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Debug Magazine
Debug Magazine
@debugmag.com
The Independent Voice of Gaming // Available in print and digital // Order support: help@teamdebug.com Subscribe Now: debugmag.com
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Debug Magazine reposted
Debug Magazine reposted
One of the coolest things (in my opinion) about print media, is that some pretty obscure games (and some bigger ones) are permanently recorded in history. Even if they don’t eventually get released. Debug is in local and national libraries, museums, archives, and thousands of private collections!
Win a full page ad in Debug! We’re bringing back print gaming ads. Yes, we really are giving away advertising space to one lucky developer once again. Open to indies worldwide. 👋 Follow us and/or have DMs open 🕹️ Post your game below 🗓️ Winner drawn October 21st
And with this, we officially declare #PrintMyGame to be a thing!
Win a full page ad in Debug! We’re bringing back print gaming ads. Yes, we really are giving away advertising space to one lucky developer once again. Open to indies worldwide. 👋 Follow us and/or have DMs open 🕹️ Post your game below 🗓️ Winner drawn October 21st
Our first ever Indie Showcase in Wales! Hopefully the first of many 😊
🚨INDIE GAME ANNOUNCED Planted by @clothcatgames.bsky.social will be at Swansea Video Games Expo in November (29th) at Brangwyn Hall! Also get to meet some of the team behind it! 🎟️TICKETS - SwanseaVGE26.eventbrite.co.uk Students get 30% off - forms.gle/mLYhyHvoXPC3... #gamedev @debugmag.com
Debug Magazine reposted
Available in premium quality print and DRM-free digital editions: debu.gg/18
Debug Magazine reposted
In my latest installment of my column the Anthropocene Medium for @debugmag.com, I talked with Jigmé Özer of Calligram Studio (@calligramstudio.com). This is one of the hottest interviews I have ever conducted. www.teamdebug.com/issue/18
Debug Magazine reposted
You'd best believe we got our hands on the two-page review we nabbed in @debugmag.com for Echoes of Mystralia. What can we say? We’re suckers for print. If a two-page spread with your name on it sounds good to you, you know where we are:https://bit.ly/big-games-machine-get-in-touch
We’re on the hunt for games writers! Our dream? To find our next staff writer… But freelance opportunities come up each and every month, too. Please DM @mostlyalright.com (Nick, our Games Editor) or if you’re old-school like us, you can also send an email: nick@teamdebug.com Location irrelevant
Hot on the heels of SGDA’s fantastic Games Day event in Dundee, we were treated to Get Into Games by @intogames.bsky.social Two friends of Debug @alastairlow.bsky.social and @mattstark256.bsky.social (who made Viewfinder, the subject of our first cover story) shared anecdotes about indie game dev!
Charles Cecil of Revolution Software gave a fantastic history of his career in games at @scotgamedev.bsky.social #gamesday this afternoon, featuring this photo of a very young Charles!
Debug Magazine reposted
The latest issue of @debugmag.com features my favorite games from the Kenney jam! #kenneyjam #gamejam #indiegames
This campaign of panic was super effective, and we now have our Debug Pet for #18 😊
Red alert. Red alert! We don't have a pet photo for Debug #18 - it's the one thing we need before it goes to the printers! Does you have a photo of your pet with an issue of the magazine? Now's your chance to give them indie gaming stardom
Please direct all pitches to @mostlyalright.com (our Games Editor) as our DMs here can get very, very full
Something’s been growing behind the scenes… 🌱 Planted! takes root on the cover of Debug #18. Available 28 September: debu.gg/18
Are you making a game? Even if it’s very early in development… Tell our Games Editor @mostlyalright.com Follow each other. Do the DMs 😊
This cover was bound to look cool
Voidling Bound claws its way onto the cover of Debug #17! We learn why it's time to forget everything you expect from monster taming. Hatchery Games is pushing the genre into stranger, darker, and far more unpredictable territory Out now in premium quality print and DRM-free digital: debu.gg/17
Voidling Bound claws its way onto the cover of Debug #17! We learn why it's time to forget everything you expect from monster taming. Hatchery Games is pushing the genre into stranger, darker, and far more unpredictable territory Out now in premium quality print and DRM-free digital: debu.gg/17
Earlier this week the lovely folks at @evercade.co.uk invited us to hang out in London for the day, where we got to try the new Nexus handheld One highlight was learning that games editor Nick is taller than every Evercade cartridge ever released #debugontour
Be sure to follow along at @jp.debugmag.com where regular updates, including subscription information, will be posted over the coming weeks
Debug Magazine reposted
Heading into London for some @evercade.co.uk shenanigans with @debugmag.com
Debug Magazine reposted
Today is my birthday 🎈 and to celebrate, I have put my 2 games into a discounted (75% off!) bundle. store.steampowered.com/bundle/51136... Below is a trailer for Vaporwave Pinball, which is my favorite out of the two. Have a lovely day folks ❤️❤️
Today’s arrival… We’re very excited about this one! Shapefarm KK // @kepler-interactive.bsky.social
Who's at PAX West this weekend? Be sure to visit Ukiyo at Booth 633 for a Debug-shaped surprise! @officialpax.bsky.social
Is anyone on Mastodon, by chance? We're thinking of posting some less mainstream content there - FOSS, digital rights, privacy, etc. Come say hello world?