YotesMark

YotesMark

@yotesmark.bsky.social

Black-Owned Indie GameDev Studio creating #BattleGemPonies Check us out: http://patreon.com/YotesMark

49 followers14 following179 posts

#UnicornTraining Freshly Patched (as of 2026) โ€‹We got the game to a state where it'll be easier to patch it up from now on. We can make no promises on the matter while BGP is taking up so much of the plate, but there's a laundry list of minor tweaks that we'd like to make.

Happy 2nd Anniversary BGP! ๐ŸŽŠ๐Ÿ’Ž๐ŸŽ‰ What a wild couple years it's been... Thank you all for following this game's journey from fever dream to pipe dream to dream game. Check out the Latest Patreon Post to see how it's going and play the Act 1 Alpha! www.patreon.com/YotesMark/po...

patreon.comHappy 2nd Anniversary BGP! ๐ŸŽŠ๐Ÿ’Ž๐ŸŽ‰ | YotesMarkIt's been 2 wild years since Battle Gem Ponies first launched on Mobile! (And we still remember what a roller coaster of emotions that first

YotesMark reposted

It's not a competition, obviously - but it's absolutely bananas that GMTK Game Jam 2026 actually received more submissions than this year's Global Game Jam. That makes GMTK the biggest game jam in existence. (Maybe GGJ allowing AI-generated submissions put some devs off... who knows?)

Made the first image for funsies, but kinda felt like something was missing... What do you think? #mlp #mylittlepony #battlegemponies #mlpG6 #foreverfriendship

New mechanics, equipment, maps, and a minigame are all playable in #BattleGemPonies Act1's Alpha in a more polished state than ever. This #pony game is shaping up real nice! #gamedev #indiegame #pixelart

Still alive! And still chipping away at this ponymon RPG. Fleshing out battle mechanics and game feel to make the early parts feel SUPER high quality right now.

YotesMark reposted

Last time I was at the store with my parents, we were looking at novelty socks and my mom picked these up and said quietly, "Undertale?"

The Paragon Cartel wants that pony of yours. You'll end up getting into trouble right away in BGP Act 1. ("I JUST left the hometown lab, man!") #screenshotsaturday #battlegemponies #monstertaming #indiegame

[Alpha2 Backer Playtest is Now Available] | All Backers can get it on Itch! - Fixed some game breaking bugs and prettied things up a bit. - And there's an Android version this time. - Lots more to come in a few weeks! #BattleGemPonies

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This is what we're talking about when we say "we need time to polish"! โœจ We're at the stage where placeholders get gorgeous makeovers and the world starts to look and feel official. #pixelart #monstertaming #indiegame

This single stadium building took 3 days to make. The mission was "a landmark you could see from space!" It was the hardest building to draw by far and took many different drafts. (Then came dressing up the tiled areas around it.)

Customize these options to your heart's content! We're always listening for feedback and will keep adding features that make the game more comfy and convenient to play. #gamedev #indierpg (There's already at least 4 more of these that weren't around when the game first launched.)

Due to the excessive amount of bugs found in the latest build that took many years to create, we have henceforth decided to abandon the Battle Gem Ponies project in favor of starting a new clean-slate project featuring cybernetic bumblebees at war. ๐Ÿ

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We also cleaned out the bug backlog and combined the issues that were coming from the same place. Then spent weeks fixing them while actively researching & testing other game engines to hopefully avoid such problems and frustrating limitations on our end in future games.

The programming team says Unreal looks promising and is the industry standard for a reason. But Godot looks like the best fit for any future simple 2D games. On the Alpha Playtest side, we've narrowed the list of bugs down to the last 30ish tricky ones which should be fixed in about a couple weeks

Due to the excessive amount of bugs found in the latest build that took many years to create, we have henceforth decided to abandon the Battle Gem Ponies project in favor of starting a new clean-slate project featuring cybernetic bumblebees at war. ๐Ÿ

[APRIL FOOLS!!] But for real tho, the Alpha playtest is going great! On the dev side of things we switched from ClickUp to Trello and trimmed off a bunch of unnecessary fluff from the development timeline so we can ensure Act 3 is actually finished in 2026.

Due to the excessive amount of bugs found in the latest build that took many years to create, we have henceforth decided to abandon the Battle Gem Ponies project in favor of starting a new clean-slate project featuring cybernetic bumblebees at war. ๐Ÿ

We'll be utilizing the code stability of the Unreal Engine so that we never have to experience a backlog of 400+ errors again.โš™๏ธ Thank you for your support and understanding. ๐Ÿ’œ

Route Quartz is by far the laggiest map in the Unity editor. Some chunks of it refuse to load for a minute. Which is weird, since it's not even one of our biggest & busiest maps! We'll need to determine the verdict on how it runs on a variety of devices during the ongoing Alpha playtest right now.

2015 Overworld Dreams: This is the PowerPoint slide I made to hype myself up when dreaming about turning my little #BattleGemPonies fangame prototype into a fully explorable world. Looking back, I can confirm, the game has all those biomes in a playable state right now.

Can't believe I drew this Pokรฉmon fangame map on graph paper in high school instead of paying attention in class... And now, over a decade later, it's the region for my indie game #BattleGemPonies with actual players running around on their own adventures!

Thanks Alpha Testers! So crazy to finally be exploring the world I dreamed up as a child. MY "Pokรฉmon" region. โ™ก๐Ÿ—บ๏ธโ™ก

Gather around, everyone! ๐Ÿ’Ž The #BattleGemPonies Act1 Alpha Playtest Build is LIVE on Itch! So if you're a Patreon member and a fan of playing early builds of games full of fun new places to explore (and bugs) then there's a new build with your name on it! ๐ŸŒŸ

#Unity2D Tilemap Sheet importer issues hit different at the end of a long day of debugging. The problem was fixed days ago, but I just wanted to share the photo from our developer Discord posted that night. ๐Ÿ˜‚ Oh, the daily woes of #gamedev.

Turns out at some point during tons of copy/pasting updated assets into Unity, there was an unnoticed Paste where a Copy should have been, and this threw the entire project into chaos at 2am after a day long crunch trying to get a stable playable build for the next morning. โœ‚๏ธ๐Ÿ“‹

There's a developer debate over what color the decorative rim around the Crystal Stable interiors should be. Which color for the background border looks best? #monstertamer #gamedev #pixelart #feedback

Feedback Polling Day End Results ๐Ÿ“Š: A) White - 33 ๐Ÿฅ‡ B) Pink - 17 ๐Ÿฅˆ C) Fuchsia - 15 ๐Ÿฅ‰ D) Magenta - 8 ๐Ÿ—‘ Looks like we're sticking with the original White borders after all! ๐Ÿ”ณ