CRUSH DEPTH a short horror game at the bottom of the ocean is 40% off! store.steampowered.com/app/3938760/...
Brian May
Brian May
@bmay.bsky.social
Senior Tech Designer at IronWood Studios. Wishlist tank goblins! https://store.steampowered.com/app/4353390/Tank_Goblins/
1.8K followers6.3K following179 posts
Brian May reposted
Brian May reposted
I had to go on Twitter to confirm this was real because Ship Awesome Games In A Weekend having a hand with six fingers was so on the nose I was about to pass out
This shit just writes itself at this point. Just the name "Epic AI MegaJam" is a joke that best describes what is going on with these companies.
Brian May reposted
Brian May reposted
Brian May reposted
Brian May reposted
Brian May reposted
Brian May reposted
Brian May reposted
Brian May reposted
Brian May reposted
Brian May reposted
Brian May reposted
On this week's episode, @alanahpearce.bsky.social & @mikebithell.bsky.social sat down with @emaudible.bsky.social to talk about the sound/foley design in @househouse.com's truly excellent BIG WALK. Turns out: dog toys, big rocks, and giant cider bottles. youtu.be/Tp1Dt04c34E?...
Brian May reposted
Brian May reposted
Brian May reposted
Brian May reposted
Brian May reposted
Brian May reposted
Brian May reposted
if it's layoffs on ship no matter what, never pay that company for anything. why would you. your money will never reach anyone who worked on what you bought, or respected those people. you'll not be investing in anything in any sense software is on the honour system and these people have no honour
Halo Studios Hit by Layoffs After Campaign Evolved Launch insider-gaming.com/halo-studios...
Brian May reposted
Brian May reposted
A strip done in collaboration with the @humanartistry.bsky.social , starring Question Hound as he gets some unwanted help for a comic he’s working on:
Brian May reposted
Brian May reposted
Brian May reposted
This was a fascinating exercise: find out what went wrong with creativity in the games industry. The conclusion: there are too many cowards controlling too many critical levers, and until we figure out how to put people -taste, creativity, and craft- back at the top, we're going to be stuck.
The games industry is stifled by a culture of fear, concludes a workgroup hosted by Rami Ismail. https://bit.ly/4vPbIzv
Brian May reposted
Check out this real-time Ivy growing and branching across the surface, all running on the GPU using Niagara, U5. 🌿 Here's how it works: jettelly.com/blog/real-ti... #unrealengine #vfx #realtimevfx #gamedev #niagara
Brian May reposted
Moss launched on consoles today. I'm so excited for all the people who have never played the Moss games to finally get to play them. They are the reason I fell in love with Polyarc in the first place, and so much care went into bringing them to flatscreen consoles. www.youtube.com/watch?v=EMwW...
Brian May reposted
JoeIO is on Fab now. Buy it and tell your boss to buy it at the much higher corporate price (or whatever it is called) www.fab.com/listings/94c...
I have released my level scripting i/o system, it's called JoeIO and it works great for me and at work but it's early so be gentle and just holler if you come across any weirdness. An explanatory video is below www.joewintergreen.com/joeio-a-leve...
Brian May reposted
Brian May reposted
Proud to announce the next game Vampirium: 1997 Dracula is king of the United British Empire. Kill his enemies and find your own path through a minimalist immersive sim sandbox. Wishlists and retweets massively appreciated (and, you know, massively helpful) store.steampowered.com/app/4035190/...
Brian May reposted
Brian May reposted
All my shit in itchio is on sale, including this new thing impromptu-games.itch.io/joeio
I have released my level scripting i/o system, it's called JoeIO and it works great for me and at work but it's early so be gentle and just holler if you come across any weirdness. An explanatory video is below www.joewintergreen.com/joeio-a-leve...
Brian May reposted
Do you know what is irresponsible? Thinking some child porn is acceptable... as long as it doesn't limit the reach of your far right ideologies Not sure why i thought of that just now... because Tim totally didn't say that when he said that. He just said that.. but he didn't. So stop saying he did
The CEO of Epic Games, Tim Sweeney, has said that Valve's decision to have disclosure labels for projects on Steam that make use of AI is "really irresponsible". www.gamesindustry.biz/epics-sweene...
Brian May reposted
Brian May reposted
"Game dev is one of those jobs you only do when you really want to. It's not going to make your parents proud, you're unlikely to get rich in an industry that lays off people for making superhits, and its a demanding & confrontative job. Why would you let a machine do the thing you're here to do?"
I spent the last few months talking to over 30 game developers about generative AI. It began as a sort of interview survey but became a pretty comprehensive collection of arguments against the technology altogether. www.gamesradar.com/games/why-so...
Brian May reposted
as predicted! There will be literally no point in anyone installing UE6 I would say "unless they roll back the AI and Verse shit", but that's the whole thing. We're only 8 versions into UE5, UE4 got to 27. UE6 is illegitimate, it's not anything *but* a product of ai psychosis
In like an hour and a half the State Of Unreal thing is going to happen. It will have some cool stuff and some dogshit stuff that totally dwarfs the cool stuff. Someone will say really stupid shit about AI, the "metaverse", UEFN, plans to make the world worse will be announced... avert your eyes tbh
"Actors and Blueprints will be in early versions of UE6. Eventually, these will be deprecated" RIP Blueprint, you had a good run. www.unrealengine.com/news/the-roa...
Brian May reposted
this is a good example of how the explicit goal with AI is to relentlessly erase humanity "we decided to not have anyone care to do this step" and just like that, the sense of wonder looking at this piece of art is lost, along with the jobs artists would've had youtu.be/ZR2xbcf3Xyw?...
Brian May reposted
I'm extremely excited to tease our 2nd game at Earth Giant -- Tank Goblins! You and your friends are a crew of Goblins, driving a tank. You fight in the Undead Gnome war. The focus is on slapstick co-op vehicle combat. It's shaping up to be something pretty special! #TeaseYaGame
Brian May reposted
This is A Game About Breaking a Cube (that's the name not a description!), an indie horror game where you smash up cubes for an evil corporation. This meat cube is especially fun! Free demo on Steam: store.steampowered.com/app/3902160/... by indie dev Imago #gaming