andrew blinn reposted
Replying to @sam-bc.bsky.social
Thanks! Loved the paper and Ravi’s demo at HATRA! Here’s it combined with some of @disconcision.com’s refactoring work. It needs some better transitioning between states.
andrew blinn
@disconcision.com
https://andrewblinn.com abstractJuiceFactory
1.4K followers448 following678 posts
andrew blinn reposted
Replying to @sam-bc.bsky.social
Thanks! Loved the paper and Ravi’s demo at HATRA! Here’s it combined with some of @disconcision.com’s refactoring work. It needs some better transitioning between states.
andrew blinn reposted
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andrew blinn reposted
So great seeing folks at OOPSLA in Oakland a few weeks back! In case you missed my talk on "Direct Manipulation and Natural Language Programming, Together at Last?", slides are finally up: parkie-doo.computer/talks/oopsla... And the paper, of course! dl.acm.org/doi/10.1145/...
andrew blinn reposted
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LIVE 2026, the workshop exploring making programming more direct, tangible, and alive, takes place free online on 17 October, 1900-2300 UTC LIVE features talks from academics, industry, and individuals. The schedule and presentation abstracts are on https:// liveprog.org/ We hope to see you there!
andrew blinn reposted
I am very pleased to share the program for LIVE'26: liveprog.org We have seven exciting presentations as well as a featured keynote by Brian Hempel! LIVE this year will take place remotely, so come join us over video-chat next Saturday (Oct 17) :)
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I just released an early demo version of 'Maybe... I'll go to the beach' on @itch.io hope you like it! link: bilgetbd.itch.io/maybe-ill-go...
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to know where you are going, you have to know where you have been: pldb.kirancodes.me Titles and abstracts of 22,324 programming languages papers, from the first POPL in 1973 to this year's proceedings.
andrew blinn reposted
hi friends I'm very excited to announce Halfspace, my experimental cross-platform IDE for solid modeling with distance fields! This has been in progress since midway through last year, and it's finally "done enough" to make it more public.
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@neurocy.bsky.social showing off hazel. Fun fact, the IDE we built at my old company Deco had some similar features like inline elements for data types, like sliders, but it was done in such a dumb way that hazel makes me ashamed and embarrassed because it is very impressive.
andrew blinn reposted
andrew blinn reposted
introducing the embodied coding agent canvas I've been working on, and how it integrates with per-data-type GUI generation to support more transparent type-directed agent dev processes. remote demo for ARIA SGAI www.youtube.com/watch?v=U6lY...
andrew blinn reposted
Excited to share that our paper, "Semantics for 2D Rasterization" was accepted at OOPSLA'26! https:// arxiv.org/abs/2603.23696 I will be presenting this work in Oakland at OOPSLA'26, so lets chat if you are interested in languages for graphics!
andrew blinn reposted
Noticed that my talk with @mkvlr.bsky.social and @unkai.bsky.social is up on youtube. www.youtube.com/watch?v=LFMo... Grateful for the time I got to spend with them 2 years ago, working on Live Programming experimentation in Clojure and Clerk.