Supertonic

Supertonic

@supertonic.au

Award-winning game audio studio, we make indies sound delightful. https://linktr.ee/supertonicaudio

470 followers357 following34 posts

Zander is also around for MIGW! Catch him to talk about game audio or to not talk about game audio. Or see him talk about game audio to a whole room at once at GCAP

Zander Hulme ~♪@zander.supertonic.au

See you soon, Melbourne!

Facundo will be repping Supertonic at MIGW next week, so be sure to say hello 👋✨

Facu @ MIGW@facundoo.bsky.social

Hey divas! I'll be in Melb for #MIGW next week! I'll be at High Score, Freakon, the AGDAs and other stuff here and there. If you see me come say hi!

How can you make footsteps sound right on any wooden surface without recording a million variations? Filters to the rescue! #gameaudio #gamesound #indiegames #sounddesign

A short excerpt from the talk I did alongside Mika Cornelius for the High Score conference in 2023, looking at some approaches to tackling the creature vocalisations in @5livesstudios.bsky.social's Windbound. #gameaudio #sounddesign #indiegame #windbound #5lives #supertonic #zanderhulme #highscore

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I'm speaking at GCAP this year! Come see me at 11am on day 3 to learn a bit about audio DSP and how it works and how to actually figure out if an effect is "too expensive" to run.

Starling Sonic made a video about microwave sounds (something that has been bothering me for years!), so I thought I would add my two cents about user interface design and accessibility. #sounddesign #gameaudio #gamesound

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Hey, that's the ultrasonic microphone I made! I'm so keen for this game to come out — it's a great team, it's got shit to say, it's got penguins, what else do you want?

Veselekov@veselekov.bsky.social

We went on location to record Penguin Colony Audio. Big thanks to @davidmasoncomposer.bsky.social & @mikattemusic. Warning this video contains cute Penguins in little sweaters.

This sonic logo draws the Supertonic Logo into a spectrograph, continuing the theme of "what you see is what you hear" from our earlier oscilloscope video. #soniclogo #sonicbranding #spectrograph #supertonic #spectrogram

The vertical axis represents the frequency of the sound and the horizontal axis represents time, with different colours indicating the intensity of the energy at each frequency.

Spectrographs are used a lot in audio analysis and repair, but using one to "paint" sound like this makes for some novel sounds that connect our logo to the tools of our trade.

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We worked with some excellent folks on Schrodinger's Cat Burglar - here's one example of how @supertonic.au went above and beyond with their sound design!

Supertonic@supertonic.au

How do you let the player purr as long as they like? A granular cat synth of course! Featuring my cat Marly's cameo in @abandonedsheep.com's #SchrödingersCatBurglar #gameaudio #sounddesign

#sonicbranding can be more than just a #soniclogo, when it comes to events it can be a common thread that ties together your promos with the experience on the day. For this year's #QGF we put together a small suite of sounds to punctuate the live event, and original music to play at key moments

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We chose to base the sound palette on ROMpler samples reminiscent of the PS1/2 era Final Fantasies, and to aim for a heroic melody for the full-length music. Some of the stingers took on some game show energy, which was a good fit for the playful "Endgame" event that caps off the festival.

#sonicbranding can be more than just a #soniclogo, when it comes to events it can be a common thread that ties together your promos with the experience on the day. For this year's #QGF we put together a small suite of sounds to punctuate the live event, and original music to play at key moments

For a brief we were given this great visual ident by Ben Fowler, the direction to make it feel video-game-like without using cliché 8-bit sounds, to make it feel old-yet-new, and to evoke ideas of resilience, excitement, and adventure.

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We are open to new gigs, by the way! You could have this kind of thing in your game if you want 👀

Zander Hulme ~♪@zander.supertonic.au

If you've wondered how we recorded the engine for the Rhino Beetle in Isopod, we actually didn't record anything! It's entirely synthesised at runtime using wavetables in Unreal MetaSounds. A very quick explanation thread 👇 #gameaudio #unreal #metasounds #synthesis #sounddesign #isopod

Supertonic reposted

If you've wondered how we recorded the engine for the Rhino Beetle in Isopod, we actually didn't record anything! It's entirely synthesised at runtime using wavetables in Unreal MetaSounds. A very quick explanation thread 👇 #gameaudio #unreal #metasounds #synthesis #sounddesign #isopod

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We've been doing a bit of #SonicBranding work lately, and you know who doesn't have a #SonicLogo? Supertonic! It's hard to settle on just one sound to represent a business that's all about sound, so I thought I might make a few different ones. Here's number 1: oscilloscope art 📡

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Replying to @zander.supertonic.au

Sorry, that's stingy of me to talk about flamethrower sounds and just show a picture! Here's the MetaSounds generating the flamethrower sound — you may recognise the stripes on the spectrograph output from the earlier example, though this time it is more subtle.

A thread about comb filtering in games, what it is, why we don't like it, and ultimately why we do like it after all 🪮 #gameaudio

Zander Hulme ~♪@zander.supertonic.au

When I showed this at QGF, we ran into tech issues and the video was silent 😳 So I had to try to make these sounds with my mouth 😅

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SGF and Next Fest is over! It's a fruitful (if stressful) few weeks! Thank you so much to everyone who played the demo and everyone who wishlisted! We just hit 10,000! L'il Janny is INTO IT

We've had an absolute blast creating the sound for this game over the last few years, and now it's finally out! It's fun and clever and you should buy it and play it right away, ok?!

We have BIG NEWS... Schrodinger's Cat Burglar is OUT NOW! ⚛️ Brain-twisting quantum puzzles 👥 Play in both solo or coop 🔬Plenty of secrets and hidden areas 🎨Full cat customisation! store.steampowered.com/app/2111550/...

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One of the last games I worked on before going on mat leave is out! It was an honour to work with this small team of dedicated artists and I'm stoked that Mittens and Lazy Susan get to see the world! 🐈🦔💜🧡💙

We have BIG NEWS... Schrodinger's Cat Burglar is OUT NOW! ⚛️ Brain-twisting quantum puzzles 👥 Play in both solo or coop 🔬Plenty of secrets and hidden areas 🎨Full cat customisation! store.steampowered.com/app/2111550/...

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Thank you for the 9/10 review!

Checkpoint Gaming@checkpointau.bsky.social

REVIEW: Schrodinger’s Cat Burglar "With a super groovy soundtrack, family-friendly atmosphere and the most adorable protagonist, this title is sure to be a hit with puzzle fans of all ages, whether playing solo or couch co-op." @abandonedsheep.com checkpointgaming.net/reviews/2026...

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Working on SCB with Martin and the team has been a real treat! I'm so proud of the work everyone has done on this, the whole game looks and sounds and feels so good, I can't wait for folks to get to play it!

Quick shout out for the @supertonic.au team for their work on the Schrodinger's Cat Burglar sound effects! It's fair to say their work on the game was transformative - nailing that 'ethereal sci fi' and 'real world crunch' aspect with aplomb. A highly recommended team! supertonic.au

The music in Schrödinger's Cat Burglar goes SO HARD, it's such a pleasure hearing it whenever I'm testing sounds in the game. It has been a great vibe guide for the sound design as well, @dreamtrak.bsky.social really knocked it out of the park with this soundtrack <3 -z

What Real Gamer Cat would be seen dead (or alive) without wearing a set of RGB Headphones, that change in time with the music?

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Today is the day: Cozy Caravan graduates from Early Access on Steam, and debuts on Apple Arcade! Thanks so much for the support during Early Access, we hope you'll love Harvestvale for years to come 🩷