bearcabin.itch.io

bearcabin.itch.io

@bearcabin.itch.io

GAME CREATOR // MUSIC MAKER

248 followers178 following288 posts

bearcabin.itch.io reposted

in these dark times, let us remember: free software collection 8 fm towns wakesurf dog

i just want to clarify that this is my day job experience and i'm not generating anything for the corporate-themed game i'm developing. the corporate bullshit in my game is handwritten and comes from a deeply resentful and rancorous place in my heart

bearcabin.itch.io@bearcabin.itch.io

this has been my experience with text-generating corporate slop as well: it is verbose to appear reasonable, thoughtful, and thorough. it is meant to satisfy someone who is looking for surface-level signifiers that indicate a lot of effort has been expended in pursuit of their idea

this has been my experience with text-generating corporate slop as well: it is verbose to appear reasonable, thoughtful, and thorough. it is meant to satisfy someone who is looking for surface-level signifiers that indicate a lot of effort has been expended in pursuit of their idea

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bearcabin.itch.io reposted

I know it’s sorta cheesy but someone posted this from Paris on Reddit and I felt this immediate rush of hope

I do sort of want to make an fps for real now. It’s been fun jamming on one. Fun to make a skull gun and skull bullets and summonable skull meteors

Tonight! I’ll bring the jam game I’ve been cooking up this week

Dirty Rectangles@dirty-rectangles.com

//\// OTT/\W/\ \\/\\ October Show n Chill spoopy edition gamez n palz n frightz We'd Oct 21st @ 8PM @avantgardebar.bsky.social 👻😱👻👻😱😱👻👻😱👻

(i recommend the whole video for a bit more context of the story and extra tidbits of history of local peoples, but if you don't care about his impressions of the tea he's drinking the story itself starts around 25mins)

bearcabin.itch.io reposted

Untitled Mech Game - I added some blend modes copied from the #PSX - so we have Add, Add 1/4 and for gloomy weather Subtract (shown here) and there's a subtle bit of dither on there too for extra texture / grit. It's all tunable from parameters, so there can be a lot of variety. #gamedev #lowpoly

bearcabin.itch.io reposted

"This work of fiction was designed, developed and produced by a multicultural team of various cultures, faiths, sexualities, and dental plan eligibilities."

Rami Ismail (رامي)@ramiismail.com

I feel every time anyone writes "developed with a core team of XX" about a game, they have a responsibility to write "developed by YY developers with only XX developers being employed"

bearcabin.itch.io reposted

Cyclopean II: The Dreamlands has many cities and villages to visit and explore. I wanted each one to have a different vibe, based on Lovecraft's detailed descriptions in The Dream-Quest of Unknown Kadath. Of course there is also quite a bit of creative license at play... #ScreenshotSaturday

bearcabin.itch.io reposted

Please ignore the MTL release of Meremanoid that came out today. We have had a hearty band at work (Chapu, Popi, Mr. Nobody, Misty, Shentok and I) working hard on an all-human patch. Fully playable in English, in it final editing pass now. Popi provided these screencaps today. More news later.

Chapu@chaputranslations.bsky.social

So, "Schrödinger no neko" isn't up your alley? How about a fully 3D JRPG about an amnesiac siren? This is "Shinkai densetsu Meremanoid". Already hacked the thing, got a half-width font, script dumped, the whole kit and caboodle. Ping me if you know Japanese and want to translate it!

bearcabin.itch.io reposted

it’s worth underlining that the amount which a modern live game is not this is directly the result of devs fighting inch by inch, for months if not years, against the guy at every corporation who demands an explanation for why you aren’t doing this at all times

Morgan Johnson@poormojo.bsky.social

No joke. I think this is the most important video I have ever seen about mobile games. This guy breaks down how this game psychologically profiles you, and makes the game harder or easier in order to show you ads

bearcabin.itch.io reposted

PSA: TEXT MODE GAMES! There are now 380 DOS games tagged 'textmode' on the site. For people like me who are weirdly obsessed with games made with the standard Code Page 437 charset, this is a goldmine! dosgames.com/tag/textmode/

It was absolutely the correct decision to pause my complex drpg to make this simple one. Not only because it will give me a leg up on the development of the complex one, but also because this simple one is turning out to be a very good game in its own right

bearcabin.itch.io reposted

Continuing work on what I'm now calling Blackmarch. Here's some footage of golden hour #IndieGame #GameDev #Godot #DarkFantasy #ScreenshotSaturday

bearcabin.itch.io reposted

This is important: your boss wants to keep you insecure, afraid, and passive. Your boss benefits from you infantilizing and de-responsibilizing yourself. Your boss doesn't want you to know the power you have. Your entire life can pass you by while trapped in this kind of reality distortion field

C ✊ UVW-CWA@ckjong.bsky.social

There are so many examples here of management, or people close to them, sowing fear, uncertainty and doubt. It's classic union-busting, but also tragic because you're teaching people to doubt themselves and their own capacity to take initiative, make collective decisions, and build a better world.

bearcabin.itch.io reposted

If you're serious about game development or design, PLAY OLD GAMES I can't overstate how many good ideas are sitting there waiting to be discovered. Sometimes it's not even stuff that was there at the time, it's only there now looking from a modern perspective.

ivy sly@ivysly.com

There is so much even in the simplest OG games that has been lost to time and shifts in culture

i've been tempted throughout development to add imsim-like elements and i've had to redirect those ideas into a design document for another game to keep this project on the rails and focused as a turn-based drpg

i've built out all the floors and now i'm going back over them to add decoration. then i'll do another pass for NPCs, events, etc. slowly but surely the game is coming along