Lake

Lake

@lakelimbo.com

admin on @bulbapedia.bulbagarden.net

45 followers62 following47 posts

and working with C# on it has been nice as well, and I don't need to install a specific extension just to set up Csharpier as the formatter.

my only "complaint" is that it doesn't have the helpful "X references" on methods and variables, letting me know (without having to click "find references") if something is being used or not.

funny how Golang pretty much became my "main" programming language. Because I still have a lot of complaints about it, but I feel like a lot more productive with it, and the performance on top of that...

ok but there's still one HUGE issue I have, not with the language, but with the ecosystem: somehow, there's not a good support for OpenAPI spec. The best one I could find is Swaggo, which works okay, but relies on magic comments for code generation

Lake reposted

We soft launched the Johto Times community forum the other day, and we think we are about ready to share the link a bit more widely! Check it out here: forum.johtotimes.com (Note: If you don't receive a confirmation email, please check your spam folder)

Johto Times@johtotimes.bsky.social

Raise your hand, who loves forums? Or message boards? Or community boards? Whatever you called them, I want to hear your memories of using them.

Lake reposted

Experimental post: Obscure/Ominous Messages Iceberg I have compiled a collection of various text messages found in Mario games that appear bizarre or unsettling, using the iceberg chart format. Explanations for each entry are linked in the ALT text.

Lake reposted

Lake reposted

In Yoshi's Island, it is possible to obtain an extremely corrupt object called a Null Egg, which has a variety of glitch effects. One of them is that taking the Null Egg into the Naval Piranha battle will cause the boss to assume a psychedelic, color-changing rainbow appearance.

Lake reposted

The mascot for Johto Times: Natu! Four days ago, I didn't know how to create pixel characters, let alone animate them! I had a lot of fun putting this together, and it's finished just in time for #PokemonDay too. I hope you like it!

Lake reposted

In Super Mario 64, Boos have a certain minimum turning radius. If Mario is positioned a precise distance away from a Boo, it will try to go after Mario but never be able to turn tightly enough to actually reach him. The Boo will circle fruitlessly around Mario forever.

Lake reposted

You may be familiar with a scan of Diddy Kong saying "Tri-linear bitmap interpolation!" This originated from a Nintendo Power VHS pamphlet and actually crops out Donkey Kong's equally humorous reply to Diddy Kong's non-sequitur, being a confused "Uh!?"

Lake reposted

WiKirby turns 15 today!!!!! The wiki has grown so much since then! Even in the past 5 years, we went from being small and lacking to one of the best sources for Kirby info! Happy 15th Anniversary!

Lake reposted

In Super Mario Sunshine, the insides of buildings are floating above the regular levels. The transition is usually seamless, never letting the player find out. However, under specific circumstances, the illusion can be shattered by Mario looking up at the room's true position.