Phoenix D Steele

Phoenix D Steele

@phoenixdsteele.bsky.social

#GameDev | ☕ | Working on Grimmlands / God's Tears phoenixDsteele@gmail.com Itchio: https://trollgasm.itch.io/ Hire: https://linktr.ee/phoenixdsteele

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Some screenshots of progress so far for No Man's Land. I'm pushing for it to be finished by November, since I wanna put the steam page up once I have a full area finished. #indiedev #gamedev #godot

Dev Update. This is first time I show a small fraction of alpha gameplay; and some gameplay systems. As well as what I've added. I got 90% of the hard stuff out of the way on the backend the first month. I also wanted to talk about my future desires/plans with the areas. #indiedev #gamedev #godot

Finished the first version of the orchard enemy I am happy with. I will work on the code for the enemy sometime this week; I haven't touched the game's code in over 30 days lol. The enemy will idle in trees, and fall, or be hiding in piles of rotting apples and jump out. #indiedev #gamedev #godot

Finished some new assets + 90% of a new section for the map, the corrupted orchard. Have been really busy with work; but had got what I could done so far. Next Goal: Make the enemy for the new section + generic zombie enemy for the entire area. #godot #gamedev #indiedev

Phoenix D Steele reposted

This is our upcoming retro fantasy RPG - Queen’s Domain ⚔️ 🖤 A love letter to Kings Field/Morrowind 🏝️ Explore a mysterious labyrinthian isle full of secrets 👹 100+ unique enemy types Sound good? Tag a creator (or yourself!) below and keep an eye on your inbox

Phoenix D Steele reposted

Carina Cove, Aqualung Caverns. All of the water in Aqualung Caverns flows through here before ultimately spilling into the depths below. Link to go here yourself in bio!

Gonna just start posting my YT shorts in 16x9 format here; might as well it only takes 2 mins of extra edit time to make it probably format for bluesky. I've made a lot more stuff. Don't mind me spamming bsky for 2 more important posts sorry. xD Please share. #indiedev #gamedev #godot

Phoenix D Steele reposted

Our retro-fantasy RPG is launching this month! Choose from a huge catalogue of weapons and fight your way through the darkest depths of the isle... Queen's Domain will be $19.99 on all platforms with a 15% launch discount 🙏 (regional pricing may vary)

Phoenix D Steele reposted

Imperative cutscene animations. 📜🎬🐧 #GodotEngine #gamedev #indiedev

Zombie Zi@majormcdoom.bsky.social

How to be happy as a gamedev. #GodotEngine #gamedev #indiedev

Phoenix D Steele reposted

Rare feeling of working on something that's getting me kind of excited #IndieGame #GameDev #Godot #DarkFantasy #ScreenshotSaturday

Also what I was working on before I realized I needed more props. Excited to see how beautiful it's going to look once I've got the extra foliage made. The house is currently modular, with each piece usable in a 3D grid if needed, so I can easily make custom houses. #indiedev #gamedev #godot

Ash, and birch trees have been finished to go with the oak. I took a break for today, but also decided there would be smaller version saplings of each as well. Beech, maple, and willow next. I will probably release this as a pack at this point if anyone is interested. #indiedev #gamedev #godot

Hitting a hard block on level variation, because I've only made an oak tree, and a single bush. So time to make more props. Ash, Beech, Birch, Maple, and Willow trees today. As well as a few misc stuff like grass,bush, vines. #indiedev #godot #b3d

Phoenix D Steele reposted

Queen’s Domain is launching OCT 30TH!! ⚔️ Excited to announce our retro-fantasy action RPG with brutal combat and traversal-focused exploration will be available soon for PC and Consoles. Coming to Steam, Switch 2, Xbox Series and PS5!

Phoenix D Steele reposted

Working on lighting, weather, and some shaders for foliage. I forgot to mention a reason for the game being called God's Tears, is it's eternally raining around the kingdom since the barrier fell and the fog rolled out of the Parsix valley. It's up to you to find out why. #indiedev #gamedev #godot

Snapped this in game while walking around testing geometry. I've made several rocks/cliffs to start modeling and terraining the higher area. This area has an optional upper area with a mysterious mansion to explore. I'll be making modular house assets to make it. #indiedev #gamedev #godot

Phoenix D Steele reposted

🔥 Forgotten Blood is 40% OFF on Steam! The Major Update is live — jump in and try the new features, including: ⚔️ Leveling system 🗡️ Throwable daggers 🇮🇹 Italian localization 👹 Monster rebalancing ⚙️ Performance improvements & bug fixes #ForgottenBlood #IndieGame #IndieDev #Steam #Gaming

Phoenix D Steele reposted

Ta - dah ! I wanted to achieve an old school style but with a modern touch. For the curious devs: custom engine made with Odin-lang! Dependencies: SDL3 and Sokol #gamedev #indiedev #odin-lang #turnbased #screenshotsaturday #thursday #roguelike #indiegames #turnbasedthursday

Working on lighting, weather, and some shaders for foliage. I forgot to mention a reason for the game being called God's Tears, is it's eternally raining around the kingdom since the barrier fell and the fog rolled out of the Parsix valley. It's up to you to find out why. #indiedev #gamedev #godot

Managed to get some walls, terrain textures, some dead wheat, and a bush modeled. Going out of the greybox into modeling phase now. I think this area is going to be tricky to make it visually appealing compared to others. So that's why I'm starting with this one. #indiedev #gamedev #godot

Finished the textures, the one thing I will probably remake are the stairs, I need them to be functional, and these work, but I think I can do better. I will most likely need to manually create the collision for this model. #godot #indiedev #b3d

When trying to find reference photos for windmills, I realize there's literally dozens. So I eventually gave up and used utter bullshit to make this thing's interior. I'll post a picture of it fully textured when I'm able to lol. #godot #indiedev #b3d

Made 1 building out of several for No Man's Land area/zone. I'm hoping they look good all together, with the foliage, terrain, rocks, and other props etc. Still have a lot to go. #godot #indiedev #b3d

Phoenix D Steele reposted

It's not a hack if you don't admit it. 🙅‍♀️ "I always meant to do this." Make it look intentional, damn it. 🫵 #gamedev #indiedev

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Phoenix D Steele reposted

you can now take an enemy's weapon, and pick up key passes from them. I've also started on the first interior - the entrance to the watch tower #gamedev #indiedev #Godot #indiegame

Haven't posted anything in a week, I'm alive, but I've been locked the fuck in on creating the save/load system for the game. Once I finish this, I plan to put up the steam page, and create the discord for initial playtesting. #gamedev #indiedev #godot

I ended up deciding to hold off a bit on the save load. I wanna 100% lock-in how to handle progressed dialogue in the world the last piece of stuff that needs to be saved. Instead today, I worked on version 0.1 of the main menu. #indiedev #godot #gamedev

No pretty post today. Finished the backend to keep unique items, enemies, and other stuff to track, and update between level changes. Tomorrow I create a save/load system to use it properly. And plan the introduction to the game. Looking to come up with alternatives to cutscenes. #indiedev #godot