Rob Harper

Rob Harper

@harperrob.bsky.social

Player and designer of board games, doer of some other things also. He/him

363 followers317 following1.2K posts

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Rob Harper reposted

There's a lovely review of The Game Changers up on Cards or Die. Ann is a friend & someone whose work running game events I find inspirational, but I'm actually quite annoying in real life so in a sense this is even more impressive than praise from a stranger: cardsordie.com/the-game-cha...

cardsordie.comThe Game Changers - Tim Clare | Cards or Die | HorsforthI thoroughly enjoyed this book. I love board games and I find the history of them fascinating.

Rob Harper reposted

Dice on the Borderlands 2027 is now booked at Chepstow Castle for April 23rd-25th - back for our 4th year running. PM me if you want to play ttrpgs in a medieval Welsh castle at a small community event. Free! (£ donation only) (This year we have a second room beneath the Earl's Chamber) 🎲🏴󠁧󠁢󠁷󠁬󠁳󠁿🏴󠁧󠁢󠁥󠁮󠁧󠁿🏰⚔️🐲🛡🎲

Rob Harper reposted

"JK Rowling is already a billionaire and everyone already knows about Harry Potter, what's the point of boycotting?" Nobody thinks boycotting will bankrupt her. We know she's gonna die rich. We're just asking you to show a shred of solidarity with trans folk. Absolute low bar bare minimum shit.

I'm making stew for dinner and have made some suet dumplings to go into it. The recipe on the suet packet says to divide the dough into 8 balls to cook. I made double the quantity, but still 8 balls for the size of dumpling I usually make. Thinking about the implications of this makes me a bit sad.

Rob Harper reposted

UK Games Expo has banned generative AI art, text, and merchandise across all NEC exhibition halls, bringing the convention in line with broader British tabletop standards. Standholders face removal or bans if their products aren't made by humans. #UKGE

geeknative.comUK Games Expo bans generative AI art and text across all trade hallsUK Games Expo has introduced a mandatory policy prohibiting generative AI art and text across all NEC trade halls, requiring exhibitors to sell only human-made games.

Rob Harper reposted

Replying to @malcolmcraig.bsky.social

17) Oh, as an addendum: Lots of academic work is frustratingly hidden behind journal paywalls. If there's an academic article that you've found out about and want to read, but can't access, just ask the author! 99 times out of 100 we'll be delighted to send you a PDF of the piece.

Rob Harper reposted

1) So You're A Game Designer Who Needs Advice From a Historian? Games with historical/historically inspired settings/themes are great. Occasionally an email pops into my university inbox from someone seeking advice, feedback, consultancy, and so on. As the advice-seeker, what's the best approach?

Rob Harper reposted

Replying to @bethanyblack.bsky.social

“AI could destroy humanity, it keeps jumping from computer to computer and has escaped. The only way we can stop it is if we get another trillion dollars in investment to figure something out, because if we do the value of the company will be more than Google, Apple and Amazon combined”

Rob Harper reposted

Playtesters are the most important part of any playtesting event. I run weekly playtesting sessions which are almost exclusively attended by designers, so Playfest London is a fantastic opportunity for games to be tested by members of the public. But how do we encourage it? We make everything free.

Rob Harper reposted

If your Kickstarter game has AI art and an AI trailer with AI music, then there’s no way I’m going to believe the game design isn’t AI generated as well.

Rob Harper reposted

AI RANT Following the cancellation of three major debut book deals over AI suspicions, I decided to put my own (needless to say, 100% human-written) prose to the test. My detector of choice was Originality AI, and the results proved to be jarring, to say the least. 🧵1/5

Rob Harper reposted

#TheYearInReform Look, it's very simple. Nothing to see here. Move along. Reform UK is a party - sorry - a company built around British Patriotism and being frank with the public, and it is led by straight-talking anti-elite Nigel Farage.

Rob Harper reposted

Replying to @ava.foxfort.net

To those who see this and wonder if a better life is even possible. I promise you it is. And it starts with you. Step into your own light, glow as bright as you ever can, and share it widely. It might be all we have.

Rob Harper reposted

Last day of work before gig season aw yeah! It starts with a busy weekend with lots of driving: Friday 7th - Redeemon - Bloodstock Saturday 8th - The Dreadnoughts - Brakrock Then a 3 day mini tour around Europe with The Dreadnoughts. I fucking love tour!

Rob Harper reposted

I think "AI" plumpers should be happy I'm focusing mostly on the nonsense it's doing to my field, rather than how it's very clearly designed as a tool for the capture of wealth and capital by a bunch of accelerationist weirdos enthusiastically huffing their own farts from the depth of their K-holes

Rob Harper reposted

This has really pissed me off, if you're in the area and can afford it go and give the cafe owner some money to help fund the kids meals. And if he refuses buy yourself a nice coffee and tip him as much as you can. Fuck Reform taking food from kids in need. www.mirror.co.uk/news/politic...

mirror.co.ukReform council chief threatens to report café boss who fed kids for free to copsEXCLUSIVE: Barry Ashley, who runs the Grumpy Cook café in Hastings, and Labour MP Helena Dollimore have been told by East Sussex County Council chief Andy Woolley that he plans to contact police after...

Rob Harper reposted

Rob Harper reposted

Whenever I get asked 'what are some of the big mistakes writers need to avoid?' my sincere answer is 'focusing on avoiding mistakes'. All my favourite books have obvious & grave flaws, but they lean into what they do well. They commit. They minmax, decide what's important & swing for the fences.

Rob Harper reposted

I've been hearing about TG Jones struggling as a brand (they are the low-effort rebrand/takeover of WH Smiths high street shops), and I feel that their attitude to pricing might be a contributing factor...

Had a great trip to Bristol today for a @playtestuk.bsky.social meetup. Aside from playing a game about lobsters and a press-your-luck exploration game (which I really liked), we got a 4-player test of Magical Artifacts, which left me with plenty to think about and had a nice meeple stack built.

Interesting game design lens... 🎲✂️

Jon Perry@perryjon.bsky.social

For a while I've been noodling on a taxonomy of decision types. I'm not convinced it's fully baked, but I already have been using it successfully in my design process, so I thought I might share it here in its current form. At the moment there's 5 types.