Samuel White

Samuel White

@samuelwhite.dev

Games Graduate and Game Developer ๐Ÿ‘พ ๐ŸŒฒ Link Tree ๐ŸŒฒ https://linktr.ee/SamuelWhite.Dev

37 followers28 following42 posts

Don't miss the latest games being showcased at this years AdventureX 2026! ๐Ÿฅณ I'll be volunteering along side the LSBU games booth where you can play the latest and previous student games developed as part of the degree! ๐Ÿ‘พ Book tickets here: www.tickettailor.com/events/adven... #AdvX #AdvX26

tickettailor.comBuy tickets โ€“ AdventureX 2026: The narrative games convention, London โ€“ LSBU HubAdventureX 2026: The narrative games convention, London โ€“ LSBU Hub, Sat 7 Nov 2026 - Sun 8 Nov 2026 - AdventureX, the narrative games conference, is back & bigger than ever on Saturday 7 and Sunda...

Here's an update on the newly update environment system for #FlushedForward! Pieces of the environment are pooled and repeated on a linear track, giving the illusion of an infinite world! The curving was done using a vertex shader. ๐Ÿฅณ #lsbugames #gamedev #indiegame

Working on getting river lanes to block the boat, sending it back, for a future enemy. ๐Ÿ‘€ But ended up just making the boat happy instead... ๐Ÿ˜Š๐Ÿ’ƒ๐Ÿ•บ๐Ÿšค #gamedev #lsbugames

Decided to return to an old post-processing shader I made a while back and turned it into a decent looking analog shader. ๐Ÿ‘พ ๐Ÿ“บ This new one now supports Dithering, Analog Scan Lines and Posterisation. ๐Ÿ˜„ Mesh vertices now snap to the view matrix too! #gamdev #lsbugames #shadergraph #unity

I am having an issue with getting the dither effect to scale consistently with the screen resolution though... So if anyone has a suggested fix for that, I'd super appreciate it! ๐Ÿซ 

NOT ENOUGH COLOURS!!!๐ŸŒˆ๐ŸŒˆ๐ŸŒˆ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€๐ŸŒˆ #gamedev #indiegame #flushedforward #lsbugames

Reworking the controls in my game! After playtest feedback, the Heavy Vault is being replaced with a Ground Pound! This is to help simplify the controls.๐Ÿ˜‹ Now I'll just need to avoid telling people they need to pound the boat to move it...๐Ÿ˜ฌ #lsbugames #gamedev #indiegame

Made a Chromatic Aberration Shader in Unity URP! Works with text and transparent objects. ๐Ÿ˜‹ #lsbugames #gamedev #studentwork

Happy to share that I'm getting my game, Flushed Forward, at #GDLX26! Stay tuned for updates as the project continues! #lsbugames #gamedev #studentwork

Happy to share that I'm now an official Steamworks Partner! I'm now continuing to get #FlushedForward on Steam! ๐Ÿ˜ #lsbugames #gamedev #SteamPartner

New change of scenery! ๐ŸŒ๐Ÿšค No more boring linear tunnels lol. ๐Ÿ˜… #lsbugames #gamedev #unity #studentproject #flushedforward

I frustratingly had to rework how the movement works for the player and the boat. Reason is that they were previously using physics, which couldn't keep up with the moving environment without looking jittery. ๐Ÿซจ Everything just uses transform calculations now. ๐Ÿซ 

Currently working on the visuals for my game! ๐ŸŽจ One feature I'm implementing is to change the colour scheme of the world. I'm thinking of having this occur based on the environment the player is in. ๐Ÿค” Oh, and of course it includes a ๐ŸŒˆ RAINBOW MODE!!! ๐ŸŒˆ #lsbugames #gamedev #unity #studentgame

Since when could Crocodiles fly!?! ๐ŸŠ๐Ÿชฝ๐Ÿ’จ Just implemented my first enemy AI for the Leaping Crocodile enemy in my game! Next is to make it crush any unfortunate characters standing below it when it lands! ๐Ÿซจ #lsbugames #gamedev #unity #studentgame

Wi-Fi is down at home, so enjoy this sparkly picture of my pallet swap shader applied to my player character I just imported into my project. ๐Ÿ˜œ Bonus props to me for not wiping my camera lens before taking the picture and getting this funky flare! ๐Ÿ˜‚ #lsbugames #gamedev #unity #shadergraph

I'm currently developing my website and needed logos to the social media sites I'm on. So here's a few links to their press kits and resources to get all their high res brand stuff, just to save anyone some time. ๐Ÿ™‚ Links are in the reply section.

Just finished my Second Game Specialism Module: HELLFREEZERS! ๐Ÿฆ๐Ÿ‘ฟ๐Ÿจ I worked as the team lead and main programmer for this project. Lemme know what you think! I'll be working on it over the summer. โ˜€๏ธ #lsbugames #gamedev

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