Johannes Ebner ๐Ÿ”œ GodotFest

Johannes Ebner ๐Ÿ”œ GodotFest

@structed.bsky.social

Developer Relations @Xbox.com | @GodotFest.com Co-Founder | GodotCon 23 co-host, #GodotEngine โค๏ธ. Prev. @Azure Gaming

1.1K followers302 following298 posts

That was a cool chat! And a great opportunity to talk about my favourite topics: Godot and game development! See you at GodotFest!

Why are more game studios looking at #Godot? Our very own @structed.bsky.social joined a fireside chat with Photon Engine to discuss why the engine is attracting more attention. It's a conversation close to our hearts at GodotFest. After all, Godot means business! www.youtube.com/watch?v=eIHA...

I have been doing quite a bit with GDExtension, but there has been missing a good deep dive into it. I guess that is the practical deep dive that I was looking for! And, doing it incrementally will likely avoid any brain damage from too much C++ ๐Ÿคญ

Thinking about moving your GDScript code to C++? You don't need to rewrite everything! At #GodotFest 2026, Carter Hinkle shows how to use GDExtension to move code to C++ incrementally, safely, and without the headaches of a big rewrite. godotfest.com/talks/no-big... #godot

Johannes Ebner ๐Ÿ”œ GodotFest reposted

How do you build a humanitarian game in #Godot with a small, mixed-discipline team? Aida will share how Amnios was made, from hand-drawn visuals and narrative systems to custom mechanics and an eight-month production. #GodotFest #Conference

Version control - on the intersection of Git and Perforce? There's a space for that and I am curious!

Git works well for code. Games are a lot more than code. Artists hit merge conflicts. Scenes break. Lilith will show a different approach with Backstitch, a #Godot plugin for real-time collaboration and version control directly inside the editor. godotfest.com/talks/beyond... #godotfest

Amazing to have Anthony with us! I met Anthony at Gamescom and he's so passionate about making games and helping you make the best of your game community with @discord.com! I am so much looking forward to hearing his talk.

What if your Discord server became one of your best game development tools? At #GodotFest 2026, @discord.com's Anthony Teลกija will break down how to build a community that grows with your game, from the first prototype to launch and beyond. godotfest.com/talks/buildi... #gamedev #conference

Can't wait for the first talks to be selected!

We are currently reviewing the talk proposals for #GodotFest 2026! You submitted a lot of amazing talks, and our Call for Proposals board is reading every one of them. We will soon start announcing the first talks. More info here: godotfest.com/blog/cfp-boa... #godotengine #godot #godotcon

Johannes Ebner ๐Ÿ”œ GodotFest reposted

Curious about how Fogpiercer was made? At GodotFest 2025, Kryลกtof Klestil spoke about the creation of Fogpiercer's card system: godotfest.com/talks/making... Peter Havran also demonstrated the game's FMOD audio pipeline: godotfest.com/talks/making... #GodotFest #Godot #Gamedev #Indiedev

godotfest.comMaking of Cards in FogpiercerIn talk I'll show how we went about implementing both 2D and 3D versions of the cards in Fogpiercer.

Congratulations to Mad Cookies Studio on the release of their Godot game, Fogpiercer! ๐Ÿš‚ Play it on Steam: store.steampowered.com/app/3219010/... Congratulations again to the whole team! ๐ŸŽ‰ #Godot #GodotEngine #IndieGames #GameDev

Johannes Ebner ๐Ÿ”œ GodotFest reposted

After 9 years of #Unity leading the GMTK Game Jam, #Godot is now the most-used engine. If this trajectory continues, Godot is well on its way to becoming the de facto engine for independent studios. #GodotEngine #gamedev #GMTKJam #OpenSource

Game Maker's Toolkit@gamemakerstoolkit.com

Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. ๐Ÿค– Godot - 47% ๐ŸŽฎ Unity - 34% ๐Ÿ› ๏ธGameMaker - 5% ๐Ÿš€ Unreal Engine - 3% โœจ Other - 11%

I have always wished for something like that! This is so cool! And, I believe, it's made with Godot? ๐Ÿ’™

Alan Gamedev@a3arrecis.bsky.social

Wanna take a break from AI and code like the old days? โœจ You can totally do it with my mobile app for making games! ๐ŸŽฎ๐Ÿ”ฅ Check out what a "Hello World" looks like! ๐Ÿ‘€๐Ÿ’ป #godotengine #pixelart #gamedev #gameengine #a3minilab

This is again a strong signal for the general adoption and maturity of Godot - but particularly for its ease of use. At @godotfest.com, you can learn much more about Godot and connect with folks from the Godot community - from professionals to hobbyists!

Game Maker's Toolkit@gamemakerstoolkit.com

Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. ๐Ÿค– Godot - 47% ๐ŸŽฎ Unity - 34% ๐Ÿ› ๏ธGameMaker - 5% ๐Ÿš€ Unreal Engine - 3% โœจ Other - 11%

Godot is growing up. Itโ€™s not just where people start anymore โ€” studios ship games and build businesses with Godot. GodotFest is where that community gets in a room together, and this year weโ€™re emphasising the business side even more.

