Solo dev, former Rockstar and Argonaut. Tiny plastic guys enthusiast. Purveyor of retro textures. Currently building a small narrative-focused first person exploration game.
Available for work!
https://everlink.tools/ShallowThinking
I love making oldschool game textures and I have a few packs out now which you can get on my @itch.io or @ko-fi.com stores, including the popular free pack Brutal Base.
shallowthinking.itch.ioko-fi.com/shallowthink...#indiedev#gamedev#lowpoly#gameassets#noai#pinnedpost#salespost
I forgot to mention that this is in the itch Halloween sale, as it's the spookiest thing I currently have. It's good for less spooky purposes too!
shallowthinking.itch.io/doomed-dimen...#indiedev#gamedev#pixelart#noai
I think i did it!
Responsive card container that works with any Control (as long as they are all of the same size) in less than 100 lines!!
#Godot#GameDev#Ui
Exploring some solutions for a potential deckbuilder page (for my free Ui guide)!
I'm extending a HBoxContainer, but I think I should try with a custom container instead 🤔
#Godot#GameDev#Ui
2 Fights 2 Tight Spaces BIG UPDATE! 🤜💥
- Custom decks
- Pick-up dropped enemy weapons
- Weapon damage indicators
- Endless mode
- A new music track
- A new tight space
Full build notes on Steam here 👇
store.steampowered.com/news/app/373...
This joke is most relevant if there's an EDF game coming out soon or recently released. I'm not going to check if that is the case but also, it's not statistically that unlikely.
Edgerunners II is constantly going to Night City locations where notable 2077 NPCs should be and then not showing them. I don't want them to have a conversation or anything but would it kill them to show the right bartender?
(This is my most Toxic Star Wars Fan style take about this show.)
Did you know, you can put a slideshow animation on the doors in your game, if there's something not right with you? I'm just providing the door textures though. You have to do the animation yourself.
shallowthinking.itch.io/ultra-urban-...#indiedev#gamedev#animation#stupidJokePost#leveldesign
1k pixels for 1k followers
tbh that's a number i try not to think about because it makes me anxious, but thank you so much to every single person for enjoying my art. it means more than you know.
#pixelart#art#ドット絵#neonmoonlight
Here's a better example of how the engine runs out of colours to make fog shades and ends up with areas of solid colour. (You may have noticed I have a bit of a thing for old, imperfect, graphics techniques 😅)
You can now sign up for our Karl Kopinski fundraiser on MMF! Many creators have decided to join us to help Karl with his medical expenses.
Get your hands on a brand new Trench Crusade miniature and help out an artist who has done so much for the hobby!
www.myminifactory.com/frontier/kar...
Thinking that it's about time to start working seriously on a new game, so I dusted off this old terrain engine prototype I used for texture practice, added a model loader / renderer and put down this structure thingy as a test. Going to try build this into a full game environment. #lowpoly#gamedev
We are deeply saddened by the passing of Richard “Levelord” Gray.
From his legendary work on Duke Nukem 3D to the countless players and developers he inspired, Richard leaves behind a lasting legacy.
Rest in peace, Levelord.
Real talk: I've reached a point where I've got about two months worth of living expenses in hand and I don't think I'm within two months of completing my current game.
Anyway: I'm not saying this out of want of pity, or to beg for asset pack sales, but to say to anyone who wants to try this: Making a game solo is a very difficult thing, and you must be prepared!
Thanks for coming to my TED talk.
Real talk: I've reached a point where I've got about two months worth of living expenses in hand and I don't think I'm within two months of completing my current game.
There's a brace of reasons for getting to this point, not least that although I have many shipped games in my history, this is first attempt at making a commercial product alone. Even with all my past experience, that makes it one of the hardest projects in my life!
My life has also been through a challenging period for personal mental/physical health, with very worrying family illnesses and injury as well. I think these are all things that would have been easier to shoulder and keep going through if I'd been working in an office environment during this time...
Thunder Helix - new scenario mission: Hump Day
" Just minutes remain before GLOBAL THERMONUCLEAR WAR! The enemy have loaded camels with nukes. You must winch them to the disarming facility before it's too late. "
store.steampowered.com/app/1906230/...#lowpoly#flightsim#gamedev#solodev#noai
I haven't really made a point of this, but you can hire me to do games stuff for you!
I've been working in games for about 25 years and have done all kinds of things in that time. I'm primarily a designer but I've worn an environment artist hat on occasion too.
Thunder Helix is ON SALE for one more day - and this new, and very serious, scenario mission is coming soon !!
store.steampowered.com/app/1906230/...#lowpoly#flightsim#gamedev#steam 🚁 🐪
The Thunder Helix engine has a feature I ripped from Quake 1 - the 'impulse' command. It lets you send an integer into the mission script. I'm using it to measure the distance from the player to the 'disarming facility'. Gonna fly around and pick out hiding spots at a fixed distance. #gamedev
Fascinating #godot glitch. These true low-poly cabinets have a series of quads with +/-U flips for the textures but they turn into collapsed smears on import. Splitting the geo up didn't fix it. Turning off LOD generation solved it.
#lowpoly#pixelart#blender
It seems that if you use LOD generation on import, Godot will mess with the geometry, or at least the UVs, even on the zero LOD. I can see why an optimisation process would just clump adjacent same-texture quads like this, but it's definitely not good here!
Speaking of shitposts, I still have no idea if anyone other than me has ever finished my terrible game from last years 7DFPS jam.
I promise when I release an actual game it will be a lot better than this which is, as mentioned, terrible.
shallowthinking.itch.io/there-is-no-...
What flavour Quake engine does everyone use these days? I was a FitzQuake enthusiast because I liked how it was tuned to render a wider range of tones in the lightmaps. Unfortunately it hasn't been updated in ages so running now chucks all my open windows onto monitor 2 which is less than ideal 🤣
And I think a lot of engines now must have some QoL improvements like having more relatively standard options in menus not just console commands, upscaling menus in higher resolutions, making it easier to pick higher resolutions etc.
This news is important because all the fucks out there actively attempting to wreck the world want you to think that the work is hopeless and just mitigating the worst case scenario.
It's not. Fucking keep going.
We now have rigorous pooled data showing that even without active restoration efforts, cleared rainforest can rebound to 75% of their former species composition and 90% of species diversity within just thirty years. #goodnews
Something AI is responsible for that doesn't get enough talk:
How, when it scrapes a website to illegally steal everything on it, it uses up a ton of its bandwidth allotment, crashing it or racking up massive fees for site owners.
Yet again, the Game UI Database is being scraped to the point that it's getting knocked offline. Even Cloudflare's "I'm under attack" mode isn't working.
I just wanted to create a resource for real designers. I'm getting so fucking sick of this.
Get $40,000 worth of royalty free commercial use video game music 50% off for only $20 dollars, or $10 per pack!
Go here before the sale ends, or share so others can see it: itch.io/s/202927/aut...#gamedev🎮#ttrpg#vtuber
the gargantuan number of games released each day is great. just means I can buy a wholesale stock at the autumnal farmers market and store them in my cellar to get through the hard winter each year
Hey, you there!
Not only is FITS2 on a big discount for the next couple of weeks, we've also got an exciting update planned very soon, AND all the recent reviews are good, so treat yourself.
What else are you going to spend $10.39 on? An Amazon basics wire stripper and crimping tool? Get real!
Twice the Fights for 20% less! 💥
Get 20% off 2 Fights 2 Tight Spaces during the Steam Autumn Sale (or gift a copy to a friend and fight together 🤜 🤛 )
store.steampowered.com/app/3734890/...