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Rift Riff is OUT NOW! Play the game, feel the chaos, and most of all: listen. The original soundtrack is coming soon to stream and buy, but for now… go make some noise: 🎮 store.steampowered.com/app/2800900/...
Matthijs Koster
@matthijskoster.com
Music composer & sounddesigner MOST • most.amsterdam 🎮 🏰 Just announced: Castle Away https://store.steampowered.com/app/4362480/Castle_Away/
72 followers84 following33 posts
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Rift Riff is OUT NOW! Play the game, feel the chaos, and most of all: listen. The original soundtrack is coming soon to stream and buy, but for now… go make some noise: 🎮 store.steampowered.com/app/2800900/...
Matthijs Koster reposted
Build and command your flying fortress at #IndieShowcaseNL! 🏰 Slay monsters, loot towns, bargain for goods and upgrade your keep to cleanse the realm before the demons emerge in Castle Away, announced this week by @renegade-games.bsky.social, @simkaart.co and @matthijskoster.com 🔥
Matthijs Koster reposted
Well, that happend. But yeah, for me it was great to be nominated for my first game ever. Motivates me to keep on doing what I do!
my team and I were sore losers at the Dutch Game Awards last night. Rift Riff was nominated in 4 categories (Best Art, Best Audio, Best Game Design, and Best Game) but it won none of them! we made a solid mediocre game! 😭😭😭 sure, we lost to some really great games. but come oooooonnnnnn 🤡🤡
Matthijs Koster reposted
Rift Riff's audio guy @matthijskoster.com just HALVED Rift Riff's binary size! we were already using Vorbis compression (file ext: .ogg) but found that setting the export quality to the lowest number possible barely made a difference in audio quality, yet reducing file size by 75-90%! #gamedev
Matthijs Koster reposted
Female moths appear to avoid laying their eggs on dehydrated plants based on the sounds they emit. www.iflscience.com/for-the-firs...
Worked on some heavy sound design for this one! Love how layered it is: in your face / subtle atmospheric. 💥🍃☄️🏜️
Read all about it in this post: most.amsterdam/brandmr-for-...
Matthijs Koster reposted
The new Speech-to-Text feature from Pro Tools will be a game-changer for me! “Did we record this?” won’t be a long, painful, time-consuming question anymore. And that’s not the only thing that’s good about this update.👌
Pro Tools 2025.6 includes Splice integration, Speech-to-Text, Waves and Dreamtonics ARA support, ADR solutions, and MIDI enhancements ▶️ avid.com/resource-center/whats-new-in-pro-tools-20256 #protools #splice #waves #dreamtonics #speechtotext #adr #midi #mixing #recording #avidprotools #daw #avid
This exhibition is a full sensory experience — including sound. My 3,5-minute soundscape takes you through the process of preparing a complete dish: from chopping and kitchen machines to handling fresh ingredients, plating, and pouring drinks. 🍽️🧄🧅🧀🥗🥂
Matthijs Koster reposted
Such banger tracks made by the one and only @matthijskoster.com. Check it out and vibe to the summer weather with the Rift Riff OST 🎉🏝️🌞🍹
As of popular request: Rift Riff's original soundtrack is OUT NOW!! Available on all streaming platforms today. And if you'd like to support further development of the game, consider getting it through Steam :D Made by musician @matthijskoster.com
Matthijs Koster reposted
As of popular request: Rift Riff's original soundtrack is OUT NOW!! Available on all streaming platforms today. And if you'd like to support further development of the game, consider getting it through Steam :D Made by musician @matthijskoster.com
Our son Otto is almost 6 months old! I thought it would be fun to celebrate it by naming a song after him. I made this piece of music in 3 hours, in a creative burst. It’s playful, cheerful and headstrong. Just like Otto himself ❤️ Listen: play.mw.fm/rift-riff-or...
Matthijs Koster reposted
The Colossal Foundation has teamed up with Yellowstone Forever, the Yellowstone Wolf Project, and Grizzly Systems to innovate new tech that uses bioacoustics and artificial intelligence (AI) to decode wolf communication. 🐺 www.iflscience.com/how-bioacous...
Matthijs Koster reposted
Matthijs Koster reposted
Replying to @simkaart.co
There is more! We’re releasing the soundtrack next weak 🥂 but you can hear everything right now already inside the rifts: store.steampowered.com/app/2800900/...
Matthijs Koster reposted
Matthijs Koster reposted
Replying to @franzlazerte.bsky.social
The dream team! @adriaan.games @simkaart.co @professionalpanda.bsky.social @matthijskoster.com
Matthijs Koster reposted
Rift Riff is OUT NOW!! Jump a rift, fight off monsters, plunder their world. store.steampowered.com/app/2800900/... Buy it Try it Review it Repost the heck outa’ this!!1! … and here's a feature trailer explaining what I think is noteworthy about our tower defense game! youtu.be/ePCOuvXU-t0
Matthijs Koster reposted
Exciting updates from MOST! We've been diving into some fascinating projects recently. Also, bidding farewell to Diederik — our time together was brief but impactful. most.amsterdam/notes/news-f...
Almost a year in and building this game has been AWESOME! Building a game with this team* has taught me a lot: gamers are dedicated, people building games even more. And the best part: unlike other projects I work on, with games, you DO get (unfiltered) feedback from the audience. Go play, have fun!
Matthijs Koster reposted
Replying to @adriaan.games
Made in #godot #godotengine with illustrator @simkaart.co, programmer @franzlazerte.bsky.social, music and sound guy @matthijskoster.com, and enemy wave designer @professionalpanda.bsky.social! #gamedev #indiegame
Matthijs Koster reposted
New demo of our tower defense game Rift Riff is up on Steam. Third game I did art for, first game I also did all #pixelart animations for. Made entirely in #godot <3 Now spreading the word, gathering feedback, and transitioning into production for release! store.steampowered.com/app/2800900/...
Matthijs Koster reposted
Matthijs Koster reposted
Working on music & sounddesign for my first game ever — Rift Riff. I would love to have some feedback on how it goes so far. Any opinions? What is your favourite game in terms of music and/or sound? #Godot #Ableton #ProTools www.youtube.com/watch?v=QLw5...
Matthijs Koster reposted
The entire Rift Riff team joined Bluesky today! @simkaart.bsky.social does graphics, UI, UX, a bit of game design, and a bit of marketing. @franzlazerte.bsky.social does programming and a bit of game design. @matthijskoster.bsky.social does music & sound design. Follow them. Love them. Go.
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