Brett Fritzke

Brett Fritzke

@fritters.dev

Father, Husband and Game Developer by day and night. Saskatchewanian. Senior Developer @ Noodlecake. https://fritters.dev/

73 followers84 following113 posts

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Hey 👋 #GameDev! I'm Brett! I've been working in games for almost 14 years as a programmer, and am currently working on Darkest Dungeon II's builds, tools and systems. I'm mostly gonna be posting about my personal work, prototypes, and game engine stuff that I work on in the wee hours of night. 🎮🕹️

Brett Fritzke reposted

I wrote an essay about why I'm done using AI for coding, even if it costs me my job and career: brettcodes.com/im-done-usin... The basic gist is: AI made me a worse, apathetic programmer. I think it's bad for humanity, the planet, and the craft of software engineering. And I'm done using it.

brettcodes.comI'm done using AIWhy I'm stopping using AI for coding (and anything else) after using it earnestly for a year and coming to understand the harms it causes on personal, societal, and environmental levels.

Brett Fritzke reposted

Heyo all 👋 - Since it's Friday Fun-Day for my game Chirp Chirp 🐦, I wanted to play around with some look dev. I'm still exploring as I try and find the art vibe for the game (super blocky as I greybox levels still), but had a fun time messing around. Whatcha think? #indiedev #gamedev #godot

Brett Fritzke reposted

🔍👁️ - The first 15 level sections up and running in Chirp Chirp - aiming for around 60+ for shipping, along with some rest areas in-between. I really enjoy working on single screen levels, with the biggest challenge making sure that mechanics keep adding new excitement to the mix! #indiedev #godot

Brett Fritzke reposted

Heyo all! Woo this has been a fun mechanic to get up and running in Chirp Chirp - SINGING! 🐦‍⬛🎶 The UI is rough right now, but the idea is that there are several songs the player will be learning throughout the game that unlocks progression and secrets along the way! #indiedev #gamedev #godot

Brett Fritzke reposted

Heyo all! 👋 It's been such a productive month on Chirp Chirp - Mainly been focusing on a lot of under the hood stuff to prep for a big push on content creation side for August and onwards. Menu systems, steam integration, input management, save system (and more!). So fun! #indiedev #gamedev #godot

Arthur Gas is a hell of a baseball player.

kim@kimmymonte.bsky.social

your baseball pitcher name is your grandfather’s first name and the last thing you bought i’ll go first mine’s Dominic Sandals

Brett Fritzke reposted

🐦‍⬛ Some fun Chirp Chirp updates - I've been tweaking the player movement / abilities based on some great feedback - Now the player can Air-Dash along with Air-Stomp, and each ability has 2 levels you can unlock, with the 2nd giving you "slow mo" to help better time the execution. #gamedev #godot

Some news from me: today was my last day at Red Hook Studios. I’m so grateful and for my time there. The team is so talented and we made so much cool stuff together. ✌️

Brett Fritzke reposted

Our games industry is people. Our studios are people. Our teams people, our games by people for people. Our games are made by people, in groups of people, in teams of people, making people things for people. The magic is people, and the people deserve so much better than all this. I am so sorry.

Brett Fritzke reposted

Game failure? Layoffs Game success? Layoffs Game delayed? Layoffs Game delivered? Layoffs Game announced? Layoffs Game unannounced? Layoffs Game good? Layoffs Game bad? Layoffs Game AI? Layoffs Game no-AI? Layoffs Game hated? Layoffs Game beloved? Layoffs Money cares more for layoffs than games.

Brett Fritzke reposted

Everything that's wrong with modern software can be summed up in two words: "Unnecessary Complexity" Programming languages, project structure, build systems. libraries, performance, team structure, all suffer from this.

Brett Fritzke reposted

Darkest Dungeon II’s 1.0 release was three years ago today. As always, thank you to our incredible community. We are so grateful for your support! To mark today’s anniversary, share your favourite Darkest Dungeon II quote - it can either be a line from The Academic, or even a hero bark!

Brett Fritzke reposted

Distracted yesterday by another sudden compulsion to doodle tiles. Mountain tops re-purposed from an old set I didn't use. Been deep in my programming spirit-time-chamber for a couple months, and returning to it now. Bye 👋

Brett Fritzke reposted

Still working on TERRIERTORIAL, a puzzle game about a dog marking his territory. 🐶 Gamers LOVE biomes. GET HYPED to explore THE SUBURBS, the most thrilling biome of them all 💀🦗😴 #gamedev #MadeWithGodot #GodotEngine #screenshotsaturday

Brett Fritzke reposted

Heyo all! 👋 Another monthly update from my indie-dev adventures! Got a lot of great feedback and playtest videos for Project Duelz (thanks all!) - and during that time, I started up and older idea and re-did it in Godot (goodbye Unreal!) - Project Husk! More to come! 🥳 #godot #gamedev #indiedev

Brett Fritzke reposted

Slowly working on my puzzle game, TERRIERTORIAL, about a dog marking his territory...and playing golf? Coming later this year! #gamedev #MadeWithGodot #GodotEngine #screenshotsaturday

Brett Fritzke reposted

Small note. Mass layoffs like these are also a tactic to devalue the work because workers become more desperate while companies create false scarcity. Do not, ever, forget your worth. Don’t let them win. You make this industry exist. They don’t.

Brett Fritzke reposted

I was asked to give my thoughts on generative AI usage in games - here they are!

GamesIndustry.biz@gibiz.bsky.social

What place will AI have in game development? Senior figures from across the games industry weigh in on the future of AI use. https://bit.ly/4uB8396

Brett Fritzke reposted

👋Hey all! It's the first month since going solo dev with Robots Go Boom! and I wanted to share what I've been working on so far! ⚔️ This is "Project Duelz" - A compact rock-paper-scissors style dice-tactics game where you duel increasingly challenging opponents to see who reigns supreme! #gamedev

Brett Fritzke reposted

Quick question for all you lovely small devs out there - When you're ready to ramp up playtesting a project past dev friends, what is your approach? And more so for new teams / projects - would this be a good time to start a Discord server, or hold off until later? Much appreciated! 🤗 #gamedev

Brett Fritzke reposted

People keep saying the codenames in Metal Gear Solid sound like Megaman X bosses, so I decided to give them actual designs. Matches the scale of my other X mockups. Something I've been sitting on for several years that I finally decided to wrap up tonight. #megaman #pixelart #ドット絵

Brett Fritzke reposted

Darkest Dungeon is celebrating 10 years since its wide release today! In honour of this milestone anniversary, tell us about your most memorable Darkest Dungeon battle! Who was on your team, what were you fighting, and did it end in victory, or defeat?| #darkestdungeon