Jesse Ross

Jesse Ross

@jesseross.com

I design and develop experiences that bring people together. Creator of Trophy, Girl Underground, and other fine roleplaying games. Minnesotan and DFLer | he/him https://jesseross.com https://trophyrpg.com https://hedgemazepress.itch.io

2.6K followers952 following476 posts

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Hi, I’m Jesse and I make tabletop RPGs. You might know me from my games Trophy, Girl Underground, R’lyehwatch, Sunset Kills or others (hedgemazepress.itch.io). I like smallish games where the mechanics reinforce the theme. I’m also a designer and illustrator and I do most of my own art and layout.

Jesse Ross reposted

1990s Baz Luhrmann: "I'm gonna take that comedian kid from Super Mario Bros. & turn him into the sexiest badass who ever badassed & then give his character one of the most badass entrances ever filmed, and THEN he's gonna start talking all Shakespearean & it's gonna be even more badass and sexy!"

Jesse Ross reposted

The full BINGO board, rules, and prizes have been posted in my discord server! The game officially begins on Monday, but folks can start looking at the prompts, asking questions, discussing, etc. today. Prizes you say? Free games are on the table!

Ghoula RPGs@gilarpgs.bsky.social

Here's a preview. I've filled it all out, but only showing some spaces off. The goal is to get you making, sharing, doing things that are positive, fun, and/or productive. I hope you'll join us!

Jesse Ross reposted

We have locked down a place in what is quite literally the most perfect spot in the city. Any share leads to larger chances on hitting our goal. Feel free to share around!

Wes Franks@carrion-comfort.com

Last year, a bunch of you helped Bran and I get out of a terrible living situation, heading to the first stage of us getting out of Washington DC. We're ready for Stage 2: Move to New Orleans. We updated the #GoFundMe page with new info and where the rest of the money we're raising will be going.

Oooo -- this is such a great idea!

Asa Donald | Backwards Tabletop@backwardsttrpg.bsky.social

COMING SOON: In prelaunch w/ Violent Delights, another game inspired by Shakespeare: Mousetrap is a cursed game-within-a-game that won’t go back into its box. It’s game night. You and your friends have gathered to play a Hamlet-inspired game manuscript from 1983. But there’s a catch…

Jesse Ross reposted

a universal feature of the game designer working on a long project is that their next game wells up inside of them until it is physically painful

Jesse Ross reposted

Tourist Hole has been doing really well in retail shops and conventions … First run is sold out! So we're doing a second printing. It's a stark, whimsical exploration and escape of the stories we tell when we're in spaces between. If you'd like it on your shelf, contact @plusoneexp.bsky.social.

Jesse Ross reposted

Join CD5 DFL (and me) next Saturday, Oct. 3 as we head to Winona State (my alma mater) to team up with Team Keith and Team Ilhan to help Jake Johnson flip CD1 back to blue. And if you can't make that one, we've got plenty more opportunities for you to help. www.mobilize.us/ilhanomar/ev...

mobilize.usTeam Ilhan and CD5 Shows Up for CD1 · Ilhan Omar for CongressJoin Team Ilhan and the CD5 DFL team for a road trip to CD1! We're heading to Winona to join Team Keith and others to turn out students at Winona State University and throughout Winona. We'll be dorm ...

Jesse Ross reposted

The Statewide Bicycle System Plan is at a critical threshold! Let MnDOT know that YOU want a fairer share of funding to be prioritized towards upkeep, improvement, and expansion of bike infrastructure in Minnesota! talk.dot.state.mn.us/statewide-bi...

talk.dot.state.mn.usPublic CommentThe draft Statewide Bicycle+ System Plan is now open for public comment. Minnesotans are invited to leave feedback on the draft plan through Friday, October 23rd, 2026.View the draft plan here before ...

Jesse Ross reposted

Did you know... there's a new issue of Sprigs & Kindling out? The free fanzine for Carved from Brindlewood games? You get free Silt Verses content! Weird gods & weird followers! Plus: entire games! Amazing layout variety! There's a reason these folks were Ennie-nominated. sprigsandkindling.com

sprigsandkindling.comSprigs and KindlingAn ongoing digital zine of community collected creative works for Carved from Brindlewood TTRPG games

Hell yeah. Love this.

