Peter Vashtorr Baikun

Peter Vashtorr Baikun

@pvbaikun.com

Not great at writing a good description of himself. Potential game designer and/or writer perhaps? VashNL. #TeamHooman #Thumper Moderator At #HyperRPG on Twitch and Discord. He/Him. Anti-Fascist.

1.1K followers3.7K following2.2K posts

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I've been thinking about making this thread for a bit now, ever since I was added to a game creator Starter Pack by @aceottorney.bsky.social, which has led to some people following me. Bear with me though. I appreciate the follows, but I have to admit I feel slightly conflicted at this point.

Peter Vashtorr Baikun reposted

#samandmax20th Season One’s second episode, Situation: Comedy, has a puzzle sequence where Sam & Max do improv during a sitcom taping. This turned into one of design director Dave Grossman’s favorite puzzles of the season. (Share this thread for a chance to win a game key!)

The passing of Eric Bauza is a major loss to the world of voice acting and animation. An incredible generational talent who should've been doing amazing work for decades to come. Not just a voice actor, but also a great animator who fought for the rights of the creative people within the industry 😭

Salty@wtalty.bsky.social

Omg no, he was so young. Damn. He was such a talented voice actor. It’s on the mind because I literally just watched it yesterday, but he got asked to do the taken monologue as porky pig and its a masterpiece

Peter Vashtorr Baikun reposted

the idea phase is the easiest and least valuable part of professional creativity. read the first draft of the first Star Wars if you doubt me Great art is made in the grinding, often miserable collision between the ethereal substance of an idea and the mud and blood and friction of reality

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Peter Vashtorr Baikun reposted

If you're an EA employee impacted by the cuts and want to speak confidentially, please reach out. Email: chris.kerr@verticalslice.news Signal: kerrblimey.43

Vertical Slice@verticalslice.news

EA shutters BioWare and carves through other teams months after after Saudi-led buyout An internal email obtained by Vertical Slice states EA is also "bringing together" Respawn and DICE to work on a new shooter.

Peter Vashtorr Baikun reposted

Hey Scottish voice actors! If you're interested in auditioning for this, DM me for the deets!

Dave Gilbert@wadjeteyegames.com

Attention Scottish voice actors! 🏴󠁧󠁢󠁳󠁣󠁴󠁿🎤 We’re gearing up to cast an upcoming project, which will require an (almost) all Scottish cast! So watch this space, if it’s nae bother.

Peter Vashtorr Baikun reposted

People using AI to reverse engineer games to then turn around and publish clones is straight up theft. Why is anyone pretending otherwise? The only thing genAI is good at making is fucking talentless thieves. Prosecute the lot of them. Sue them to hell.

Peter Vashtorr Baikun reposted

Next Fest was already a bit of a pointless exercise for 90% of devs. Now the AI slop has made it entirely pointless for 99% of devs I don’t really know what Valve can do about this, but I think it’s fair to say that we pay them well enough, that it would be nice if they’d bloody do *something*

Peter Vashtorr Baikun reposted

Replying to @joewintergreen.com

platforms like itchio and cohost and bandcamp show us conclusively what rentseeking middlemen want us to believe is non-obvious... if you let people support the people they want to support and get out of the way with your ads and your algos and your bullshit they will do it bsky.app/profile/joew...

Joe Wintergreen@joewintergreen.com

apropos of nothing, here's an old blog post i did about piracy and when/whether it's ok and things like that when the people who make the games aren't even getting to keep their jobs, far less profit from a game's success, pirate those suckaz tbh www.joewintergreen.com/one-time-a-g...

Peter Vashtorr Baikun reposted

Peter Vashtorr Baikun reposted

Let's put a banner on it... Come Monday, FOLLOW THESE STEPS will be a part of #SteamNextFest! 🎉🎉🎉 Wanna chill and build colorful things? 🧩 The demo is out right now: store.steampowered.com/app/4002220/ Give it a try and put it on your wishlist! #indiegame #puzzle

Today's awesome albums for me: Fontaines D.C.'s Dopamine Chamber, with strong songs Demolition, Tongue, and You Miss Me. The return of sample kings The Avalanches with No Bad Memories.

Tenebris Somnia is out today and I had a great time with it. The surprising mix of 8-bit pixel graphics with full screen high-def live-action cut-scenes works extremely well. Great performances from the actors who only had one spoken line in the entire game. Creature design = 👍🤩 Review in Dutch!

