Usually those games were SUPER difficult so you wouldn't get bored playing them. Finishing them often was pretty much impossible for that reason. And they were for adults.
Sometimes, my mom wonders how I learned to type fast, and I cannot explain text adventure video games. (I was playing old ones in the 90's, I am not actually old.)
pikmin 1
game felt like a horror game as a kid, i would run out of time just because i was so scared of losing the guys i needed to progress. now its my comfort food game.
I had a funny inversion of this when I got my adhd diagnosis a few years back: I could tell my prescription was working because I was able to finish the original Kid Icarus for the first time
I've had the exact same experience in a ton of games. But I've also been upstaged by kid me in some areas of games. Especially in spots where multi-player with my younger brother would have made the game easier than playing by my adult self.
I had that epiphany on a bunch of my old games I thought were ‘super hard’.
I just ignored most of the fighting because I thought grinding was boring, so I went into boss fights horribly underleveled xD
According to my little brother, he didn't suck at all. It was my breathing across the room or "looking at him" or I made too much noise 2 rooms over that made him mess up. 😂
🤣🤣 When he threw the controller, the system went with it 😂 Nintendo is on the floor, still cinnected to the VCR which is half hanging off the shelf by its power cord 🤣
Unless that game is Myst, that game was just impossibly difficult. I bought the iPad version a few years ago and went "oh my god, why is this so hard."
Child me: "this video game is impossibly difficult"
Adult me: "yeah kinda. the good news is, in the future it'll be easier than ever to watch someone else play it"
Child me: "oh neat"
Adult me: "it is rather"
Alternatively, and somewhat optimistically:
Child me: "this video game is impossibly difficult"
Adult me: "here's One Weird Trick to get past that bit, now the impossible difficulty comes much later in the game!"
I remember 7-year-old me could never get past the first area in “Bowser’s Inside Story” because I didn’t know I could punch the boulder by the exit.
I also couldn’t button mash against the piranha plant in Mario Party DS, but did so every time I threw a pokeball in Black and White.
For me it’s more “child me had no patience”
Any game that was more than about 3-4 hours long never got played enough. It’s funny how I think of that as too short nowadays. Swapping back and forth between NES games was probably like kids and TikTok today.
I like to think the many hours of patience and determination child me put into games like Banjo Kazooie and Mario 64 prepared adult me for games like Dark Souls and Sekiro.
Exactly what happened to me on Terraria, played for the first time on Mobile and died on the first night and called it impossible. Now I go through it like it was just the wind.
We rented Mortal Kombat Mytholgies: Sub-Zero, I couldn't figure out how to get over a railing. Spent all told 30 minutes on it, never touched it again before we returned it.
People who say video games don't teach you anything obviously never played Souls or Nintendo. I learned a LOT about patience, problem solving and PERSISTENCE!
That's why I like getting revenge clears on games kid me couldn't beat. Lets him sleep at night, so he can worry about other things, like why we're a woman now.
I do enjoy redeeming kid me. Like when i get to bring my childhood pokemon to actual tournaments. However i too am now a girl which would surprise little kid me, i didn't even comprehend that concept.
i'm much better at mario now than as a kid, but something like Ducktales NES is now impossible, while i was good at it back then.
they're both platformers, what gives?
I've had a few cases, though, where I go to play a game I was great at as a kid, and even with hours of practice, I just can't play it as well as I used to.
Arthritis, slower reaction time, worse eyesight. Growing old sucks!