Jeff van Dyck

Jeff van Dyck

@jeffvandyck.com

Composer - Sound Designer *Present*: Forts - Delverium - Squidge *Past*: Tempopo - Unpacking - Paint the Town Red - Hand of Fate - Alien Isolation - Total War - EA Sports - Need for Speed - Skitchin'

419 followers75 following39 posts

Jeff van Dyck reposted

Unpacking is Game of the Day on the App Store in Australia and New Zealand! The game was made in Brisbane, Australia, and has many references to our hometown—have you spotted any? #OnTheAppStore

During High Score in Melbourne @ ACMI, will be a chilled listening session of the Unpacking OST Vinyl. Sunday Oct 4th at 3pm in the Listening Room. I'll be there for chats or answer any questions. Also there's rumours of an Unpacking vinyl giveaway ;) www.acmi.net.au/whats-on/the...

acmi.net.auUnpacking with Jeff van DyckSteal a moment away at ACMI’s Listening room, a space perfectly built for experiencing your favourite records, with composer Jeff van Dyck and his music from the beloved Australian game, Unpacking.

Super proud of our team and the community for fanning the Forts flame! This coming April will be 10 years since we launched. We’ve managed to keep a small team employed for most of this time through thick and thin. Lots of cool new ideas coming too!

Forts - Firebird OUT NOW!!!@earthworkgames.bsky.social

Forts has been selected as a finalist in the Ongoing category at the Australian Game Developer Awards 2026! Read more 🔗 https://loom.ly/Z_xzze8

Had an epic chat with the friendly folks at XVGM Radio 😊

XVGM Radio@xvgmradio.bsky.social

Episode 135 is out now! We had a wonderful, long, exciting conversation with VGM composer extraordinaire, @jeffvandyck.com ! Jeff was an informative gracious guest, not to mention talented as well! Tons of amazing music on this episode! DON'T MISS IT! xvgmradio.com/episode-135-...

Excited to share our progress on @delverium.bsky.social Major demo update on Feb 20th which adds by full multiplayer, awesome new art by @angus.coolan.games amongst a host of other improvements…

Delverium@delverium.bsky.social

Check out our new Gameplay Trailer! We also have a Major Demo Update planned for February 20th including Online Multiplayer and a Huge Art Update! Mark Feb 20th in your calendar to check it out! www.youtube.com/watch?v=HS9v...

Thanks for the nomination @indiecade.bsky.social much appreciated 😊

IndieCade@indiecade.bsky.social

Congratulations to the nominees for the Audio Design Award! 🎵 @tempolab.games @ritualstudios @iamdovetail @bearmask.io @tempopogame Find out more on - www.indiecade.com/festival-202... 🏆 Awards on both Steam and YouTube on Saturday, January 17th starting at 11:00 am PST/2:00 pm EST 👀

Had a chat with Maddie for her article on AI voices in games…

This Week in Videogames - TWIV@thisweekinvideogames.com

What's actually involved in getting a human voice actor to record lines for a game, and how does that compare to an AI replacement? @maddie-b-a.bsky.social speaks to actors and audio engineers like @selmaleh.bsky.social and @jeffvandyck.com to try and demystify what goes into giving games a voice.

I'm feeling quite honoured to have been nominated for the music in @tempopogame.com in the @apraamcos.bsky.social 2025 Screen Music Awards. It was super unexpected, and am looking forward to rubbing shoulders with some of the most talented Australian composers around at the ceremony.

APRA AMCOS@apraamcos.bsky.social

APRA AMCOS and the Australian Guild of Screen Composers (AGSC) are thrilled to unveil the 2025 nominees in 13 exciting categories for the Screen Music Awards! 👏 Join us in celebrating the incredible talent shaping the sound of film, TV, and screen. www.apraamcos.com.au/about-us/new...