RetroReady@retroreadynl.bsky.social

Je zou denken dat de combinatie van old-school pixelart met live-action niet zal werken voor een spel. Maar Tenebris Somnia doet het toch en levert daar heel misschien wel één van de beste games van mee 2026 op. Tenminste, als survival horror je ding is, dan. #retrogames

Peter Vashtorr Baikun reposted

Support D&D and MtG workers UNIONIZING!! 💪 Sign the petition by Oct 13 to add your voice to the demands so Wizards can see that the community supports their employees being compensated fairly and protecting against AI: actionnetwork.org/forms/uwotcp...

actionnetwork.orgStand with Dungeons & Dragons and Magic Workers Forming a Union!The Dungeons & Dragons team and Studio X (Magic: The Gathering; Duel Masters) are forming a union! We are joining the ranks of United Wizards of the Coast - CWA (UWOTC-CWA) and following in the…

Peter Vashtorr Baikun reposted

Remember when I asked if "Australia Did It: End-of-the-World Railway Defense Business" would be superior a title to "Australia Did It" & y'all agreed & I said I'd go talk to the publisher about it? Oh, before I forget: launching November 10th! Please do wishlist :) www.youtube.com/watch?v=pBFl...

youtube.comAustralia Did It: End-of-the-World Railway Defense Business - Release Date Announcement TrailerYouTube video by MysticForge

Peter Vashtorr Baikun reposted

Every movie, song, and book that you love was made without the technology that people who don’t make art are now insisting is necessary for making art.

Peter Vashtorr Baikun reposted

do you or have you worked at a place like this? what’s been your experience of it? how are mandates enforced? get in touch privately, securely, and anonymously (if that’s your preference) via signal (nathangrayson.666) or proton mail (aftermathdotsite@proton.me). my DMs are also open

griller killer@funambulism.com

Having a friend tell me that he's working on a project where the client *mandates* AI use. Not "we don't care how you do this, get it done." No. *Mandates*.

Peter Vashtorr Baikun reposted

Never been a more moral time to be buying indie games instead of the Big Boys. It's like getting your coffee from the locally owned cafe on the high street instead of a massive bucket of watered down piss slurry from EvilCoffeeCorp that burns down the rainforest. Buy indie, they have your back.

Jason Schreier@jasonschreier.bsky.social

NEW: Epic Games has delayed its upcoming (not yet announced) Star Wars + Marvel shooter as it pivots to complete AI game development. "No more hand-written code," a director told staff. All art "generated with full AI workflows." Full scoop: www.bloomberg.com/news/article...

A new (and ultimately paid for) independent website about games and the industry! Adding this one to my list to keep an eye on. There's also the added bonus of free pitch decks and design documents being added every once in a while, really damn cool! Congrats Chris!

Chris Kerr@kerrblimey.bsky.social

🎉 HUGE CAREER ANNOUNCEMENT 🎉 Today, I'm launching Vertical Slice, a new independent trade outlet committed to producing quality video game journalism that inspires, informs, and interrogates. That means daily news, incisive interviews, vital investigative work, and more. www.verticalslice.news

Peter Vashtorr Baikun reposted

Hi, I'm looking for Japanese to English translators to work on Genki's Kattobi Tune. If you're willing to help just reply to this post or DM me on Discord, my tag is "ferzy" #retrogaming #PSX #PS1 #psxdev #retrogames

Peter Vashtorr Baikun reposted

Heck yeah, one of my fav writers writing a comic for one of my favorite space stations. I'm already sold on it. 🤘

IDW Publishing@idwpublishing.com

Star Wars Author Timothy Zahn To Write Star Trek: Roc's Egg! Timothy Zahn will write his first Star Trek story alongside artist Ángel Hernández. #StarTrekRocsEgg, which takes place on space station Deep Space Nine. See more with the 🔗 in bio! #TimonthyZahn #Comics #NYCC

A wonderful game that snuck under the radar, and eventually under my skin. Love the rhythm music action for the battles and it is jampacked with over 150 different songs. Combined with a fairly deep story about live and death, it has become one of my highlights of the year. Ofc, Review in Dutch.

RetroReady@retroreadynl.bsky.social

Nocturne is in veel opzichten een bijzondere game. Niet alleen omdat die zware onderwerpen zoals de dood belicht, maar ook omdat het de gameplay en presentatie van een ouderwetse Japanse rpg combineert met gameplay uit onder meer Guitar Hero. #retrogames #rpg #nocturne

Great beat em up getting more heroes! Heck yeah!

Tribute Games@tributegames.com

Annihilus won’t see her coming.4️⃣ Invaders’ll never escape his DOOM!💥 Invisible Woman and Doctor Doom join the fight in MARVEL Cosmic Invasion! Our second DLC launches November 10, featuring both playable characters and a brand-new game mode!

If there is one game(series) I can't get enough of it's the @twopointstudios.bsky.social titles. And with the new expansion out today I've had a lot of fun the past week. Like all their other expansions it adds new gameplay elements and exhibitions, but in this case even rides! Review in Dutch.

