Jim Munroe

Jim Munroe

@jimmunroe.net

He/him. SF novelist/filmmaker at http://jimmunroe.net ~ Producer/Narrative designer ~ Co-founded Hand Eye Society, now Game Arts International Network and Toronto Games Week ~ Designed IF tool http://texturewriter.com

619 followers276 following73 posts

Jim Munroe reposted

After learning from @jimmunroe.net at last night's Video Game Arts Appreciation Night that its brutalist architecture was the inspiration for the level design in @metanetsoftware.com's game "n", I can't look at Robarts Library / "Fort Book" the same way…

I love a good curbside find, and I really appreciate the extra step when people disclose information like "works", "one wonky leg" etc. Giving away stuff is nice and this small step is even nicer.

Jim Munroe reposted

A couple years ago I started switching to open source & independent game dev tools, to see if I could replace the software I’d spent my whole career in. I wrote about how it’s going matthammill.com/tools/ (This was for my talk at Toronto Games Week/Open World Map which was so lovely to be part of!)

matthammill.comToolsMatt’s guide to throwing away all your experience and switching to open source game dev tools June 12, 2026 Hi, I’m Matt Hammill, an indie game developer who’s worked on titles li…

Were you looking for an excuse to support cyclists today? Donate to my Big Bike Ride fundraiser! Cycle Toronto has been a tireless advocate when we really need one. Or join me on the ride past beautiful rivers & Lake Ontario. If you want to donate: www.canadahelps.org/me/j6QwQJr5

Would you like to go for a Wonder Wander with me? I am leading a very casual Humber walk combined with some time for creative writing or drawing, in case you know anyone who would like that in their life before the end of the summer. Limited $10 tickets here: luma.com/k3fzfa6j #mysticmutualaid

luma.comWonder Wander · LumaA guided group walk through our gloriously green river ravine with several silent stops to write or draw in our notebooks. ☁️ Walk and talk with other creative…

Jim Munroe reposted

The Conference For Art Games (C4AG) has officially launched a call for submissions. Games and interactive art from the #AtlanticCanada region will be celebrated in #Halifax #NovaScotia from Sept 18 to Oct 9, 2026. Submission call for exhibits, talks, zines and sponsors. Find more at c4art.games

Jim Munroe reposted

You may have heard whispers on the wind, but this is no ordinary #TOJam... This is TOJam's 20th Anniversary!🎉 How has this been going on that long?! To celebrate, this year we have a special theme for the jam: All of them 🥳This year's theme is: Mash-up Any 2 Previous Themes!🥳

Jim Munroe reposted

i think ive paid gabe newell more from the proceeds of my games than i've paid the government, but gabe doesn't pave my roads or fund my schools or feed the kids in my community probably a few overdue conversations to be had about maybe paying less gabes before we pay less taxes or something

Jim Munroe reposted

Running a playful culture event during June 11-17th in Toronto? Submit it for inclusion in the Toronto Games Week 2026 program! If you've submitted an event in the past, or have run a gaming event before, this form is for you! 📝 bit.ly/tgw26-organi... 🗓️ 11:59pm ET April 11th

Jim Munroe reposted

The biggest news in games right now is Horsey Game. A sophisticated open world horse betting/breeding life sim from the maker of Desert golfing, Freeways and Enviro-bear 2000.

Justin Smith@manbearcar.bsky.social

Horsey Game is released at long last! Behold my magnum flopus! store.steampowered.com/app/3602570/...

Jim Munroe reposted

Next week! If you're in the Toronto area, I'll be talking about a recent critical edition of the Aperture Science promotional Portal tie-in website (co-edited by Alan Galey, @ellenforget.bsky.social, and myself) as well some of the implications for future born-digital interactive literature.

Jim Munroe reposted

they say you are over the hill bc as you approach middle age, you stand atop that hill, a great vantage point from which to survey the low-lying territory that is your elder years, and then against your better judgement you begin to walk down, a brave adventurer, into the onslaught you will not win

A panel from Roaming by Jillian and Mariko Tamaki. I love how it incidentally captures trying to squeeze a takeout container into a too-full garbage can -- a weirdly familar moment I've never seen in print.

👁️‍🗨️ Seeking reccos for #opensource history via articles, video or podcast for research I'm doing into a #digitalsovereignty for artists campaign.

#Enshittification PSA: If you use Gmail to pick up emails from a custom domain you own with POP3, that will no longer work in January. Related PSA: I am currently feeling out #protonmail as a replacement.

At Sitges, the sci-fi and horror film festival just outside Barcelona. Really amazed at how it totally transforms the town... There's even a statue of the festival's mascot! It's been going since the late 1960s.

Sneaking away from the game conference to say hi to an old friend, the coliseum inspired Vancouver Public Library. We arrived in town around the same time, May 1995!

Jim Munroe reposted

I'm happy to announce the launch of 𝑾𝒉𝒂𝒕'𝒔 𝑵𝒆𝒙𝒕 𝑱𝒂𝒎𝒎𝒆𝒓? - an interactive resource that provides post-jam guidance to game jammers! I worked with @jimmunroe.net at GAIN to create this toolkit, which provides advice for jammers interested in commercial, artistic, or experimental development paths.

whatsnextjammer.orgWhat's Next, Jammer? by Game Arts International NetworkAn interactive resource providing post-jam advice for game jammers