Stowy
why would anyone trust them and use their engine if they admit failure of doing hard things like that ? isn't it the whole point that you pay them because they do something hard for you in return ?
"We vibe coded a new Epic Games Launcher" because "programming is hard", announce company we're somehow supposed to see as a serious Steam competitor https://bit.ly/4hMHbi5
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Unity literally announced the "AI makes a game for you" thing as an April fool's joke in 2012 - dunking on the creative bankruptcy of the whole concept - before announcing it with a straight face just the other day.
Did you know that Unity announced this feature more than 16 years ago? Yes, all the way back on April 1st, 2012: web.archive.org/web/20120501...
Had an amazing time at the Gamespace Conference in @swissgamehub.com this weekend. Really jealous of the very cool space Zurich friends have over there
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Sascha Willems' How to Vulkan 2026 tutorial but in Jai and I made the KTX and OBJ loaders by hand :) github.com/St0wy/vulkan...
Did a game jam this weekend where the theme was the 80's (as in 1380). So we made a Hotline Miami clone where you play a time travelling farmer that takes part in the 1380 farmer's protest stowy.itch.io/farmer-protest
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Just finished redoing my portfolio website using my own Static Site Generator based on Jai metaprogramming, so I wrote a blog post about how I did that! fabianhbr.ch/posts/custom...
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Quel est le point commun entre Playstation qui arrête les disques et Microsoft qui vire des milliers de travailleurs? Et si je vous disais que le point commun c'est... que l'industrie du jeu vidéo... vous déteste? Laissez-moi vous expliquer: www.youtube.com/watch?v=A3Wp... A partager! :)
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Fait chier, du coup je gagne quoi à craquer le prochain Final Fantasy sur PC plutôt que d'acheter le Blu-Ray sur PS5 ? L'industrie fait tout pour que les joueurs ne possèdent pas leurs jeux et fait tout pour que ce soit impossible de faire de la préservation
"We're ending physical disc production, but don't worry — we're ALSO shutting down our digital stores!" blog.playstation.com/2026/07/01/a...
And here it is with the base color (and I fixed the parsing of the model) I stop this project here for now, but I learned a lot ! I think I'll try to do a blog post explaining how I implemented it. If you're curious, the code is here : gitlab.com/Stowy/tinyre...
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thought about this while watching this video : youtu.be/TK-8gfqmFNo
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