Super proud of the @witchbeam.com.au team getting nominated for 3 AGDA 2025 awards! @tempopogame.com is in the Accessibility, Sound Design and Music categories. Fingers crossed, and congrats to all of the other nominees! :)

Witch Beam Games@witchbeam.com.au

Excited for all the amazing recent Australian games! Our latest @tempopogame.com is a finalist in three categories - Excellence in Sound Design, Excellence in Music and Excellence in Accessibility!

Jeff van Dyck reposted

something I think is interesting about @witchbeam.com.au is we've always made our own trailers for Assault Android Cactus we cut 8 different trailers (!!!) which is way too many so I thought I'd do a thread celebrating our hubris! 🧵 #indiegame #indiedev

I put together a little “how to” video for @wire.xbox.com about the Melody Garden in @tempopogame.com Looking forward to hearing player’s creations!

Want to get started composing music in the Melody Garden, but not sure where to start? 🎶🥁🎺 Our composer @jeffvandyck.com has created an incredible deep dive for @wire.xbox.com that goes through all the ins and outs, really showcasing all the customization you can do!

Had a lovely chat with Gianni at Sifter about @tempopogame.com

SIFTER@sifterhq.bsky.social

🎮✨ From the team behind Unpacking comes Tempopo — a joyful, music-driven puzzle game bursting with colour, charm and flowers! 🌸🎶 We caught up with composer Jeff Van Dyck to chat about how Tempopo weaves music into gameplay and what keeps him inspired. INTERVIEW: www.sifter.com.au/post/tempopo...

Jeff van Dyck reposted

So delighted that Unpacking is Game of the Day #OnTheAppStore in Australia and New Zealand! If you haven’t had a chance to check it out on mobile, we heartily recommend it 📦📲

Jeff van Dyck reposted

Eight years ago, Forts launched with three developers, a custom engine, and a bit of hope. Today, that dream lives on through the community that’s kept it going, one match at a time. Thanks for being part of it. To celebrate, Forts will be on sale for 7 days, starting NOW! 🔗 loom.ly/SGqI63w

loom.lyForts - Forts Eight-year Anniversary Sale! - Steam NewsCelebrate eight years of Forts with discounts across the entire catalogue!

Jeff van Dyck reposted

I've been working on @tempopogame.com's UI for the past year. It's been a pleasure working for Witch Beam again, and the whole time I've been keen to do some Unpacking crossover fanart. With the project wrapping up I finally had some time to do it! Check out Tempopo on the 17th! #pixelart #gamedev

Jeff van Dyck reposted

🌹🎵🌷✨ Tempopo comes out in ONE WEEK!!! ✨🌷🎵🌹 Want to know exactly when? We've put together a handy-dandy graphic for you to know exactly when you'll be free to start conducting 🎶

I had a lot of fun creating a sequencer in Tempopo. Looking forward to seeing what people come up with. Looks like our designer @moonspod.com is having fun with it 😉

Tempopo releases in 🔟 days, and to celebrate, @moonspod.com has put together one of our absolute favorite tunes in the Melody Garden—let us know if you recognize it! 🎶 💜

Jeff van Dyck reposted

Look at them with their fancy accessories!! This is totally a group of villain Tempopo, haha 😂 #ScreenshotSaturday

As you move into more complex levels, it can sometimes be hard to keep track of which Tempopo is where, so we've created ✨ accessories ✨ for them! You can turn this on in settings and it'll randomly assign a different accessory so you can keep track of who's going where. #screenshotsaturday

Jeff van Dyck reposted

🎶 I'm gonna keep on dancin' at the... 🩷 🐴 🤠 🎶 The Melody Garden lets you compose music, set the tempo, the scale, and different instruments based on the season, so we're using its powers to share some of our favorite songs. What song do you want to hear next?

Jeff van Dyck reposted

Tempopo (the game) scales up in difficulty, so as you learn new moves for the Tempopoo (creatures), you'll have to figure out the best way to use them from Spring all the way through Winter. 🎶 (and if you want an even more, we've got challenge levels on top of that! 😈)