Roberto

Roberto

@robertoamaya.dev

Game developer

930 followers124 following236 posts

Pinned

I've just added bones and animations! being "just" like a couple of weeks but is such a wonderful thing to see your little character come to life! #gamedev #indiegames #indiedev

Getting away with pre rendered backgrounds feels so good! It shouldn't be legal that it looks like that and they are so cheap to run. #indiedev #gamedev #indiegame #gaming #indiegames

My hope is that my game will run on the lowest hardware spec! Let’s see how it goes once I start testing on different devices

Today I learned how to use vertex painting to blend textures in terrain! It only took me the entire day🥲

Roberto reposted

Ta - dah ! I wanted to achieve an old school style but with a modern touch. For the curious devs: custom engine made with Odin-lang! Dependencies: SDL3 and Sokol #gamedev #indiedev #odin-lang #turnbased #screenshotsaturday #thursday #roguelike #indiegames #turnbasedthursday

Ta - dah ! I wanted to achieve an old school style but with a modern touch. For the curious devs: custom engine made with Odin-lang! Dependencies: SDL3 and Sokol #gamedev #indiedev #odin-lang #turnbased #screenshotsaturday #thursday #roguelike #indiegames #turnbasedthursday

I'm currently testing with pre-rendered style graphics. Initially I thought about importing the baked texture as a plain image and rendering in the background (Right image)... and although I do like the feeling, what I didn't is the size of texture I was going to generate.

Version 1 of one of the main characters! no name yet... Next step: adding bones and animation support to my engine #indiedev #gamedev #turnbased #roguelike #screenshotsaturday #on #wednesday #indiegames

After tweaking and experimenting a lot... I finally got something in the right direction. Battle zones now have a vibe! #gamedev #turnbased #indiedev #indiegames #gaming #games #roguelike #roguelite #ゲーム開発 #testingreach #please #follow #and #me #buy #my #game

Ok I think I'm done for today working on just this "battle zone" thing. I had an entire list of other stuff I wanted to get done today but I guess you can't have it all... #gamedev #gaming #indiedev #odinlang #gamedevelopment

You can spend an entire day just teaking a single cube in your game. Like what about all the other stuff I wanted to do today!

Working on Battle Zones and transitions! I think I have the name for the game! But I'll sleep on it a couple of nights before making it official. Also I should start setting up the steam page 👀 #gamedev #indiedev #indie #gaming

Roberto reposted

We're only 86/150 full for this starter pack! Lots of really cool creators in the pack, artists, gamedevs, authors, and musicians! This is a grab bag of people who make things, let me know if you'd like to be added! It's not gamedev-specific, that just happens to be the circle I reach!

Custom Cursor! A flashlight? I got tons of work to do for a custom in engine level editor so I'm procrastinating with small improvements 🥲 Should I make this a horror themed game? #gamedev #indiedev #indie #roguelike #turnbased #grid #odinlang #gameengine

A little bit of more progress for the Game and Engine! Text dialogues! Bumping into things and stairs! I should start thinking what the title is already! #gamedev #indiedev #games #indie #odinglang

Implemented day night cycle and a little grid visualizer. Little engine looks so good at this point! I'm happy with the results. #gamedev #gamesfromscratch #indiedev

Fake it until you make it! I'm too lazy to implement SSAO for my engine so... I've figured a way to make it look like it using decals, vertex coloring and some shader stuff. Also I'm probably reaching the point where I need to model the actual characters #gamedev #lowpoly

Added a couple of shaders and it improved quite a bit! For those wondering: This is an engine made from scratch using Odin and Sokol (SDL3 for gamepad input) #gamedev

Roberto reposted

hey all. lots happened in the last week. after a chaotic couple years i finally gotta find a new place to live, hopefully before the end of august. have leads but wasn't at all financially ready - so i'm gonna be fundraising thru all means, including an 18 day itch bundle <3 itch.io/s/196822/eme...