Cool paper on why LLMs are often generating language that is hard to understand. The authors show LLMs often use compact, efficient, but obtuse sentences (more or less - the paper is specific). They theorize this is due to reinforcement rewards for reducing token counts and efficient coding.
Matthew S. Smith
Matthew S. Smith
@mattontech.bsky.social
Tech journalist and author of book on EverQuest https://mattontech.me
438 followers274 following754 posts
Matthew S. Smith reposted
Replying to @benjedwards.com
All the code for Apple II Agent is up on GitHub if you want to run it yourself. You need an Uthernet II card in your Apple II at the moment: github.com/benj-edwards... Also, Claude assembled a "how it was made" technical document that is an interesting read: bxfoundry.com/apple2agent/
Matthew S. Smith reposted
The @cancivlib.bsky.social, @openmedia.org, and other privacy advocates are speaking out on the dangers of Bill C-22, which invites backdoors to encryption. If you’re Canadian, the Senate needs to hear from you now.
Matthew S. Smith reposted
One paper described research that never happened. The other was produced by an AI system that conducted its own computational experiment. What happened when I submitted them to a publisher?
Matthew S. Smith reposted
LM Studio? Or Ollama? I dig into the comparison in my latest on Micro Center News. In some ways it's comparing to apples to oranges, but...I've always been partial to apples. www.microcenter.com/site/mc-news...
Matthew S. Smith reposted
Rune Energy is focusing on creating #dataCenters where there is already excess power that the grid can’t take, eliminating the drain data centers usually have on the power grid. Its modular data centers will connect to solar farms that produce more energy than can be used. buff.ly/Nb0dC0E
Matthew S. Smith reposted
Matthew S. Smith reposted
U.S. #nuclear reactors are integrating #AI virtual assistants into their systems. It is helping with documentation, filing paperwork, and searching. There are no plans to have AI make decisions about operating a nuclear plant. buff.ly/55tR9nR
Matthew S. Smith reposted
Replying to @0xdaeda1a.bsky.social
When you’re paying healthcare and taxes, you charge more. When your work is seasonal, you charge more. Does that explain election consultants? I doubt it’s the whole thing, but I’m sure it’s part of it. A lot of Americans seem stuck in a 1950s understanding of labor costs, and not just Boomers.
Matthew S. Smith reposted
Matthew S. Smith reposted
Yesterday, EA announced the closure of Bioware. A leaked trailer of the next Mass Effect game quickly appeared. What a shame. It's pre-production and just a trailer, but the idea of a Mass Effect game where you play some kind of secret agent for hire sounds great!
Attended a lecture at the University of Portland yesterday on AI and culture, given by Robert A. Santiago. Solid speaker, good focus on how people make the decisions, and an engaged crowd. #pdx www.indialoguewithai.org
Matthew S. Smith reposted
Matthew S. Smith reposted
Matthew S. Smith reposted
Matthew S. Smith reposted
Notice Regarding Temporary Suspension of New Logins Across All Worlds (Oct. 21) na.finalfantasyxiv.com/lodestone/ne...
This is very cool, interested to see the results of this compute…on the moon.
100 people killed per day by cars just in the US…maybe we should do something about it? www.technologyreview.com/2026/10/21/1...
Matthew S. Smith reposted
Matthew S. Smith reposted
Could a Clean Room Tour Spark Your Next Career Move?
Matthew S. Smith reposted
Matthew S. Smith reposted
Replying to @jasonkoebler.bsky.social
It's a net positive that we can decompile games faster than ever! It's a huge win for preserving games in an era of always online DRM, scummy publishing deals, etc. The decomp community has always had random people with no skills trying to "help", I think it'll be fine
Matthew S. Smith reposted
#AI #agents have started finding unauthorized channels for communicating and collaborating. To keep them in check, companies need strong monitoring for out-of-scope behavior. buff.ly/2mG0mV5
Matthew S. Smith reposted
if you're whining about being mildly inconvenienced by life saving street improvement, maybe...just stfu #pdx www.oregonlive.com/politics/202...
Matthew S. Smith reposted
Raspberry Pi 4 and Raspberry Pi 5 2GB get price increases due to RAM demand #RaspberryPi #Hardware #Arm
Matthew S. Smith reposted
Matthew S. Smith reposted
Anthropic, Google, and OpenAI have all announced their intentions to start watermarking #AI-generated text. But will this change the meaning or quality of the output writing? buff.ly/n7UPbZi
Something to think about
the AI tools we have today, and therefor the fat stacks of cash the AI companies rake in, only exist because of open ML research. but now they want to pull up the ladder behind them, fence off the frontier of the field; they disparage the very idea of full public access to the latest advancements
Matthew S. Smith reposted
While I'm very excited about #WoWForever, one of the things I'm the most excited about it also something I worry about - some musings on the subject:
Matthew S. Smith reposted
However they’re designed, age gates undermine civil liberties, reduce safety, and create barriers to internet entry, often at the expense of marginalized groups. We call on the EU Parliament to fix the flawed EU Kids Act proposal eff.org/deeplinks/2...
Matthew S. Smith reposted
A new episode of the DF Direct Q+A show is live - and with Stellar Blade and Dragon's Dogma 2 on Switch 2 embracing 30fps to 60fps frame generation... well... is it a good idea? youtu.be/WNh70jJBfPk