Mitchell F. Wolfe reposted
sorry but the replies here are whack. co-dev is good and healthy for the industry. co-dev means that when you finish your project, instead of laying off the surge of people you hired to finish the game, they go work on a different game with a different core team and different publisher.
Star Wars: Galactic Racer was made by a core team of 75 people. "What we wanted to do was keep that core small, smaller than perhaps you might have done in the past, and scale capacity and capability with what we call distributed development." https://bit.ly/4hT02qg