GodotFest is back! ๐ŸŽฎ Where Godot means Business. Join the European @godotengine.org conference in Munich, Germany โ€” November 3 & 4, 2026. Great food, unlimited drinks & MeetToMatch - Networking powered by @photonengine.bsky.social . ๐ŸŽŸ๏ธ Tickets available now โ†’ godotfest.com

I am so happy and proud we finally got this out! You can truly build for XBOX yourself. PC is the first step - and then, the Console isn't too far! Let us know your feedback and file issues and feature requests in the repo!

XBOX Game Dev@xboxgamedev.bsky.social

๐ŸŒŸ XBOX Godot Sample - a public, source-only reference on @github.com Weโ€™re making it easier to build for XBOX on PC with @godotengine.org. Check out our new sample that helps you integrate Microsoft GDK, XBOX Services, and PlayFab directly into Godot: developer.microsoft.com/en-us/games/...

Civ 3 is my absolute favourite civ of all time. And it's now rebuilt in my favourite engine (@godotengine.org ) with my favourite language (C#). What can a techie ask for?

Retro Tech Dreams@retrotechdreams.bsky.social

OpenCiv3 is an open-source recreation of Civilization III for modern hardware, rebuilt in Godot and C#. Native support for Windows, Linux, and macOS. It can import the original graphics and audio if you have the CivIII files. openciv3.org

Johannes Ebner ๐Ÿ”œ GodotFest reposted

#Godot 4.6 is out, and all about your flow! This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more. Less wrestling with UI. More making games. godotengine.org/releases/4.6

godotengine.orgGodot 4.6 Release: It's all about your flowWith the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.

Intteresting and sad to see that AI is so ubiquitous and the hate so blind because of all the anti AI purists, that even these anti AI advocates are getting accused of using AI and subsequently abused. Just don't hate on each other. Don't boycott anyone because they had themselves helped by AI.

Johannes Ebner ๐Ÿ”œ GodotFest reposted

Welcome to GodotFest 2025! A 2 day conference in Munich, Germany. It is great to see many folks from around the world, using, developing, publishing, and promoting Godot, all in one place!

Johannes Ebner ๐Ÿ”œ GodotFest reposted

When designing tools, itโ€™s easy to focus only on what they do and not how people use them. At #GodotFest, Robin-Yann Storm will teach how to design tools and workflows that fit together seamlessly, balance time and cost, and make teams more effective in the way they work.

How I know I'm working with an awesome team at #GodotFest: * 2200: too tired to work on integrating Bsky API * 00:00 Other team member takes a stab * 01:00 testing now * 03:15 This is BS. I am not going to invest one more minute into this * 04:35: got it working. Good night * 04:45: here's more

Johannes Ebner ๐Ÿ”œ GodotFest reposted

Before you leave for #GodotFest in a few days - if you want to showcase your projects, bring a laptop! We'll have two rooms with tables and power. Spots are first come first serve, but reset during lunch break to give everyone a chance.

Johannes Ebner ๐Ÿ”œ GodotFest reposted

The best-looking UI means nothing if your players canโ€™t read it. In her workshop at #GodotFest, Henni (itsjustletters.de) will show how Godotโ€™s font tools help designers build accessible interfaces: starting from the basics all the way to advanced OpenType features and more!

Johannes Ebner ๐Ÿ”œ GodotFest reposted

The age-old wisdom for adding multiplayer to a complex single player game is: Don't. But the team of Dome Keeper did it anyway! Chris Ridenour will talk about how they did it at #GodotFest

Johannes Ebner ๐Ÿ”œ GodotFest reposted

Come see me talk about using @jetbrains-rider.bsky.social as your Godot IDE on Tuesday! godotfest.com/talks/godot-...

godotfest.comGodot meets JetBrains: Building IDE tools for a growing engineJetBrains Rider is a great IDE for Godot. But how does it work? In this talk, we'll take a behind the scenes look at how we build the Godot features in Rider.

Thanks to Miguel (Bitbrain) we now have a beautiful schedule and map overview on GodotFest.com/schedule! It is final and you can plan your days with a certainty. Just press the little โค and export to calendar!

Johannes Ebner ๐Ÿ”œ GodotFest reposted

Hey, so @godotfest.com is taking place in 2 weeks, and I'll be there! Feel free to DM me if you'd like to meet up and talk about ๐Ÿ’ผ @w4games.com products and services (Consoles, Build, Professional Services) โš™๏ธ #GodotEngine development priorities ๐ŸŽฎ your awesome Godot projects

Johannes Ebner ๐Ÿ”œ GodotFest reposted

People often ask the team at @Bippinbits what they love most about #Godot. Curious about Luca Andre Martinelliโ€™s answer? Itโ€™s productivity! At #GodotFest he will share practical examples and insights from their work on Dome Keeper and PVKK.