Skill Up
Skill Up
@skillup.bsky.social
YouTube sellout https://linktr.ee/skillupyt Business only: skillup@night.co
35.3K followers689 following190 posts
I'm sure there's more to this story since it doesn't make sense on spec, and we don't know how the project was advancing behind the scenes, but it's wild to see how much momentum Sony has lost this generation.
Xbox has announced a deal with Kojima Productions to publish its in-development action-espionage title Physint. Physint was first announced as a project developed in partnership with PlayStation Studios in 2024. Hideo Kojima has stated that Sony decided to cancel the project in June 2026.
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Following a dispute between Saber Interactive CEO Matt Karch and narrative designer Stella Sacco regarding the use of genAI in Rideshare “Stimulator”, Sacco has indicated that Karch has "apologized unreservedly" for statements he provided to This Week in Videogames.
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Incredibly short-sighted to think that one of the most appealing aspects of console gaming simply doesn't matter to your audience, when the most engaged members of that audience are telling you in no uncertain terms that it absolutely does.
Sony has addressed multiple questions regarding its decision to end physical disc production for PS5 games in January 2028. CFO Lin Tao reasoned that a large part of the business was already digital, and by discontinuing discs, “we don’t see that there will be any negative impact.”
Really excited about this. Over the past year we've made dozens of site improvements, added a comments section under each article and expanded our team. It felt like the right time to finally start building some community, and a Discord is a natural first step toward that goal. Come join us :P
This Week in Videogames is a reader-funded website, and our independent, commercial-free nature is only possible due to paid subscriptions. By popular demand, we've just launched a Discord community as a new perk for financial supporters. We'd love for you to be a part of it.
Just very, very sad to see this team unceremoniously deconstructed after what they've built over their decades-long history.
Weeks prior to major layoffs at id Software, co-studio directors Marty Stratton and Hugo Martin told This Week in Videogames that "muscle memory" and a well-trained team were key to the developer's consistency and success. id Software has released three Doom games, with expansions, in 10 years.
Does MS know that you need actual people to maintain an engine, or do they plan to let Copilot handle that?
Despite a significant number of id Software coders being laid off as part of Xbox's sweeping cuts this week, id Software’s proprietary engine, id Tech, will still reportedly have a future. thisweekinvideogames.com/news/id-tech...
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The studio behind Mixtape has remarked on its notably strong critical acclaim, which briefly saw it positioned as the highest-rated game on OpenCritic for 2026. "It was always about getting more people to listen to Devo and I think that’s probably happened," they told This Week in Videogames.
I love when they dgaf any more and just start saying stuff.
Shuhei Yoshida, former head of Sony Worldwide Studios, has remarked that he was "fired" by then-CEO Jim Ryan "because I didn’t listen to him." Yoshida suggested Ryan "asked to do some ridiculous things, and I said 'No,'" before saying he highly enjoyed his subsequent PlayStation Indies role.
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The actor behind Kliff in Crimson Desert has shared experiences with a seemingly ever-changing script during the recording process for the game. His comments reflect those attributed to former Pearl Abyss developers who claimed the game had a disorganised development due to internal power dynamics.
Our team are devastated by this news. Patrick was an incredibly kind, generous and talented person. He truly loved this industry, and was so excited to cover it every day. His passion and enthusiasm were infectious. Just a huge loss. Our thoughts are with his family now. RIP Patrick, and thank you.
Patrick Dane, longtime games and entertainment journalist and News Editor at This Week in Videogames, has died in a motor vehicle accident. He was 34 years old.
I think a lot of the discussion around AI isn't specific enough or informed enough, and that's why this piece from @edmondtran.bsky.social is so useful and important. These are actual concept artists spelling out in clear, unambiguous terms why Gen-AI is not only unhelpful, it's a nuisance.
We spoke to a dozen professional concept artists who are currently or have previously worked in game development about whether generative AI image tools have made their jobs any easier. Zero said it did. Most said it made things harder. thisweekinvideogames.com/feature/conc...
If Rockstar really is union busting, they cannot be allowed to get away with it. Every ounce of pressure matters, and having the British PM weigh in is probably not something Rockstar's executives saw coming: thisweekinvideogames.com/news/uk-prim...
Don't expect the Steam Machine to console-priced: thisweekinvideogames.com/news/steam-m...
Also, don't expect it to come bundled with Half Life 3: thisweekinvideogames.com/news/valve-s...
