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midiphony
midiphony
@midiphony.bsky.social
🎮 Gameplay programmer @ Ubisoft Paris Studio 🇫🇷 pp created with Picrew’s “makowka character maker II“
416 followers1.4K following615 posts
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Its forever been the wildest thing being at games conferences -especially the largest ones- and the talk schedule is like - creating sincere art from playful naivete - balancing passion and health - how to dodge parental controls when monetizing toddlers - regrets from my 1st commercial codebase
making games so you can hopefully afford to make more games is literally a different industry from grinding up people so number goes up and it is harmful to pretend otherwise regardless of whether or not we share a platform or a binary format
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BREAKING: Electronic Arts is cutting 400 jobs and shutting down BioWare, the legendary development studio behind Dragon Age and Mass Effect. www.bloomberg.com/news/article...
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IT'S OUT NOW! There is a "Friend pass" so only 1 player has to purchase the game ❤️ s.team/a/4461870
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Love how they ignore that all the other genAI access settings on our account are OFF and default this tasks bullshit to ON. We need a data protection law that stipulates new features like this are never initialized as on. Like the laws we have about email opt-ins.
Today google turned on even more genAI features for businesses who pay for google suites, which means a lot more things to turn off. It automatically turned on reading all your email and docs for generative AI learning so that probably already happened. Turn it off in your admin panel here:
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I saw this video on Reddit of DuneCrawl, which uses my Asset Forge for sketching. I love it, in fact, I loved seeing this so much that it gave me a lot of inspiration. Big plans for Asset Forge, hopefully will already be able to share soon. redd.it/1x2fy0r
This has the potential to be an INVALUABLE resource
I also want Vertical Slice to evolve beyond the confines of a traditional paper. That's why I'm launching The Repository, a growing (free) collection of pitch decks and design docs donated by generous contributors including @kitfoxgames.com, @outersloth.com, and @outerloopgames.bsky.social.
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"A perpetually self-feeding meat grinder:" The futile search for developers who adore the latest prompt-gobblers from Unity and Google
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Appreciated some Godot features for this piece: 1. You can tweak the hell out of shadows. Treat them as part of the art style. 2. NoiseTexture is super versatile for prototypes / simple stuff. 3. Subtle SSS can give even simple graphics some extra "oomf". #GodotEngine #gamedev #indiedev
Don't have time to do Linktober this year, but I recreated one of my 2020 Linktober drawings in 3D. Was nice to do some personal art for a change. #b3d #GodotEngine #Linktober #Zelda #LinksAwakening
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"In my joke blog post (during my time at Unity) I invented the Semantic Game Builder Interface as a silly cautionary tale." Unity 12 years later: "At long last, we have created the Semantic Game Builder Interface from classic April 1st blog p- web.archive.org/web/20120501...
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Daniel Mullins Games will release Pony Island 2 soon, and on that occasion they're giving away for free the first Pony Island - a psychological meta-horror that pretends to be a game about cute pony. You can take it for free on Steam until October, 12, 17:00 UTC store.steampowered.com/app/405640
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Something that has seemed increasingly apparent to me is the power of a platform to set expectations for the quality bar and production value of the games it runs. Platforms have immense _curation_ powers
Luke half-seriously wonders: What if...everyone just re-released old consoles instead of trying to sell $1000+ new ones? aftermath.site/ps2-xbox-re-re...
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So - want to add lights to your Godot 2D scenes? Check out this quick tutorial! 🔥 👉 youtu.be/Qvtxx3evMwg #gamedev #godot #GodotEngine #godot4 #gdscript #csharp #madewithgodot #tutorial #programming #lighting
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AI is now the biggest investment in all of US history as a percentage of GDP. Datacenter construction is up, all other construction is down. "AI Is Squeezing Out the Rest of the Stock Market," reported WSJ 2 days ago. We basically bet the whole economy on the most optimistic visions panning out.
Part of why I don't like the AI-or-bust economy is the constant flopsweat of people on the news who say this HAS to work. Quit making everyone so anxious. Goddamn. If this is the next Google then why are you acting like this? I don't remember being told to buy an iPhone at gunpoint.
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Something AI is responsible for that doesn't get enough talk: How, when it scrapes a website to illegally steal everything on it, it uses up a ton of its bandwidth allotment, crashing it or racking up massive fees for site owners.
Yet again, the Game UI Database is being scraped to the point that it's getting knocked offline. Even Cloudflare's "I'm under attack" mode isn't working. I just wanted to create a resource for real designers. I'm getting so fucking sick of this.
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#RAMpocalypse Le PDG de Micron, un des 3 géants de la RAM : - j'ai déjà vendu toute ma production 2027 - pas de nouvelles capacités de production avant 2028 - les prix en 2027 et 2028 seront pires qu'en 2026 - pas de visibilité sur une date d'amélioration www.theregister.com/systems/2026...
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I want to say it cannot be said enough how important it is for other men to say things about this shit. In the moment, or ASAP My first ever game dev event I was sexually harassed (assaulted?) by a Sony exec while all of my coworkers saw and said nothing Please say something, for people that can't
I've been trying to think of what to say and I can't, so in the meantime I'll just make sure this gets shared
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A Godot alternative to famous @freya.bsky.social's Shapes plugin for Unity
Mold, my vector graphics library for Godot and Unity just hit full release! dkliao.itch.io/mold Designed allow you to create beautiful looking shapes right within the engine, no need for image editor or modeling tools. (This gif was created using only Mold) #gamedev #indiedev #godot #unity3d
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I spoke to several sources working hard at The Coalition, who have experienced increased anxiety around layoffs and promised Metacritic bonuses since Xbox's Reset. The sudden cut of story director Juan Vaca only fueled these fears. Read it below!
As Xbox swings the axe, Gears of War: E-Day developers fear they'll be laid off straight after launch - and right before they'd be due their bonuses. "It's hard to believe anything they say anymore," Coalition devs tell Eurogamer. www.eurogamer.net/the-coalitio...
Just discovered that @esotericsoftware.com's #spine2D now supports 3D rendering in #godotengine!! This setup of complex 2D skeletons in 3D is quite common in famous Unity games like Cult of the Lamb or Tinykin: this is very good news for the Godot ecosystem esotericsoftware.com/blog/spine-g...
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Here's the delightful development story behind Big Walk, one of this year's best video games www.bloomberg.com/news/newslet...
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Dude, no freaking way... What you're seeing here is me doing live-blending / animations on baked lightmaps in Godot... 3700 FPS #GodotEngine #gamedev #indiedev
A little experiment with postprocessing on *baked* lightmaps in Godot (they're just textures after all!). If you snatch the internal lightmap data and do some arcane SubViewport shenanigans, you can also use it to do *spatialized* effects on the lightmap too. #GodotEngine #gamedev #indiedev
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In recent years, the media has quietly begun to change the way in which it writes about Bobby Kotick, the former CEO of Activision Blizzard. PMG investigates how Kotick used the threat of defamation to reshape his legacy in the games business, one article at a time. www.youtube.com/watch?v=kKwp...
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