he/him โข 3D artist at @tinyroargames.bsky.social โข in my own time working on "Heart Drive", a driving 'n' fishing game โข inst: https://www.instagram.com/_polygonas/
You can now WISHLIST my game HEART DRIVE on Steam, a driving 'n' fishing game!
Every wishlist helps ๐ looking forward to share more about this project over the next year :)
store.steampowered.com/app/4026760/...
Who did it best? ๐
(Also, you can find out the real Swirler sound in our cozy adventure Lou's Lagoon ๐โโ๏ธ)
#louslagoon#indiedev@polygonas.bsky.social
This style of light doesn't really appear in animation anymore. You know it when you see it -- it's bright, hot and almost dangerous.
Our new issue explores the tricks behind it, and how one artist has revived the look for the digital age: animationobsessive.substack.com/p/dangerous-...
If you like cozy exploration and crafting games - check out Louโs Lagoon today, available on all platforms ๐ดโจ
#MadeWithUnity#LousLagoon#IndieGames#GameDev | @tinyroargames.bsky.social
does anybody has an answer to the age-old question how to signal to the player that you can interact MULTIPLE times with an interaction propt a.k.a dialog?
does anybody has an answer to the age-old question how to signal to the player that you can interact MULTIPLE times with an interaction propt a.k.a dialog?
is there a game out there that has solved it?
I want to slice my dialog into chunks, but playtesters skip a lot of the dialog because they dont know there's more. maybe its just a tutorialization thing.
a few weeks ago I talked at our local indietreff about
โHow to win every game youโll ever playโ :)
Itโs a short talk, about 15 minutes plus QnA
-> youtu.be/RBiC5J71P18?...
i felt inspired the other day on my way home. thereโs always this escalator thatโs taking longer than you would have guessed; on some days it even seems as if youโre standing still
the effect is projected by a decal, and divided by three layers. I added some chrommatic abberation for artsy fartsy purposes, but also to emulate light bending at the edge of leaves
The second talk will be held by the awesome Jonas Pfeiffer:โจโจ
โจHow To Win Every Game Youโll Ever Playโจโจโจ
Our complicated relationship with game rules, their social counterpart and why using the Mimic Tear feels like cheating.
lighting and material test
I'm trying to replace some pure gradient texturing with more handpainted textures, but I need to make them generic so I can reuse them a lot
It's #PitchYaGame Time!
My name is Lukas and I'm currently developing
๐ก๏ธG l o o m G a t eโ๏ธ
It's a pocket-sized action RPG with reaction-based fights, a node-based overworld and Souls-Like & Infinity Blade elements.
Exclusive for Playdate ๐
epic has seemingly abandoned visual verse, the stupid idea that was gonna replace blueprint. so now they just want to remove blueprint entirely and shoot themselves in the dick by getting rid of the most compelling sell (imo) of unreal