Daniel Crocker
Daniel Crocker
@danielcrocker.uk
Founder and Creative Director at Debug 📖 Magazine // @debugmag.com 📍 Expo // @debugexpo.com ダニエル・クロッカー
802 followers190 following836 posts
One of the coolest things (in my opinion) about print media, is that some pretty obscure games (and some bigger ones) are permanently recorded in history. Even if they don’t eventually get released. Debug is in local and national libraries, museums, archives, and thousands of private collections!
Win a full page ad in Debug! We’re bringing back print gaming ads. Yes, we really are giving away advertising space to one lucky developer once again. Open to indies worldwide. 👋 Follow us and/or have DMs open 🕹️ Post your game below 🗓️ Winner drawn October 21st
Sorry guys, @edgemagazine.bsky.social can only release about 6 more issues before my shelf is completely full… And that’s with the special issues and coverage variants living in the cupboards
Had a fantastic time at @gameanglia.bsky.social last night. Sadly couldn’t make it to the main event today, because magazine deadlines, but had lots of great, insightful discussions! And no, that isn’t Keir Starmer
This is what I’ve been up to the last few weeks
Voidling Bound claws its way onto the cover of Debug #17! We learn why it's time to forget everything you expect from monster taming. Hatchery Games is pushing the genre into stranger, darker, and far more unpredictable territory Out now in premium quality print and DRM-free digital: debu.gg/17
Heading into London for some @evercade.co.uk shenanigans with @debugmag.com
The next FOUR covers for @debugmag.com have been confirmed, designed, and finalised. The fifth one is going to blow minds. We’ve had a stressful first half of the year, but it looks like things are falling into place for Q4 🥰
I just bought my second Switch 2 game of the year. Orbitals. With my own money. Will be reviewing it for the October issue of @debugmag.com with a special focus on the art direction. It looks amazing! One of the huge benefits of print media is the ability to show off high quality visuals 🥰
I’ve finally found enough Red Bull to get the next couple of @debugmag.com issues finished.
Another fantastic reason to grab a physical copy of @debugmag.com #16 Featuring art by @jokov.bsky.social
We finally did a Bisexual Lighting issue of @debugmag.com - Apparently that’s a thing. I’m ok with it.
This BBC article was nice to wake up to this morning! All photos were taken at our recent Indie Showcase (part of NottsVGE) in Nottingham, and @debugmag.com events manager Alex Hunt is quoted about the importance of championing indies. I truly love that we can continue to host these showcases 🥰
Looking for starter kits, lists, or straight up recommendations for video games PR folks. We recently went monthly with @debugmag.com and I want to cover as many great games as possible. All regions and languages considered!
Even though it can be tiring, I am so grateful that I am able to travel around the world with my brother Nick, talking to game developers about their work for @debugmag.com There aren’t many people who can claim such fulfilment in their work, and I don’t take it for granted! Next month: Germany
We made a Limited Edition “Liquid Debug” magazine to celebrate our 3rd birthday There were a total of 50 produced, they’re individually numbered, and every penny goes towards our free indie game showcases Here’s the details: teamdebug.com/issue/15se
If you’re in Brighton for Develop, do not let yourself miss BITs!
Two weeks to go until Brilliant Indie Treasures showcase 💎 50 new indie video games for you to play. Join us all at the Leonardo Royal Hotel Brighton Waterfront, 4pm-8pm Wednesday 15th July. Tickets available on the door only, with limited capacity, £4 entry.
I would absolutely love to follow a game from the ideas and prototyping stage, straight through to release and even post-release in real time. Definitely something which @debugmag.com could do!