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the "you can't avoid AI, it's in all software now" argument might be true for infrastructure, where we have limited agency over the platforms and systems that make up our society, but is hilariously untrue for video games, a completely optional and easily ignored part of all of our lives

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I think the pro-ai version of this is them saying "good luck with your little boycott, you can't roll this back," and like, yeah, not directly, but I can bitch about whatever. I love to complain. I hated so much about video game before this and I have so much more to hate now.

I always love the "Your boycott won't work" because, like, yeah maybe, but also I don't personally want to play any AI games, so it's not like it's going to be difficult for me to continue not playing them.

I keep saying "If every future game has AI slop bullshit in it, I have a good forty years of games that have absolutely zero chance of having AI in them," and I keep being right.

I would humbly suggest that folks explore the 60+ year history of the medium. Maybe, just maybe there might be something you’ve never heard of that will knock your socks off…and it’s pretty much guaranteed to only have the classic definition of “AI”

I'm not in favor of AI, but people are using it with private software like Adobe or emulation. Perhaps that could end up getting finally regulated or something. Since I'll be touching their wallets. Dunno, maybe I'm being too positive.

Technically, simple things like pathfinding are AI, and games are full of stuff like that. I think part of the fight against modern generative algorithms is acknowledging that difference.

Don't do the work of conflating harmless or actually useful things under the same buzzword as the actual evil thing everyone hates. That's what they wanted. But at this point they poisoned their own brand so bad that they were looking for an excuse to pivot away from it now that it's ruined.

Those are pretty obviously two different things. None of the people saying "AI in gaming is inevitable" is referring to simple pathfinding like what the ghosts in Pac-Man use, they're referring to LLMs and GPTs

Exactly, get off Sonic Rumble now before you need technical support!!!!!!!! Worst decision of my life!!!!!!!!!! God I hate being forced to argue with an algorthm... There should be laws against this. Should be laws against a lot! Feels like everything is designed to be a crime against humanity now

engagement-driven monetisation and gamification systems like gacha are everywhere in games. they have had real material negative impacts in genres i enjoy. they are a massive chunk of the market now. yes, i cant "undo" it. but i have been able to avoid them easily by just playing other games

i get so much shit for not wanting to play games that are getting active balance patches because i want the game i play 3 years from now to be the same as the one i play right now but like theres so many games pre patch culture. and even the ones getting them now will eventually get their last one

I had to just stop playing Smash Bros. because of this. ... And because of the DLC schemes. Mostly those, to be honest.

It's so easy to not play a video game. Just don't play the evil video game. Or don't play the video game from the evil company, it's easy, you have to not do a thing.

even if ai is in everything that comes out from today onward then i still have a lifetime's worth of games built up i can play if i need to. possibly multiple lifetimes' worth given how many games i have on steam.

Also it seems like the main argument for this will be Unreal including AI functions and therefore "all games are AI because the tool to make them has AI in it" as if the game devs can't just... NOT use the AI functions if they don't want to?

You will, in fact, not be able to do this in UE6 going forward. You'll have to use a less popular engine, graphics won't be as good, there will be less support options. I think most people are ok with this given how popular games with bad graphics like Minecraft are, but AAA is screwed.

That feels like some kind of violation of something if UE6 literally cannot allow you to make something without using AI components. Of course I don't know how game development works so my interpretation of UE6 forcing AI code in with or without permission is presumably inaccurate.

Every good game ever made can already run on whatever machine you're using to read this, and also didn't use AI code. Your options are limitless

The people saying this are mostly not making the argument that AI is good. This seems like a massive is-ought confusion. They're instead making a descriptive statement, that any AAA game rn is using AI-generated code due to the realities of corporate math, and to do with that info what you will

sure but OP says: "he "you can't avoid AI, it's in all software now" argument" OP is talking about it as an argument, NOT a descriptive statement.

AI can claim to be in use when I'm forced to put up with it with my programs and whatnot. But it doesn't mean I'm actively engaging with it. It's basically a false claim to say I'm using it if I'm always actively tiptoeing around it but can't always get rid of it.

I've found this period of time GREAT motivation to play through some of the games I've had in my steam library that I never got around to. I've only got a few hundred left though...

I could play a new ps2 game every week of my life from here on out and die with a thousand left to go, there is nothing I am less obligated to do than play a game made with AI