Pinned
SUPER PAPARAZZI IS OUT NOW! store.steampowered.com/app/3746050/... This is a game that I've been working on for the past 3.5-ish months that's been part of a course that's available to play now! #gamedev #indiedev #indie #unreal #steam
Sam
@functionsam.bsky.social
🇸🇪 Game Designer | Amateur Portfolio & Resume reviewer #GameDev #a11y Portfolio: https://samueleinheri.com/
432 followers133 following598 posts
Pinned
SUPER PAPARAZZI IS OUT NOW! store.steampowered.com/app/3746050/... This is a game that I've been working on for the past 3.5-ish months that's been part of a course that's available to play now! #gamedev #indiedev #indie #unreal #steam
@friendspersecond.bsky.social for the last several weeks, I haven’t been able to download any ep. of your podcast It started w. this video icon & I haven’t been able to do anything. I’m based in Sweden & use iOS, I’ve also reported it to Apple too Any ideas what’s going on?
@jakebaldino.com this is a longshot but since a couple of weeks ago, I haven’t been able to download any episodes of “Friends per Second” on iOS. I’m based in 🇸🇪 & I think it started when episodes had this video “icon”? I’ve reported this issue to Apple but do you have any idea?
Sam reposted
When you need precision, there's only one tool for the job. Wishlist us on Steam and play our demo tomorrow!!! store.steampowered.com/app/2660180?... #videogame #gaming #gamedev #indiegame #indiedev
Hi @tuta.com I've been trying to log into my email account after not using it for a bit but every time I try to log in I get "incorrect log in credentials" despite using a password manager I try to reset the account using recovery code but I still get "incorrect" thing, why is this happening?
I haven't been doing any #gamedev at all for a while but that have been because I've been reworking my #portfolio! I've ditched Wix as a platform and use GitHub Pages, which have been.... a journey to say the least! But here it is, my new portfolio! samueleinheri.com
Sam reposted
Sam reposted
Sam reposted
(2/2) To me, they seem commonplace enough but for now, you have to work with Arrays (in code, for your options) a set of "normal" buttons, HBoxContainers and a Label apparently It would be neat if something like that could be added in a future update @godotengine.org #godot #gamedev #UI
So here's an iteration of my previous "menu indicator" in #godot Because in Godot 4.7, you can offset transforms on Control/UI elements, so whenever a button in my #prototype is being "focused", the scale increases slightly. #madewithgodot #gamedev #indiedev #2D #platformer #MoreGears
Sorry about the quality and frame rate but I somehow, managed to make a decent menu "indicator" in #godot This might seem like such a small deal but making #UI in game engines is so much challenging than it needs to be, but I'm fairly pleased with this~~ #madewithgodot #gamedev #indiedev #TurnLeft
Sam reposted
Let your GIMP feel more like Photoshop. Cool project. https://github.com/diolinux/photogimp