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As for many games, it's been a long walk to make this happen. And the game has evolved a lot since the studio started working on it more than a decade ago (sigh), before my tenure. It's far from a perfect game, but I'm very proud of what we accomplished at the time.

The Spaceshipper 🚀@thespaceshipper.com

Crying Suns was released 7 years ago today. "This tactical rogue-lite puts you in the role of a space fleet commander as you explore a mysteriously fallen empire." The same studio - @altshiftgames.bsky.social - released the very good Battlestar Galactica: Scattered Hopes a few months ago!

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I joined in 2016 to work specifically on the game, but the team started in 2014, with some off periods on other work-for-hire projects in order for the studio to survive at the time.