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pc2000s
pc2000s
@pc2000s.bsky.social
He/him. Captures of games from 1995 - 2006ish. Posts about whatever. All clips posted captured by me unless credited otherwise. youtube https://youtube.com/@pc2000s aesthetics discord http://discord.gg/Ycs9XA5NeH Tip jar: https://ko-fi.com/pc2000s
11.4K followers462 following5.8K posts
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Incredible things happening over at @rpgtowns.bsky.social
Tunton The Elder Scrolls II: Daggerfall Bethesda Softworks | MediaTech West September 20, 1996
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In 2016, we published potentially the largest single feature to ever appear in Game Informer magazine with a full oral history of the legendary studio, BioWare. We've made that feature available online following reports of the studio's impending closure. gameinformer.com/feature/2026...
If this is how you see the world, you are a pathetic, cowardly waste of a soul, undeserving of the vibrance of spring flowers, or the orange purples of clouds set ablaze by a sunset, or the smell of smoke from distant fireplaces carried by a biting autumn gust, or the great taste of Charleston Chew™
Tim Sweeny's comment on the closure of Looking Glass Studios.
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If you don't want to wade through the Next Fest AI slop, here's a demo from a publisher who refuses to work with AI: KILLSEC from dev TurboNerds and publisher @noquartersoft.bsky.social, who also published the excellent BRAZILIAN DRUG DEALER BEFORE 4: DEMONS F store.steampowered.com/app/5122390/...
Beaches dropped a banger here. I think a lot of us struggle to deprogram the idea that hobbies and projects need to be side hustles. Coincidentally, it was running the Y2K twitter account that helped me. Every time I considered trying something monetarily focused I felt it smothering my passion.
Lately I've been seeing a lot of depressing posts about how people discard their own experiences in favor of efficiency and utility, and for some reason I needed to launch into a disjointed and pedantic rant about why useless is good.
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Replying to @pc2000s.bsky.social
Still being surprised by Control Resonant. Some of the side quests take an approach similar to RPGs such as New Vegas where there are multiple ways to discover and onboard the same quest, starting you with a different piece to a puzzle that might have 3 different pieces in 3 different places.
Having an incredibly fun time with Control Resonant. I was worried that the open world format would spread the themes, tone and distinct identity of Control too thin, but it's constantly surprising me with fun and entertaining shit to stumble upon that feel fittingly unique to this game and premise.
Having an incredibly fun time with Control Resonant. I was worried that the open world format would spread the themes, tone and distinct identity of Control too thin, but it's constantly surprising me with fun and entertaining shit to stumble upon that feel fittingly unique to this game and premise.
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We've been selected by Launch Good to participate in their one-week fundraising campaign for Palestine. Launch Good will match every $ we raise for Dreams on a Pillow. This will take Khadra one stop closer to her next destination Atilit! launchgood.com/1948
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Thief Gold (1998, Gold - 1999) very excited for the remaster for one main reason-- gamepad UI. I've had mounting carpal tunnel issues that have made playing with keyboard+mouse increasingly difficult, but the Steam Deck works very well for me ergonomically. @nightdivestudios.bsky.social when :(
Peak drops tomorrow store.steampowered.com/app/4241920/...
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view from the other side (thank you @awesomeuno.bsky.social for the idea!)
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Please support handcrafted madness at store.steampowered.com/app/4241920/...
This steam leak is probably the best free PR we could ever ask for
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