I'm back to dev'in on stream. www.twitch.tv/retsyn6502 Working on the new texturing tool for THUNDER AXIS and all indie devs who wanna use it! #godotengine #godot #indiedev #indie
Mattzo Retsyn
Mattzo Retsyn
@retsyn.bsky.social
Tech Director for VFX studios, Indie Game Dev, college instructor. Teaches people rigging and programming. Helps people get and stay employed in CG. If you think AI has a place in media, I'm here to point and laugh at you. Makes adorable videogames.
145 followers243 following375 posts
Mattzo Retsyn reposted
@danjohnston.uk hey, I'd love to be added to the No AI indie games list. I'm working on AI-less games, and custom dev tools in the hope that the accessibility AI apologists crave can be demonstrated other ways. Thanks for considering me!
Read this thread right here. This is the damage, this is the price. Wounds inflicted directly on the type of person who TRAINS (unwillingly) your fucking models. Where will your slop machines be when the rest of us refuse to feed them our talents?
this wave of AI has legitimately killed a huge part of what I loved about seeing stuff online, what I loved about being an educator, and what I loved about sharing my own work I just don't feel like doing it anymore
Mattzo Retsyn reposted
Optimist: The cup is half full Pessimist: The cup is half empty Technical Artist: The cup you have in mind might seem really simple, but there's basically no way to fill it without imposing some extremely counterintuitive limitations on the shape of the cup, or melting your GPU.
Optimist: The cup is half full Pessimist: The cup is half empty Historian: The cup can teach you a lot of things that you do not want to know
@humblemudgames.bsky.social gives the upcoming Poulet A+ for #Arduboy a shout out! (And documents all the best stuff in the Arduboy library!-- if you're new to #Arduboy this vid is a perfect introduction.) youtu.be/_TZnPKsxbY0?... #1bit #lowspec #platformer
Mattzo Retsyn reposted
Mattzo Retsyn reposted
Shigeru Miyamoto says the games that resonate most with players all around the world aren’t those deliberately designed for global appeal, but those based on a developer’s personal interests. www.videogameschronicle.com/news/miyamot...
Mattzo Retsyn reposted
Mattzo Retsyn reposted
PYROMANCER is out NOW!!! Download it for free on itch!!! elliesprites.itch.io/pyromancer
Mattzo Retsyn reposted
Hey #PortfolioDay I’m Jeff, an illustrator and comic artist with a vibrant chameleon style looking for work in comics, publishing, video games, and more! I also create the webcomic HAMMERHEAD 🎨 jeffpennington.art 🔗 jeffpennington.carrd.co 📫 contact@jeffpennington.art 🍖 hammerhead.webcomic.ws
Mattzo Retsyn reposted
Mattzo Retsyn reposted
Stack cats and soar to whole new heights! Wishlist Copy Cats on Steam: store.steampowered.com/app/4700300/... #gamedev #indiedev #pixelart #puzzlegame #cats
Mattzo Retsyn reposted
Journey of the Garden Rose is 20% off in the Steam Summer Sale! store.steampowered.com/app/3692110/...
This makes me so Happy! I don't know how many people enjoy my game on the regular, but it's not a lot. Big thanks to @mwdashadow.bsky.social ! I also never imagined times like this.
I got Poulet Poulet down to a 32:09, with my first deathless run. I'm leaving it here for now, and I plan to come back to this game in the future. A sub-30 is definitely possible with what I know now, and there may be more to discover. www.youtube.com/watch?v=fZ79...
Mattzo Retsyn reposted
I got Poulet Poulet down to a 32:09, with my first deathless run. I'm leaving it here for now, and I plan to come back to this game in the future. A sub-30 is definitely possible with what I know now, and there may be more to discover. www.youtube.com/watch?v=fZ79...
Working in CG I've seen leaps and bounds in deformers and rigs in my 13 years. And lo, the complexity and timelines just keeps up, or indeed overtakes any time we win.
even if LLM actually made gamedev more efficient, which I see no reason to believe it has or will, that won't reduce crunch, because the business people will just push harder until you're crunching again. When a tool increases worker productivity, that doesn't translate into better work hours.
Mattzo Retsyn reposted
Let's play "WHAT IS MATT GETTING AT?" So, humankind already possesses technology to travel space way faster than we do, bringing Mars and beyond within reach. But we never built this, because for it to work, the material cost, danger, and surrounding ethical concerns were too great.
@tributegames.com it's not presently possible to play Panzer Paladin on Switch 2! :(