Raquel 🌈✨@aistear.bsky.social

Blumineck lo ha vuelto a hacer 🥹 le aplaudo hasta que se me caigan las manos, bravo. "Be masculine, be feminine, be neither, or be both. But be kind."

If you're in the Twin Cities and want to talk tabletop game design, come hang with us out tomorrow! Broken Clock Brewing Friday, September 11 5:30–7:30 PM

Jesse Ross reposted

This Saturday (9/12) in Minneapolis, there's a cool West Marches-style session of Cloud Empress (my ecological science fantasy game set in the Midwest, thousands of years in the future) being held at the Greenway Glow festival. More info here: www.simpletix.com/e/greenway-g...

simpletix.comGreenway Glow Bike Ride and Arts Festival Tickets | Midtown Greenway CoalitionThe Greenway Glow Arts Festival is a cultural celebration of art, light, music, local artists, and community along the Midtown Greenway.

Jesse Ross reposted

Jesse Ross reposted

This old railroad bridge in taylr's video looks basic but has an important history, especially relevant this weekend. And the great new bike path through what was once inaccessible industrial land now allows people to (legally) see it up close. A bridge🧵!

taylr@taylordahlin.com

found my new favorite spot

Jesse Ross reposted

Take a break from being depressed that everything you love is being destroyed by slop for a moment and let me tell you about the beautiful symbiotic relationship between graffiti writers, train yard workers, and model train enthusiasts.

Tom compiles a great list of inspirations and shows why “vanilla” doesn’t mean “boring.” Plus there’s this great quote: “In some ways the ideal space to be in a participatory artform is to be good enough to inspire and bad enough to get some people in the audience thinking ‘I bet I could do that’.”

Jesse Ross reposted

Fuck you're welcome to buy MY game! #iHunt is such a huge piece of work for just two people. We put so many pages into that game. And pretty much everyone that follows me would have fun just reading it, not even necessarily playing. It's a game about poverty. But from the poor POV.

Radmad is Unplugging his PAX@radmad.bsky.social

I get that advertising rules all but it is very frustrating how many people in the replies are asking Olivia to bless so and so publisher when you could buy an independently developed game that would put like 75% of the money you spent directly in a trans woman's pocket.

Jesse Ross reposted

Minnesota voters should have an early-voting strategy this year, and to help I made this FAQ. Feedback/questions encouraged. It’s aimed at Democracy Defense trainers who are informing/organizing voters, but we want everyone to do this work & uphold voting rights! docs.google.com/document/d/1...

docs.google.comNov 3 2026 voting FAQThis Frequently Asked Questions document is for Democracy Defense facilitators to better understand how early in-person and mail voting works as of August 28, 2026 for the 2026 general election in Min...

Jesse Ross reposted

really good thread and something i hadn’t considered strategically. donating to out state long shot dems could be the best bang for your buck in helping protect peggy, keith etc. especially when you know for sure they are doing the work. donating now.

David Brauer@dbrauer.net

7/ I know not everyone has bucks for political donations, and even then saves for swing districts. But if you wanna honor allies who are fighting for us against all odds, consider contributing or doorknocking. Leah Temple: www.leahtemple.com. Keenan Gentry: www.gentryformnhouse.org

Jesse Ross reposted

A masterclass in how to critique – which, in the indie RPG space, is really 'how to explain that a book is worth the reader's time'.

Quinns@itsquinns.bsky.social

To celebrate next month's review jam on the Quinns Quest discord, I wrote some tips! (Are we going to criticise one another's criticism? It's unclear)

I just grabbed a copy of PROXY and have only read to page 4 and I'm already sold.

A bit of PROXY design that lingers in my mind after playtesting last night: the Standardized Identity Fragmentation Test, or SIFT. Androids are expected to download "roles", false identities, to get their contracts done. Part of that process is taking a SIFT to learn who this new person is. 🧵(1/5)