But do be optimistic about improvements to anti-cheat compatibility: thisweekinvideogames.com/news/valve-a...
Absolutely essential viewing from @chrisbratt.bsky.social on Rockstar’s sackings, which appear to be the single most flagrant example of union busting in the history of the videogames industry. Rockstar has provided absolutely zero evidence to support any of their claims. youtu.be/c9nOwjeznjI?...
Callous is a strong word but I do get where he's coming from. Obviously Team Cherry have the right to shadow drop a date, but given their blast radius it might have been better had other games (particularly smaller ones) had more heads up thisweekinvideogames.com/news/hell-is...
Such a great write up from @superdonk.bsky.social. He's a long time Skate enjoyer and honestly, his perspective is so illuminating since I only really remember the series for its funny bails. There's was so much more to it, and it seems as though big chunks of that stuff is missing in the reboot.
Our resident cool guy @superdonk.bsky.social has spent a good amount of time in EA's live-service Skate reboot. Sounds like it's in top shape mechanically, but the weirdly soulless wrapper sits at odds with the traditional vibes of the series (and culture). thisweekinvideogames.com/feature/ea-s...
Extremely excited to have @victoriatran.bsky.social on board as a monthly columnist, providing insight into the world of indie games development and community management. Fantastic first piece too, covering the plague of clone games that plagiarize the work of game makers.
So what's up with all those clone games on the App Stores and eShops and Robloxes of the world? Just how big of a problem are they? Innersloth's @victoriatran.bsky.social gives us the lowdown in her new regular column, Indie Insight. thisweekinvideogames.com/feature/indi... [PAYWALLED]
Pretty big stuff out of Sony: an expected launch window for Marathon (this financial year), an announcement that Bungie will become a PlayStation studio in a more traditional sense, and acknowledgement of Sony's live-service blunders to this point.
Sony has addressed shareholders concerns regarding the delay of Marathon and its overall live-service strategy. Said CFO Lin Tao: "It’s not entirely going smoothly, but from a longer-term perspective... you see that there has definitely been change." thisweekinvideogames.com/news/sony-on...
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Ralph "SkillUp" Panebianco has built a successful YouTube career with more than one million subscribers. So naturally, his next move is... to start a video game website? I spoke to Panebianco about his new venture ("no ads, no AI") and why he's doing it: www.bloomberg.com/news/newslet...
This is insane. Payment providers should not have the power to do this.
Games marketplace Itch.io has removed “all adult NSFW” content from search results and browse pages, following scrutiny from payment processors. The platform says the content will undergo a comprehensive audit, with "some pages being permanently removed." thisweekinvideogames.com/news/itch-io...
We asked the 1047 Games CEO how it could cost so much to maintain Splitgate 1. Here's what he had to say:
1047 Games CEO Ian Proulx has shared additional context around the decision to shut down Splitgate 1 servers, citing high costs, a lack of revenue, and low player numbers. thisweekinvideogames.com/news/splitga...
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How did @skillup.bsky.social get his start on YouTube? What advice does he have for folks looking to build a successful YouTube channel? Don't miss the latest MinnMax Interview! youtu.be/SJeB-MB0gVg
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Delighted to be doing a monthly column for this. Ralph's a thoroughly good egg, the site's great, and the idea of a video guy pivoting to text is just proper world-gone-mad stuff, love it. Have a look!
The big day is finally here: www.ThisWeekinVideogames.com is officially live! It's 100% ad-free and you can sign up for free to get access to our news, reviews and previews, or become a supporter to get more exclusive content.
The big day is finally here: www.ThisWeekinVideogames.com is officially live! It's 100% ad-free and you can sign up for free to get access to our news, reviews and previews, or become a supporter to get more exclusive content.
After 2 months of work, the Clair Obscur Expedition 33 video is here. I interviewed most of the game's senior leadership team asking one simple question: how did you do this? Their answers were inspiring and moving, and it's no surprise that COE33 is as remarkable as it is: youtu.be/mXLOLgC2V2Q?...
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Got to have a chat with @skillup.bsky.social and @danryckert.com about our time playing Death Stranding 2 at Kojima Productions for an entire week. First half are just my impressions. 2nd half is the group convo. www.youtube.com/watch?v=W61d...
I spent 4 days playing Death Stranding 2: On The Beach, and it's just as brilliant as the first one. My spoiler- free impressions: youtu.be/Wzk_KJQh-FA