Jake Sones

Jake Sones

@jakeson.es

Prinicpal Game Designer @ https://Board.fun Formerly of WB Games, Sony, Blizzard, Insomniac https://jakeson.es

269 followers339 following724 posts

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Just wrapping up my second day at board.fun I'm preeeeetty hype on it! I'll be designing games and leading teams to build them for their tabletop console. It's genuinely magic to interact with and I'm looking forward to coming up with new schools of alchemy to expand on what's already there!

19 years? Nah, you must be mistaken, this was my 3rd game at Insomniac. I was in my mid 20s when I worked on it... oh... oh god.

PlayStation Park@playstationpark.bsky.social

'Ratchet & Clank Future: Tools of Destruction' was released on the PlayStation 3 19 years ago today in the US.

Jake Sones reposted

Part of my literal job is to fly out to physical game studios to rescue and recover historical materials that might be endangered and put them in a permanent archive. @gamehistoryorg.bsky.social is a 501(c)3 publicly funded to do that, my DMs are open, and I'm free for the next couple weeks...

Jake Sones reposted

IT'S OUT NOW! There is a "Friend pass" so only 1 player has to purchase the game ❤️ s.team/a/4461870

Walaber@walaber.com

Would you believe our game is built from basically just 1 texture?

High On Life 2 is genuinely better than it has any right to be. If you haven't played it, at least check out the intro. I think it's the best starting sequence since Half-Life. Free on Xbox WITHOUT Game Pass.

Polygon@polygon.com

New free Xbox games are available starting Oct. 9, including Arc Raiders, High On Life 2, and S.T.A.L.K.E.R. 2.

On the eve of the "New Jonathan Blow Game" (Order Of The Sinking Star), I think it's worth re-sharing @alanhazelden.bsky.social's thread from the announcement.

Draknek & Friends@draknek.bsky.social

So, “Order of the Sinking Star” by Thekla was just announced, which takes several small free games (two of which are mine) and gives them a major graphical upgrade and mashes up their rulesets. I haven’t been very involved but it’s a great concept and looks cool.

Jake Sones reposted

Fun fact: The sole dedicated designer on Running Wild was Brian Allgeier. After this project he worked on Spyro 2 and has been at Insomniac ever since. He was Lead Design on the original Ratchet & Clank (2000) and that or Creative Director on most games in the franchise.

PlayStation Park@playstationpark.bsky.social

Panda panic 'Running Wild' PlayStation

Jake Sones reposted

Anti-Prime Day starts…NOW! 🥳 Today through midnight on 10/7, enjoy free shipping site-wide, all while supporting local, independent bookstores.

Jake Sones reposted

ok here we go 🍝 Spaghetti Celesti: Devour the Heavens ⛅ is out now for free!! 🍴 the best pixel spaghetti of your life ↪️ prepare them & fork them perfectly ⭐ get those 5-stars reviews 😡 and be quick ! the people are hangry play it at punkcake.itch.io/spaghetti-celesti #fallingblockjam #pixelart

Jake Sones reposted

Normal Golf Game, the most unconventional take on hitting a golf ball since Wii Sports, is a beautifully weird triumph and a GOTY candidate. It was a pleasure talking to its designer about making such a chaotic experiment https://remapradio.com/articles/the-most-normal-golf-game-ever-made/

remapradio.comThe Most Normal Golf Game Ever MadeA conversation with the designer behind one of 2026's most pleasant surprises, and arguably the most unconventional take on hitting a golf ball since Wii Sports.

Jake Sones reposted

Where’s My Water was released 15 years ago today! I was the lead designer. Here is a quick story about its creation.

Jake Sones reposted

We have declared October 13th 2026 as official Trash Day! Raccoons will rejoice everywhere... and we will release our game on Steam to commemorate. 🦝🦝🦝🦝🦝🦝

The state of the industry is so incredibly painful. I hate that basically everywhere is dealing with reductions and closures. Of all the ways this could be handled, KO_OP continues to school us on equitable paths, even in the toughest of circumstances. 💔

An important update from KO_OP.

Today?! Well that was MUCH sooner than I expected! Excited to play this one! There's so many times I was tempted to haul my PC into the living room just for this game, but I had faith it would eventually make it to a console I owned.

Wario64@wario64.bsky.social

Keeper coming to PS5 today

The 5 Simpsons lines I've uttered most off the top of my head 1. Shake harder, boy! 2. ... which was the style at the time. 3. I'm somewhere where I don't know where I am. 4. It's your window to weight gain! 5. That's the joke.

Alasdair Beckett-King@misterabk.bsky.social

Surely everyone uses: 1. Everything's coming up Milhouse 2. A little from column A... 3. You better run, egg! 4. Let's go to the old mill anyway 5. Monster Island is actually a peninsula

I keep waiting for another rocket launch during sunset so I can make a time lapse of it. This is the closest I've gotten in a while. You can see the trails at high altitude have blown into a spiral that catches the last bits of the sun after the rest of the sky has gone dark.

Jake Sones reposted

Lots of excitement about the squeaky beach sounds in Big Walk! You'll all be happy to know it's the real thing! Was absolutely giddy to get to record them on an actual Australian squeaky beach in Wilson's Promontory. Yes, if you didn't know some beaches there really do squeak. It is pure joy.

Oh snap, @dannyodwyer.bsky.social picked up the kooky device I've been helping to make games for and had nice things to say about it! Discussion about The Board starts around 01:06:00 if you're curious to hear his thoughts.

/noclip@noclipvideo.bsky.social

The crew tackles gaming from all angles this week as we talk about games, books and hardware. youtu.be/7lrrLewFC7s

Jake Sones reposted

Years in the making, I finally have a working prototype of my Camera GBD-M2 (previously shared as Game Boy Camera M2). A sequel to the Game Boy Camera M1, this new redesign uses original Game Boy Pocket & Game Boy Camera chips into a camera-like shape roughly the same size as the Ricoh GR III.

Film you've watched more than six times with a gif. Hard mode: no Star Trek, Star Wars, LOTR, Marvel, Disney, or Ghibli.

This post is unavailable.

Jake Sones reposted

Huge day for deduction puzzle sickos!! The Incident at Galley House is out now with a 10% launch day discount. I was a massive fan of Type Help, and I've been so stoked to playtest Galley House. It's a full remaster with graphics and voice (and ✨secrets✨) store.steampowered.com/app/3641000/...

store.steampowered.comSave 10% on The Incident at Galley House on SteamIn 1936, something terrible happened at Galley House. Decades later, with a strange contraption that reveals echoes of the past, you must uncover the truth behind this grisly mystery.

Jake Sones reposted

The game is out NOW! Go play it, and please consider giving us a steam review if you like it. It's the best way for the game to get visibility.

Jake Sones reposted

Mythmatch is OUT NOW on Nintendo Switch ❗❗ 20% Launch Discount ❗❗ Our narrative-rich, Greek myth, anti-capitalist merge game is available now on the eShop! Americas: www.nintendo.com/us/store/pro... Europe: www.nintendo.com/en-gb/Games/... Please repost to help spread the word!

nintendo.comMythmatch for Nintendo Switch - Nintendo Official SiteBuy Mythmatch and shop other great Nintendo products online at the official Nintendo Store.

Jake Sones reposted

Replying to @stephentotilo.bsky.social

Four studios being divested (Compulsion, Undead Labs, DoubleFine, Ninja Theory) account for around 350 of the job cuts, I'm told. Arkane could add 100+ more to that total While the fate of those studios will draw a lot of attention, the lion's share of the 3,200 cuts are outside those teams