marmaestro

marmaestro

@marmaestro.dev

#solarpunk game dev, queer [ they/she ] hago jueguitos en BTB → @backtobitsstudio.com hablo en DevSide → @devside.bsky.social links.marmaestro.dev 🐦

75 followers127 following144 posts

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primer programa publicado!! qué contenta estoy con este nuevo proyecto :))

DEVSIDE 📼@devside.bsky.social

¡Ya tenéis disponible el primer programa de DevSide! Irá apareciendo en vuestras plataformas de podcasting favoritas conforme se actualice el RSS :)) linktr.ee/DevSide

marmaestro reposted

making games so you can hopefully afford to make more games is literally a different industry from grinding up people so number goes up and it is harmful to pretend otherwise regardless of whether or not we share a platform or a binary format

marmaestro reposted

my company did not lose $80bln so invest in free game assets?

marmaestro reposted

Asked the BDS movement if it'd like to provide comment on today's House House news:

House House@househouse.com

An explanation on why Big Walk isn't available on Xbox. bigwalk.game/xbox

gente, loop es un proyecto maravilloso llevado por gente maravillosa, uníos al verkami, you won't regret it

Revista LOOP 😊😞vkm.is/loop6@revistaloop.bsky.social

¡Muchas gracias por venir a la @sagabcngamefest.bsky.social! Ahora toca volver a casa y coger fuerzas para seguir con nuestro crowdfunding, que se encuentra en estos momentos por encima del 70%. Nos quedan menos de 200 mecenas para hacer realidad LOOP AÑO 6 vkm.is/loop6

marmaestro reposted

¡Muchas gracias por venir a la @sagabcngamefest.bsky.social! Ahora toca volver a casa y coger fuerzas para seguir con nuestro crowdfunding, que se encuentra en estos momentos por encima del 70%. Nos quedan menos de 200 mecenas para hacer realidad LOOP AÑO 6 vkm.is/loop6

vkm.isParticipa en el Crowdfunding "LOOP Año 6" en VerkamiDos nuevos números para el sexto año de LOOP, la premiada revista de videojuegos y editorial independiente. Temáticas: 😊😞

se vienen TANTAS cosas en DEVSIDE y BackToBits… va a ser un año loco

DEVSIDE 📼@devside.bsky.social

Estamos preparando la segunda temporada del programa. ¡Viene cargada de sorpresas! Nos vemos en la cara dev.

el saga ha sido una pasada de fin de semana, pero qué agotador… no sé cómo la gente sobrevive a tanta feria vuelvo a casa sintiéndome afortunada de haber conocido tanta gente y proyectos maravillosos y con ganas de hacer más cositas pronto

marmaestro reposted

Hey! Did you know we have an upcoming Steam event called BIRDS OF PLAY celebrating 140 bird games? October 10th to 16th on good old Steam! No link until it's live, but in the meantime you can find details and assets here: drive.google.com/drive/folder...

marmaestro reposted

If a team makes a game that gets great reviews and doesn't sell, that's a biz failing but the silver lining is you caught lighting in a bottle -- protect that team! It's worth its weight in gold. If you jettison the team but keep the biz people, I don't know what to tell you

marmaestro reposted

Boomer this, millennial that, stop it. Those are fake ass divisions and you'll be happier when you start focusing on the true one: working class and bourgeoise.

marmaestro reposted

No matter my feelings about the studio's upper management, this is still a tragedy. The amount of talent bleeding out across the industry is catastrophic. Many of them will find footing at other studios, or start fresh as independent outfits. Many more will struggle to find work and feed families.

ZA/UM Studio@zaumstudio.bsky.social

marmaestro reposted

"Urban Myth Dissolution Center" developer MOCHIKIN created a website that lets you share 9 Steam games that you would like to see more widely known. The website will also provide recommendations to similar games based on your picks. 9games.pages.dev

marmaestro reposted

JKR and her new org apparently helped get the new Amnesty International report on how TERF organizations destroy lives taken down from their site. Well, guess what? The Streisand Effect is real. Here's the entire report in a thread. Read it. Share it.

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marmaestro reposted

Sorry pal: neither Nintendo nor Sony "made" your favorite game. A group of people working there at that time did. Game companies aren't one single dude making every decision and doing all the work. Stop treating companies as people or a single monolithic entity, it's fucking weird.

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same vibes que cuando un estudio indie hace un juego que conceptualmente me encanta y luego tiene cámara en 3D en primera persona

marmaestro reposted

Replying to @bloomfilters.plus

"deconstructing gender roles" to most people means nothing about familial relations or heteronormativity or altering your sexed body or interventions in gendered labour anyway. it means wearing different clothes and posting it on instagram for marketing deals

enamorada de cómo captura el color la fujicolor superia x-tra... a ver si este verano tengo tiempo de organizar la galería en condiciones y compartir algunas fotos

sigo dándole vueltas y no puedo evitar que me duela un poquito el corazón por saber que amos roddy no participa en el próximo juego de jota

marmaestro reposted

Calvin and Hobbes strip that says it quite well;

tctc@toastcrust.bsky.social

even if LLM actually made gamedev more efficient, which I see no reason to believe it has or will, that won't reduce crunch, because the business people will just push harder until you're crunching again. When a tool increases worker productivity, that doesn't translate into better work hours.

voy a prohibirle a cierta persona las elisiones cuando grabe porque luego me vuelvo loca creando subtítulos que vayan al dedillo con la cadencia con la que habla pero que sean legibles

marmaestro reposted

When a platform holder says they want to support dev teams making games, its worth remembering that most of them take about a 30% cut of all games revenue on their platform. They could support those gamedev teams by reducing that figure. Thats it. all they have to do. Take a smaller cut.