< .dven 🎃 >

< .dven 🎃 >

@dotdven.bsky.social

I'm game developer :3 - I'm learning Python and Rust - Developing on #GodotEngine | #Macroquad | #Bevy - I like to realize unusual ideas - I also love 🍕 my itch: https://dotdven.itch.io/

65 followers40 following116 posts

< .dven 🎃 > reposted

Our last devlog said the rivers went in: that evening we deleted them. Twelve days on and we're still working towards the look we want, read more at: yasno.games/devlog/water... #procgen #screenshotsaturday #gamedev #bevyengine

< .dven 🎃 > reposted

Well into #GirlyGameJam right now! There's 5 days left and the game is shaping up. I'm spending most my time weaving the little storylines together and adding tasks. Tomorrow I'll tackle the start and end of the game! Once done, it'll be free for everyone to play 👻

< .dven 🎃 > reposted

I had this idea for a 4-player dynamic splitscreen setup. Not sure if it's better than a traditional splitscreen setup, but I like the fact that you can see the relative locations of other players visually. There's interesting code behind this, I might write a blog post about it! #godot #gamedev

< .dven 🎃 > reposted

I've been making slow and steady progress on Od's Tower! Here is another unrelated tileset from downtime last week. This time with Mega Drive restrictions. Unit sprites lifted from an old project.

< .dven 🎃 > reposted

Got an implementation of xBRZ upscaling running real-time on every 3D surface and sprite texture. Still just one debug texture on everything, but I like what it is doing! I'm astonished this runs at all on my old laptop, considering how it looks, haha. #Godot #GameDev #PixelArt

< .dven 🎃 > reposted

One time I wondered "why should we put a limit on how much the player can zoom-out?" this was the result 😅 #indiedev #gamedev

< .dven 🎃 > reposted

- Animation players for iris, wings, eyelids and overall rotation - A ghosting shader that makes a lilac afterimage that fades away - Animation for the worldenvironment saturation and the particle speed for the feathers so it feels slowmo - scrolling noise/ smoke particles #gamedev #godot

< .dven 🎃 > reposted

SO, thanks to @crybirb.bsky.social hard work on finding a solution, i was able to get this look i was aiming for. It's not something that's gonna be shown all the time, mostly for UI related stuff, but i'm really happy that it worked :D #gamedev #godot #lowpoly #pixelart #animation

🔸Rafael Françoi🔸@rathaelos.bsky.social

My progress from yesterday was gonna be an outline shader, but I was not able to get it done so I’ll leave just the concept sketch here

< .dven 🎃 > reposted

COMBAT IS GETTING BETTER. THIS IS NOT A DRILL. CTB SYSTEM ONLINE. TURN TIE-BREAKER GOOD TO GO. Few steps closer to my favorite games! #godotengine #pixelart #indiegamedev

< .dven 🎃 > reposted

Just modeled tomatoes plant's growing stages! 🌱 (There's two more, I'll show it later) Still working on things like inventory and basic interactions with objects. Eventually I'll be replacing grayboxes with actual models, but it can wait until later #indiedev #gamedev #indiegame #blender

< .dven 🎃 > reposted

🐿️ reworking my own grid/tile system 🐇 improved tile merging #bevyengine #rustlang #gamedev

🍅

LazyKote@nozhkadiktora.bsky.social

What plants would you like to see in my little balcony gardening game? 🪴 Also, I'm still thinking about how player can use vegetables and fruits that they've grown in their garden. Maybe cooking or selling them? Or maybe cook the dish first and sell it later? #indiegame #gamedev #indiedev

< .dven 🎃 > reposted

New cute pot is here! ☺ It's a mushroom pot this time And I'm working on plants growing cycle as well #indiedev #gamedev #indiegame #blender

< .dven 🎃 > reposted

I wasn't joking about balcony gardening. Now I'm making a small game about it! 🌱 Now I'm grayboxing layout of player's flat and modeling first plants. Could you guess what it is? (Hint: science says it's a berry, not a vegetable and it's red) #indiegame #gamedev #indiedev #blender #godot

< .dven 🎃 > reposted

Working on a new blessing feature Right now it's just some concept art, so it's still rough. I will tell more about that mechanic later, but basically it's a russian roulette. You may get a buff (or debuff 😉) based on your luck #gamedev #indiedev #indiegame #pixelart

< .dven 🎃 > reposted

We are still alive guys! (⁠。⁠•̀⁠ᴗ⁠-⁠)⁠✧ @dotdven.bsky.social is rewriting all of Indulgence's code (we switched game's engine to Bevy), while I thinking about game mechanics and story. But I want to show you our themed logo for the game #gamedev #indiegame #pixelart #indiedev

< .dven 🎃 > reposted

It seems that I'll need to write an entire book about the game's lore soon. It's just too much to fit into the game design doc I hope it won't be too complicated in the end #gamedev #indiegame #indiedev

< .dven 🎃 > reposted

I was a bit early yesterday sharing an in-progress page but Godot 4.6 is out now officially. My character, and other assets (can you spot all?) are featured on the release page and I love it, I'm honored to be (a tiny) part of a great engine 🎉 godotengine.org/releases/4.6/

godotengine.orgGodot 4.6 Release: It's all about your flowWith the stability gained over the past five Godot 4 releases, it's time for polish and quality-of-life improvements for everyday development.