirit can be an other person (like ur friend), so you can test ur spirit communication skills as a team (or play solo too)! it works on mobile and pc! qaqelol.itch.io/psychic-side... #Godot #GameDev

Christophe is making Prerolled! reposted

A NEW version of TerraBrush is out ! 🥳 And with that, a NEW tutorial video on youtube! Is it christmas or what? Links in the comments 👇 (Give it few days on the asset store to get updated, download also available on github) #GodotEngine #gamedev #indiedev

Christophe is making Prerolled! reposted

🎃You can support me with a spooky deal on itch!!🎃 itch.io/s/204805/hal... For $24 USD, you can get the All-In-One guide that regroups all my interactive guides AND the Ready-To-Go Cheatsheets collection! (You can also get each things at 20% off individually) Thank you!! 👻 #Godot #GameDev

WE WON THE #Godot #WildJam 98!!!!!!!!!!!!!!!!!!!!!

I made a new free web game! You interpret signs from the spirits to answer silly questions!! The spirit can be an other person (like ur friend), so you can test ur spirit communication skills as a team (or play solo too)! it works on mobile and pc! qaqelol.itch.io/psychic-side... #Godot #GameDev

Christophe is making Prerolled! reposted

Replying to @vai.noetic.work

Okay so yeah, it does work, but it requires about 20 more lines of code (just to connect focus_entered with the same method as mouse_entered, and to set the focus neighbors procedurally) #Godot #GameDev

Christophe is making Prerolled! reposted

I think i did it! Responsive card container that works with any Control (as long as they are all of the same size) in less than 100 lines!! #Godot #GameDev #Ui

Exploring some solutions for a potential deckbuilder page (for my free Ui guide)! I'm extending a HBoxContainer, but I think I should try with a custom container instead 🤔 #Godot #GameDev #Ui

I think i did it! Responsive card container that works with any Control (as long as they are all of the same size) in less than 100 lines!! #Godot #GameDev #Ui

Exploring some solutions for a potential deckbuilder page (for my free Ui guide)! I'm extending a HBoxContainer, but I think I should try with a custom container instead 🤔 #Godot #GameDev #Ui

Christophe is making Prerolled! reposted

I'm looking to commission a visual/concept artist create a few mockups or target renders (possibly animated) for a 2D project of mine. Abstract, dark, minimalist, think of radar UIs with an occult spin or low-res UFO sighting photos. But art direction is flexible. Please DM if you're interested!

Christophe is making Prerolled! reposted

Working a little bit more on this page after looking at different card games to see different hovering behaviors! #Godot #GameDev #UI

Exploring some solutions for a potential deckbuilder page (for my free Ui guide)! I'm extending a HBoxContainer, but I think I should try with a custom container instead 🤔 #Godot #GameDev #Ui

Working a little bit more on this page after looking at different card games to see different hovering behaviors! #Godot #GameDev #UI

Exploring some solutions for a potential deckbuilder page (for my free Ui guide)! I'm extending a HBoxContainer, but I think I should try with a custom container instead 🤔 #Godot #GameDev #Ui

Christophe is making Prerolled! reposted

Christophe is making Prerolled! reposted

My demo for Neo Bananas is live for the Next Fest! - 10 levels - individual online leaderboards - extra challenges It's a 15-minute demo if you only beat the level and probably 3 hours if you do 100% with all S-ranks and challenges. Honestly, I doubt anyone will do it 😅 #godot #nextfest

Christophe is making Prerolled! reposted

Exploring some solutions for a potential deckbuilder page (for my free Ui guide)! I'm extending a HBoxContainer, but I think I should try with a custom container instead 🤔 #Godot #GameDev #Ui

Christophe is making Prerolled! reposted

Hey, I'm looking for my next role! Frontend dev (9+yrs, React/Next.js/TS), moving into games: gameplay, UI & tools programming Open to remote frontend roles or game studios where those skills carry over. Based in Brazil LinkedIn: linkedin.com/in/tuily/ #OpenToWork #webdev #gamedev #godotengine

Christophe is making Prerolled! reposted

Just found that feature in #krita by accident, it's pretty useful! It traces the selection using your current brush! With a selection active, Edit > Stroke Selection > Ok #2D #GameDev #DigitalPaint

Christophe is making Prerolled! reposted

Did some research on fancy string formatting! In Prerolled, we colorize words in CAPS but it became an issue later on. In my guide, I add icons to words with % around, but that's not very flexible. This version is inspired by Deadlock, it uses regex and this {a:b:c} syntax! #Godot #GameDev

Did some research on fancy string formatting! In Prerolled, we colorize words in CAPS but it became an issue later on. In my guide, I add icons to words with % around, but that's not very flexible. This version is inspired by Deadlock, it uses regex and this {a:b:c} syntax! #Godot #GameDev

Christophe is making Prerolled! reposted

🫢 Oh and one more thing today! Spoiler text and collapsible details are now available for editing within the text editor