Lake

Lake

@lachee.dev

Indie Game Dev; made Party Crashers ๐Ÿš— http://discord.gg/giantmargarita ๐Ÿณ๏ธโ€โšง๏ธ She / Her https://lachee.dev/ https://mastodon.gamedev.place/@Lachee

123 followers518 following116 posts

If you lock OIDC behind a paywall in your otherwise FOSS, i will fork you, and i will patch it back in for my own use

yes developers should be paid, but they charge enterprise rates for something i use in my homelab. Im not spending $300/m to login with my PocketID instance.

Lake reposted

Replying to @didiercatz.com

Look, as a former OSS maintainer myself I know financial resources are hard to come by but we shouldnโ€™t be taking blood money either and we deserve to be held accountable if we do. (And this goes for many OSS projects, not just Svelte.)

Who the hell came up with a text box as a service? Sure let's pay $144/m for the privilege to load your fancy text box more than 1,000 times a month #webdev

SSO? In my OPNsense!? With OpenID Connect!!!!? Im cookin something up! #webdev #opnsense #foss #freebsd

Lake reposted

As we've previously reported, Discord is working on adding server hosting for various games as a boosting perk. You will be able to select from different plans with various RAM, CPU, and storage configurations, each of which will cost a different number of server boosts.

Discord Previews@discordpreviews.com

Discord and Shockbyte may be collaborating to bring a new feature to server boosting. A new "GAME_SERVER_HOSTING" server feature suggests Discord is working on letting server owners rent a game server through server boosts.

Lake reposted

Did some minor cleanups and improvements in the menu system for the sandbox level configuration. Tomorrow I will start implementing the share button so levels can be shared via URL. #solodev #gamedev #raylib

Lake reposted

Been working on Samson's last subweapon, the Thunderpod: A turret that blasts targets with stunning lightning beams. Along with his first upgrade: Normally his gun jams up after shooting too long, but this upgrade will give him access to a charged up laser shot! #Doom #DoomModding #GMOTA #Gamedev

Lake reposted

I turned up the fire rate.... iiiii like it! This post limits the video to 30 FPS. It looks much, much better running at 60+ FPS. #godot #rts #gamedev #indiegame #gamedevelopment #indiegames #indiegamedev

Lake reposted

The Jungles of Kled are coming along nicely, but I still feel like they are not crowded enough yet. It needs more of those big clumps of trees... #TurnBasedThursday #GameDev #CRPG

I feel like it's a right of passage for a gamedev to make a voxel game or at least just the engine.

Eniko Fox@enikofox.com

fuck it making a block game #GameDev ๐ŸŽฎ

Deep Fried Programmer-Brain Rust Users Quote of the day

mcc@dryad.technology

Read this interesting blog post about how Bevy, the game engine for deep-fried programmer-brained Rust users, is now growing a GUI "scene editor" similar to the ones Unity and Unreal have. I wonder if this is artist-friendly enough it would let me collaborate well with non-coders without going Godot

Lake reposted

in-depth thread: optimizing GDScript performance from ~83ms to ~9ms in a scene our tower defense game Rift Riff, made in Godot, with 1000 enemies. ๐Ÿงต๐Ÿ‘‡๐Ÿผ #gamedev #godotengine