🇮🇹 CET (UTC+1)
🎮 Web dev turned indie game dev
🎲 Some TTRPG too
🖼️ pfp by @aleksandrastasica.bsky.social 💍
Developing KEEP MAKING, an isometric fantasy room builder. Wishlist it at the link 👇
The Steam page of my game is now live!
Keep Making is a fantasy room builder fit for the creation of old-timey castles, cozy corners, and trap-filled dungeons. If you're a #TTRPG player or a #cozy gamer, this is for you 🫵
Wishlist the game here 👉 s.team/a/4468940/#indiedev#gamedev#indiegame
This is frigging amazing. Usually, sculpting requires a high poly count (you can then bake the sculpted details onto a low poly version) but this neat tool can potentially sidestep the whole thing. It’s wild it didn’t exist before
Uh oh, Ryan’s making maps again. Swordtember sent me in a direction and I’m gonna follow it where it takes me. Here’s a medieval coastal whaling settlement.
Expanding the world a little bit. I feel like I've worked on the engine enough, now it's time for content. My next goal is to have a few districts to drive around, a website for pizza delivery jobs and some furniture for the apartment.
#escape93#gamedev#indiedev
I went for something smaller and cuter this time. A wizard study, perhaps?
This is an in-game screenshot BTW, of a fantasy room builder I'm making. Coming to Steam, very soon.
#screenshotsaturday#indiegame#gamedev
Another dungeon room done! Tthis is how it looks in-game. I would decorate the hell out of it but I've gotta get a move on those Steam screenshots. Next up: something wizard-ish 🔮
#screenshotsaturday#gamedev#indiedev#ttrpg
Behind-the-scenes look at a new room in progress 👀 With a working save system, I can build, create the bricks I need, build some more, and then swap in the texture at a later time
#screenshotsaturday#gamedev#indiedev
Behind-the-scenes look at a new room in progress 👀 With a working save system, I can build, create the bricks I need, build some more, and then swap in the texture at a later time
#screenshotsaturday#gamedev#indiedev
I've finished my latest comic, a completely stand-alone story withing the HOME universe.
In fact, if Marvel has What if? and DC has Elseworlds, then this is my version of that.
Marc Michaud's Perhaps This?
anyway, I'll post 10 pages per post for a total of 50 pages.
Don't you hate it when you clip through a dungeon wall only to end up in the #backrooms?
Movie's great BTW. Some of the sequences really tickled my brain
#gamedev#indiedev#isometric
Hey #PitchYaGame,
Keep Making is an all-hand-drawn, isometric dungeon builder for creating #ttrpg maps and fantasy rooms!
Get notified when the Steam page goes live at the link 👉 playkeepmaking.com#gamedev#indiedev
I don't get a lot of traction on BlueSky so I'm not really posting often, lurking is more my thing here
Regardless, we always hard at work Dunn. Not much else to expect from my feed other than the latest gamedev adventure.
While messing around, I found a nifty way to seamlessly tile some slabs I drew. I simply scaled up the 3D model (a box, really) and flipped the normals. The texture is slightly larger than the base geometry, so it works. #gamedev#isometric#handdrawn
The atmosphere of our game ⛅️
#indiegames#cozygames
Our game is called High Above. You can find more info about it right here: store.steampowered.com/app/3535760/...
Last year, some mountain hikes inspired me and my fiancé Federico to make a #Cairn#TTRPG adventure - he writes, I illustrate.
Recently, we've launched our project on #Backerkit as part of #ZineMonth. There are 3 days left, so you can still support us !
Link: www.backerkit.com/c/projects/a...
I wrote a short piece on how I narrate scars in #CairnRPG. In case you weren't interested, feel free to skip to the d6 table of curious-looking bottles 😉 #ttrpgfedetibaldo.com/explaining-c...
Fun fact: every time I post something new I update my website a little. It's crazy to think this is how the current (read: of the last 2 years) iteration started 👇 So much has changed! bsky.app/profile/fede...
After 4 years, and a drastic change of career, I've finally updated my website. I kept it small—so small that it displays properly even at a square ratio... too small? 😅 No matter: it's time to build games! #gamedev
And we are live! You can now back our #ZineMonth zine, as well as the many other projects that are part of #Zinetopia!
There is something for everybody in there, and if your thing happens to be #Cairn 2E adventures, that'd be us 😄 Back us below 👇
www.backerkit.com/c/projects/a...#TTRPG#ZiMo26
This is as good a time as any to showcase our latest zine mockup, and to announce we've been accepted to #zinetopia! 🎉 (@backerkit.com's event for #zinemonth 🙂)
Call me biased but it looks phenomenal. I can't wait to get my hands on it! 😄 #ttrpg#cairn
🔗👉 www.backerkit.com/call_to_acti...
Isometric trickery. The 3D space provides implicit depth sorting, and to prevent edge cases (ha!) I’m growing fond of this projected UV approach: I draw in 2D, skip the unwrapping, and reap all the benefits
#gamedev#indiedev
WIP map of the #ttrpg adventure. We’re not sure which view works best, so here’s both: top-down and isometric 😄
The terrain is very organic, but the grid map makes it play like you would expect
If you haven’t already, check out the project. We are hoping to join #zinetopia, so every follow counts!
My fiancé and I are making a #ttrpg zine for #ZineMonth. She’s drawing and doing the layout, I’m designing the Cairn adventure 😌 It’s basically a dungeon, except you can see the sky and feel the breeze
Follow the project for a free add-on and email updates 👉 www.backerkit.com/call_to_acti...
Alright... a micro tease. This is brand new creation tech coming to the Falconeer Universe. My attempt at making the best ship designer possible for that naval design itch..
#indiedev#gamedev
As promised, here’s my (first) year of #gamedev in review👇 TL;DR: lots of errors, lots to learn
fedetibaldo.com/a-year-of-ga...
If you’re an #indiedev starting out, maybe give it a read to save yourself some headaches 😬
My fiancé and I are making a #ttrpg zine for #ZineMonth. She’s drawing and doing the layout, I’m designing the Cairn adventure 😌 It’s basically a dungeon, except you can see the sky and feel the breeze
Follow the project for a free add-on and email updates 👉 www.backerkit.com/call_to_acti...
I’m working on a “year in review” blog post. Because despite my #gamedev goals, I’m *mostly* in the exact same spot an entire year later
It’s really cathartic to write down how and why my attempts have fallen short so far. If you’re interested in #indiedev failures (and learnings), soon I’ll share!
Attention Indie Devs!
I just need 15 seconds ... of your game footage! A lot of people jumped on the 15s video trend, so I thought it would be cool to make a compilation to help indies get some visibility.
The anti-spam key is "kook".
lonewulfstudio.com/indieshowcas...