Emi
Emi
@coppolaemilio.com
💼 Executive Director @godotengine.org ⚠️ While I post a lot about Godot, this is my personal account! 🌱 #Vegan ✖️ #StraightEdge #OpenSource #GodotEngine
3.6K followers742 following1.5K posts
agreed, it is what I said on this interview even before the steam fest discourse started: kotaku.com/ai-vibe-codi...
Devs shouldn't have to be protecting their games, Valve should be protecting its shopfront: aftermath.site/steam-indie-ga...
really good video about vibecoded games: www.youtube.com/watch?v=5cbo...
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The 4.8 release cycle reaches an ever-important milestone with its very first beta snapshot: #GodotEngine 4.8 beta 1 arrives! 🎉 We've prepared a feature-packed blog post showcasing the main highlights for this new version: godotengine.org/article/dev-...
se lo ponen tan en bandeja, tanta gente con ganas de cambio y ellos en plan www.youtube.com/watch?v=EhVB...
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With over 400 entries submitted for the Godot Showreel 2026, it's time to vote. As a Development Fund member, you can help us choose the best of the best. Join the Fund fund.godotengine.org and cast your votes! 🗳️ Open until the 18th of October: showreel.godotengine.org
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Build issues have been officially resolved; downloads are once again functioning as expected! 🥳
Our final 4.8 development snapshot has arrived with #GodotEngine 4.8 dev 7! Symbol renaming, runtime CanvasItem manipulation, animated decals, non-allocating physics queries, UI audio events, AccessKit for iOS and Android, and more are ready for testing: godotengine.org/article/dev-...
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There was an issue with the builds, so this is a great chance to learn how to compile Godot :) docs.godotengine.org/en/latest/en... Sorry for the trouble, and thank you everyone for participating in the dev builds, it really helps us out iron out the releases (when you get to try them, that is)
Our final 4.8 development snapshot has arrived with #GodotEngine 4.8 dev 7! Symbol renaming, runtime CanvasItem manipulation, animated decals, non-allocating physics queries, UI audio events, AccessKit for iOS and Android, and more are ready for testing: godotengine.org/article/dev-...
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Got super tired of the game so I probably won't try this update, kinda meh that it is a moba after all, but the art team has been KILLING IT update after update. It is a feast for my eyes: www.playdeadlock.com/cityneversle...
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The GoZen video editor finally reached beta! After 3.5 years of development! :D voylin.itch.io/gozen
Watching the video: Oh nice! Moldrise, a Godot game! Oh nice! Pathogenic, another Godot game! Oh nice! Pathogenic is being compared to Slay the Spire 2, another Godot game! Is this what world domination looks like?
Some games use infection as an aesthetic. Others use it as a strategy. youtu.be/LWz7u1sf67U
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Support open source frameworks & tools! Especially ones maintained and improved by excellent people. :) (I've been a platinum monthly donor for 3+ years 😄)
Godot contributors and Godot Foundation people are really good people, ya’ll. There’s so much goodwill and best effort action, many of their efforts unpaid, under-appreciated, and invisible. Please continue to send them kindness. And donate a bit of what you can spare. fund.godotengine.org
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From the outside, rendering optimization can look a little bit like black magic. That's why @clayjohn.bsky.social, lead maintainer of the rendering team, is here to show a few examples of some optimizations from this year to highlight that optimizing rendering code isn’t as scary as it sounds.
At least we have good things going: www.tone3000.com
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Have to share this. I'm sorry? I don't know www.youtube.com/watch?v=dX_n...
Did a sneaky Godot stream yesterday to test out the setup and everything, so for those of you who missed it: ⚠️ Godot Tomorrow is coming back!! Tuesday at 18:00 CEST www.youtube.com/watch?v=Qq0N...
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¡"Levelling The Playing Field 101" estará disponible en su totalidad en español latinoamericano! Comenzando hoy en español LATAM, Games Business es el curso introductorio, pero los demás le seguirán pronto. ¡Muchas gracias a @snmcphaul.bsky.social por la traducción! courses.ramiismail.com/es-419/