sbNewsom

sbNewsom

@sbnewsom.com

Indie Dev & Game Dev at @uvhive.com | Louisville, Kentucky | NO AI 🏳️‍🌈🩷💛💙(He/Him) 🎮 Untitled (In Production) | This House Is Not A Home (Pre-Production) | “Oh, It's Christmas” (2016) #gamedev #indiedev | #horror #gamedesign | #unrealengine

286 followers1.1K following461 posts

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I'm an #indie #gamedev that makes #horrorgames. If it's not horror, you'll still see my personal touch added to it. You may know me from 'Oh, It's Christmas' (2016) popularized by Markiplier, my super short stint in Streaming/Youtubing, and the in pre-production 'This House Is Not A Home'

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Eff me. Not Bioware, too. I can't think of a studio that has had a bigger influence on me than this one. My dream was to be like them. I'll never stop feeling rage and sadness to see studios with tremendous legacies just bought and killed off for parts. This one hurts a lot more than most.

Wario64@wario64.bsky.social

BioWare statement

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control friends, this code works overseas on all platforms! get ya cool skin 🫵 code: EV172-LN211-PL279

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If anyone ever walks into a meeting after things have been decided and says -I have this idea, I was watching this TV show last night… You should be able to kill them. Not metaphorically… just tell the cops and they’ll agree. Justifialble.

Joe Wintergreen@joewintergreen.com

no game dev skill is more important than making up your fuckin mind

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Dick Slater is back in Massacre At The Mirage 2 with brand new models! Dick is a little older but still hard as a rock. 😏 Check out his new and classic look. I can say this with complete confidence. Dick has never looked this good!😎🤘 #indiegame #indiegamedev #PSX

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Another location from the first Massacre At The Mirage, remade for part 2. The Toot Radio station! Or what's left of it. I don't plan to explore the inside as I do with the Mirage, but I wanted to match the exterior as closely as possible for the scenes I have planned. #indiegame #indiegamedev

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I'm really loving the Lanterns show. They trust the audience and don't dumb down the plot or stop using any subtext. I love that they wrote genuinely complex characters who feel like people rather than plot devices. I was getting tired of the whole Thanos-like, surface-level-complex villain trend.

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The Mirage has seen better days. A little peek at what's left of The Mirage in the aftermath of Manny's visit. Completely remade in my grindhouse PSX style. You will visit the Mirage in part 2, but it won't be a main location. More of a nod to part 1 and its story. #indiegame #indiegamedev #PSX

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Watching a video where someone is claiming a $35 cozy game is a failure because it's concurrent player numbers dropped 6 weeks after launch... We are so fucked in how people perceive games, their value, and expectations. It's not stardew valley numbers!?!! Well then it must be a piece of shit...

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I can't even w Tim Curry. I'll be back later w a more fitting bunch of words, maybe. My heart :( I love you, sir, & thank you for being YOU: fearless & lovely & one of the best parts of so many movies I adored You made a huge difference in so many lives & we're SO grateful we got to see you shine

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Weekend done, time to hang it up. Many rough edges, but I'm still having fun. Going to completely rewrite the weapon grab mechanic. It's surprising how enjoyable an NPC with a basic (random attack + walk direction) type brain can be. Oh. I added an 808 kick to the Kill Confirm. #CherubDev #UE5

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find a missing film crew in the harsh arctic landscape in Cryptica narrative psychological horror game

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Hard disagree. It’s not about press coverage but it’s about discussion and algorithms If you launch the same day or week even, any messaging you do even to your own audience is battling the gta6 attention This isn’t about sharing player bases but how modern media works and your ability to spread

GamesIndustry.biz@gibiz.bsky.social

"I don't see why people are scared of it... The media doesn't cover indies anyway." ShipShaper developer Tomas Sala on why indie developers shouldn't be stressing about GTA6 https://bit.ly/4zmx0Yk

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This is honestly so freaking cool, man! Thanks for playing both the demo and the full release, Case! Caseoh does so much for the indie horror scene, using his massive reach to highlight great games and talented developers almost every single day! What an absolute legend.

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Taking part in the #ArtRepostJuly challenge hosted by @whistberry.bsky.social The theme for Day #30 is #black&white so have an apt one I made about how much I despise "AI" 😈🎨🦇

Taking part in the #ArtRepostJuly challenge hosted by @whistberry.bsky.social but I forgot yesterday's The theme for Day #29 was #environment and I have no idea Here's some mushrooms hanging out in their environment 😆 😈🎨🦇

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And thus, I was able to import the geometry of the first Daventry map of King's Quest 8... into THE DOOM ENGINE!!! This makes me happy. (the buildings need to be remade from scratch though)

WatchDaToast@watchdatoast.bsky.social

I was playing King's Quest 8 the other day and found out that there are heightmap files for every world in the data folder. Imported them in Blender and did some rough reconstructing. It's so cool to now see how the environment actually looks without all the fog.

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I was told you couldn't do 3D on the Playdate, so I did it. Then I was told there was no way I could create exterior levels like those in Mirror's Edge, so I proved them wrong again.

This really hurts. Rest in peace. 😭

FANGORIA@fangoria.bsky.social

Farewell to singular cinema legend Sam Neill. The dynamic, soft-spoken intensity of his work remains unmatched over a five-decade career. His vast contributions to horror and science fiction will live forever, as will his memory in our hearts. Fango sends our condolences to his loved ones and fans.

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I really wish a journalist or writer would look into her husband, Sheryl Sandberg, Fidji Simo, Craig Cincotta, etc. and write the full story. We need the book and the movie. Forget The Social Network or The Wolf of Wall Street. The little I know is unbelievable, surpasses those movies.

VGC@videogameschronicle.com

Xbox CEO Asha Sharma has been named as an advisor to the US Federal Reserve on 'Productivity and Jobs'. www.videogameschronicle.com/news/xbox-ce...

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the environment adapts to your choices, fears, and desires in the surreal survival horror game Becrowned

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Headed to bed, but I leave you with a piece for PC Gamer on End Of Starchild! It's free! Play it! Due to Reasons (good ones, I assure - details as soon as I can give them) this might be the last thing I write for PC Gamer for a long while. I figure this is a pretty good note to sign off with, huh?

pcgamer.comI've played countless Doom engine games, so believe me when I say this one that combines the FPS with JRPG combat might be the coolest one in 30 yearsFree Doom total conversion End of Starlight is part bullet hell, part surprise RPG, all enigma.

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I see some concerns raised about Godot's policy on contributions using AI. TL;DR: Godot isn't vibe-coded. As a whole, the Godot foundation and maintainers are fairly critical of AI usage, and don't make nor accept vibe-coded contributions. Godot doesn't include AI features nor intends to add any.

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control a scavenger robot through toxic fog in M.I.N.S.K., a gorgeous exploration game with vertical levels