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Kyle “wolf_hands” Woodson
Kyle “wolf_hands” Woodson
@wolfhands.bsky.social
Playing as many indie games as I can. Only listens to bangers. Currently: Co-founder, Marketing @ The Soul Stand Prev: https://wolfhands.notion.site/ he/him | No AI ✉️ kyle(at)thesoulstand(dot)com
723 followers441 following927 posts
Honestly a great feature. Instagram has had this for a while and it’s one of the few things I’ve liked about it over other platforms.
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Kyle “wolf_hands” Woodson reposted
Kyle “wolf_hands” Woodson reposted
While you’re trying all the cool new demos in this season’s Steam Next Fest, why not check out my demo while while you’re at it! It’s 100% handcrafted with love ❤️🦖 store.steampowered.com/app/4687290/... #indiegames #solodev #cozygames #platformer #SteamNextFest
hooray for this! ..... ....but I'd love to know why they over on x/twitter posting about attie ai and "flappy butterfly"
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Kyle “wolf_hands” Woodson reposted
Kyle “wolf_hands” Woodson reposted
Perfect fit if true @eveningstar.studio was a blast to work with on Penny's Big Breakaway
Classic PlayStation franchise Ape Escape is set to return in a revival developed by the team behind Sonic Mania, according to sources. vgc.news/news/sources...
Great thread on how interconnecting your game’s marketing activities for a major beat can lead to results that are greater than the sum of its parts.
I have some work wins to share. Could this be a LinkedIn post? Probably, but then I'd have to log into LinkedIn and I really rather not do that. so: How We DIY'd a Gameplay Trailer Release and Increased Wishlists by 50,000% 🧵
Kyle “wolf_hands” Woodson reposted
📣 PLAYTEST IS LIVE - Head to our Steam page 🔗 store.steampowered.com/app/3240610/... - Hit the green Request Access button - Play We’re adding batches of players as quickly as we can! #indiegame #indiedev #gamedev
Kyle “wolf_hands” Woodson reposted
Great article. Growing up in Houston, I always felt unfulfilled by its lack of video game scene. I’m glad folks are stepping up to the plate and turning that around. If you’re one of the folks featured in this piece, reach out. I want to chat. www.houstoniamag.com/arts-and-cul...
I can easily see this being a “one more run” type game where you look up from your Steam Deck and notice it’s 4am (oops!). Dice Looter is launching Nov 9th on Steam and is the dev’s first game on Steam. Dev: Andrii Marych || @3blackpixels.bsky.social Steam: store.steampowered.com/app/4276810/...
Kyle “wolf_hands” Woodson reposted
Kernel Hearts is still on a launch discount ($20 → $18) and at a Mostly Positive with just under 200 reviews. Ephemera Games has already pushed a patch full of hotfixes and outlined what they’ll be working on in October. Dev: @ephemeragames.bsky.social Steam: store.steampowered.com/app/2902170/...
Kyle “wolf_hands” Woodson reposted
Xbox: Ninja Theory is closing down after 26 years as two separate agreements "fell through" ➡️ news.xbox.com/en-us/2026/0...
Kyle “wolf_hands” Woodson reposted
NEW: Nearly 300 more jobs cut at Microsoft's gaming team (part of 3,200 announced in July). Majority at Halo Studios, reduced to support Ninja Theory facing potential closure Halo to Activision (dev and publishing) Rare to Activision, too Obsidian to Bethesda www.gamefile.news/p/xbox-halo-...
If you’d like to learn more about The Soul Stand and the services we offer, check out this deck: docs.google.com/presentation... Interested in joining our Creator Network where we give away free game keys? Join our Discord & dm me: discord.gg/quNJeSF2fy
Was a lot of wacky fun even if I was dreadful at it. Absolutely a game that shines best when played with friends. @minnmax.com recently visited the team and uploaded a travelogue/mini-docu. Dev: 17-BIT || @17-bit.bsky.social Steam: store.steampowered.com/app/3334760/...
Really great watch from Derek Lieu as always. I would add → depending on the genre it can be important to lean into one more than other. E.g., friendslop games should still 100% have a trailer, but getting them on the Shorts circuit is going to be a major priority for the marketers involved.
Pre-built tools like this are crazy useful for anyone helping with marketing that may not be as savvy navigating game engines. Especially agencies or freelancers who have to learn how to use a different engine for each project.
Just a friendly reminder that it's worth making an in-game screenshot button to quickly get hi-res images without fiddling with OS stuff. #gameDev #indieDev #madeWithUnity #blender3D #dogs
Kyle “wolf_hands” Woodson reposted
Women-Led Games returns for our Game Awards showcase this December! We partner with the most prestigious names in gaming media to put a permanent spotlight on women-led excellence in games. Form closes October 5th! forms.gle/UMNAF2UGfhF8...
Played the demo and had a ton of fun figuring out combos to pay off the higher debts. Dev: Red Beans Steam: store.steampowered.com/app/3931600/...
Danny Go posted his first video since the passing of his son and I am not okay listening to it 😭 The whole thing is like a metaphor for them trying to still bring joy and light into this world even if it takes a bit more effort for them right now 😭😭 youtu.be/ebBH6umnDPE?...
Bridgelands will be in early access for 1-2 years as they solo dev this, per their Steam page, so they can develop the game in a sustainable way while also including player feedback into the process in an integral way. Dev: Pyliot Games Steam: store.steampowered.com/app/3856950/...
Kyle “wolf_hands” Woodson reposted
Looking for brave play tester willing to test Prophet Margin in the following languages: English, French, Germany, Spanish, Polish, Russian, Brazilian Portuguese, Chinese, Japanese & Korean! store.steampowered.com/app/3624110/...