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physarella
physarella
@gaysli.me
im physarella, otherkin slime mold programmer/gamer/creator c++ / lisp ΘΔ Slime Mold | IT/IT https://github.com/physarella https://ko-fi.com/physarella/ https://youtube.com/@physarella https://patreon.com/cw/physarella https://twitch.tv/physarella
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⭐ Shlink @shlink.io has just reached 5,000 stars on GitHub! Huge congrats! 🎉 The definitive self-hosted URL shortener
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I'm delighted to announce the forensic recovery of the original single-stroke font data from Vib-Ribbon (1999) — exhumed from Playstation ROMs — and now part of my archive of procedural skeleton fonts for #p5js: github.com/golanlevin/p... #mediaArchaeology #typography #plotterArt #creativeCoding
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we also made a world with the sponza scene from the fortunately with tracy we discovered more pipeline improvements to work on. The scene rendered at 140* fps so yee lets keep on making progress github.com/KhronosGroup...
i know the scene is practically empty but to me that a big improvement im soo exited to see how this project turns out This was thank to Tracy frame profiler its a big help for making a game engine from scratch github.com/wolfpld/tracy
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Hey newcomers and long-term fans, my new Single "Alrite" just dropped! Pleas go give it a listen here! youtu.be/zSbPImTB_As #music #audio #original #composition
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