RetroReady@retroreadynl.bsky.social

Two Point Studios is al sinds 2016 bezig met een leuke serie games. Wat begon met een officieuze opvolger van Theme Hospital, is nu uitgeweken naar het beheren van een museum. De nieuwste uitbreiding doet op zijn beurt denken aan de oude Theme Park-spellen. #sega #retrogames

This is why I love indie games, and follow indie devs. ♥️

Prodigle@prodigle.bsky.social

Rare feeling of working on something that's getting me kind of excited #IndieGame #GameDev #Godot #DarkFantasy #ScreenshotSaturday

Peter Vashtorr Baikun reposted

Need more developers making these decomps to take stances like this, so tired of lazy assholes vibe coding their decomps because they don't give a shit about their own product.

VGC@videogameschronicle.com

A developer who led on a fan-created PC 'decomp' port of Banjo-Kazooie says people using AI to rush out other ports (including a new Banjo-Tooie one) are in a "race to the bottom" which is "disrespectful" to decomp tool creators. www.videogameschronicle.com/news/banjo-k...

So, this week I got this in. Months ahead of the proposed delivery period. Very happy that I managed to fund it on Gamefound, and love the quality. It's a great game and I love playing it. Deckbuilders are definitely my thing. And yes, I signed up for the Ascensions Lord of the Rings already.

Peter Vashtorr Baikun reposted

I got an email from this guy yesterday. He's going to be at PRGE, probably networking and fishing for more interviews. My plea to any developers or industry people he approaches: Please don't accept his requests. Please don't enable hate. Everyone else, please be civil. Preferably just ignore.

Anatoly Shashkin💾@dosnostalgic.bsky.social

It is such a shame that cool people (I'm assuming unknowingly) keep showing up for that racist Jesse Petrilla's YouTube channel.

Peter Vashtorr Baikun reposted

Whew. Listen.

Dr. Glenn Patrick Doyle@drdoylesays.bsky.social

CPTSD is not primarily about what happened to us. It's about how what happened to us turned us into someone we didn't choose. The "just get over it" people don't understand that. We don't "just get over" who we've become. We have to recondition, rewire, reshape ourselves.

Peter Vashtorr Baikun reposted

Folks, I'm happy to announce my next game will use up all water, destroy humanity in a global blaze, & lose $8 billion weekly. IPO starts at a 20 gazillion euros valuation based on me counting the amount of zeroes wrong. Upon checking the prototype I realized bigger number is better. Supersentience.

Peter Vashtorr Baikun reposted

Are you or have you ever been a narrative designer (as your official job title)? I would like to interview you for a video! Pls reply to this if you’re interested ❤️.

Loved the first one, definitely worth checking out. I am sure the sequel will be even better!

TOEM@swmgames.bsky.social

There's less than 24 hours until TOEM 2 is out! ⏰ Check out the map below to see what time it'll be available to you 🖤🤍 TOEM 2 is launching on Steam, PlayStation 5, and Nintendo Switch 1 + 2

Peter Vashtorr Baikun reposted

This is an older post so I would like to clarify I am still looking for work! Any little bit would be a huge help, whether it's for games or something else entirely 📧 hunter@hrpixelart.com 🎨 www.hrpixelart.com

hunter (comms open!)@hrpixelart.com

If you need a pixel artist for anything at all, long term, short term, or some secret third thing, I'm available for work! I've worked previously on titles like Songs of Conquest, Blasphemous 2, Perfect Tides Station to Station, and Scott Pilgrim EX! 📧 hunter@hrpixelart.com 🎨 www.hrpixelart.com

My friend Molly is working on a beautiful project, with some incredible animation. If you're into dinosaurs, and you should be, you need to keep an eye on this. And check her Patreon, of course.

Molly Heady-Carroll@creatureconsultant.bsky.social

New Uncanny Valley animation update for Patreon members! Link below. #fossilfriday #animation #trex #paleoart

Peter Vashtorr Baikun reposted

Co-streamer applications for our upcoming Fall Online game showcase are now open! 🤯 Airing on October 16th - our MIX Online Showcase will include exclusive trailers and updates to exciting indie games releasing this year and beyond. ➡️ bit.ly/MIXFALL26CS

Peter Vashtorr Baikun reposted

When a game studio ships a solid game, it creates TWO valuable products: 1. A solid game. 2. The team that spent years learning how to work together make a game. Because Western studios keep disbanding #2 while development cycles get longer; we will inevitably see less of #1.

The attention to detail, even the slight loading lag between camera positions is perfect. Love it. Really want to watch this movie as well.

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