PencilManners/DoodleDud

PencilManners/DoodleDud

@doodledud.itch.io

Pretends to be knowledgeable about videos games. Currently working on "Intruders in Nestavire", a Metroid Prime inspired shooter. Banner by @androidpeach.bsky.social Icon by JaxMagnetic DMs do not work because I am trapped in in the UK

134 followers51 following2K posts

PencilManners/DoodleDud reposted

PencilManners/DoodleDud reposted

URGENT Utilities bill drafted so I at least don't have to worry about that for another month but it took all $200 I had so now I'm back to zero with only a few days left. Please share and help if you can, anything helps. Take care of yourselves.

Gangstalker Frampt@sweater-puppy.bsky.social

Hi folks. It's time for me to start worrying about November rent. I'm still hopeful for good job news this week but I can't count on it. I'll need to gather $1200 by the 1st, please share and help if you can, anything helps. Please take care of yourself Paypal.me/androidpeach cash.app/$andr0idpeach

PencilManners/DoodleDud reposted

Replying to @sweater-puppy.bsky.social

I have less than a week now before rent is due and right now I have about $60. Please help if you can, I'm hopeful I'll get this job but I'll still need all the help I can get for this month. Please share and help if you can, take care of yourselves

PencilManners/DoodleDud reposted

Hi folks. It's time for me to start worrying about November rent. I'm still hopeful for good job news this week but I can't count on it. I'll need to gather $1200 by the 1st, please share and help if you can, anything helps. Please take care of yourself Paypal.me/androidpeach cash.app/$andr0idpeach

paypal.mePay Nicholas Kenney using PayPal.MeGo to paypal.me/androidpeach and type in the amount. Since it’s PayPal, it's easy and secure. Don’t have a PayPal account? No worries.

PencilManners/DoodleDud reposted

I love being reminded that the audience really doesn’t give a shit about the developers. Like, forget that one of the most influential studios in our industry was just executed by its publisher, just make sure the product continues on the assembly lines!

IGN@ign.com

After hearing news of BioWare's closure on Wednesday, over 75,000 Mass Effect fans have signed a petition demanding that EA put another studio in charge of the franchise or license out the IP. https://bit.ly/4siIubW

Played it on Zealot and thankfully the fights were much more measured and didn't fall into the massive slogs of the base campaign, while still keeping the tense ammo economy.

PencilManners/DoodleDud@doodledud.itch.io

91. Dead Space 2 Severed Modders have managed to convert this console exclusive DLC to the PC port so I gave it a shot. Has a few technical hiccups that should be ironed out soon but otherwise this was a great little side-story showcasing DS2's greatest hits.

Only problem was all the free DLC items that clutters up the store made it hard to figure out what the intended progression was. So I ended up not buying anything and went through the DLC with one gun short of a full loadout.

PencilManners/DoodleDud reposted

PencilManners/DoodleDud reposted

Please help my dearest friend Des. She and her family have been going through the fucking ringer and it's so unfair. There is no one less deserving of the cosmic cruelty she's been dealt

B.O.B (Big ol Bitties) the Builder@letyourheartfly.bsky.social

Hey everyone, with everything going on this past week I haven't been able to make enough money this week. Asking for 125 and it should help pull me out of the hole for now. Helping or sharing is so appreciated. Thanks everyone 💗 paypal.me/letyourheart...

PencilManners/DoodleDud reposted

Hey all! We have launched our Patreon page to help us continue to grow our community and support future content. patreon.com/OutofSyncGam... If you like what we do and want to show the love for independent games enthusiasts and content creators we’d love your support.

patreon.comOut of Sync Gaming — Video Game News, Podcasts, Reviews and MoreGet more from Out of Sync Gaming on Patreon. Video Game News, Podcasts, Reviews and More. Support Out of Sync Gaming and get exclusive access to their work.

PencilManners/DoodleDud reposted

Replying to @rockinsockin.bsky.social

magenta horizon is a must play. it's tough, it'll ask you to really understand what it's asking before it finally gives way. once you break that barrier, it's such a well considered challenge. I love the encounter design in this thing. excellent. looking forward to spending even more time with it.

store.steampowered.comMagenta Horizon - Neverending Harvest on SteamMagenta Horizon is a fast-paced 2D action platformer with challenging spectacle fighter inspired combat. Playing as a Reaper of the twisted purgatorial afterlife, push your skills to the limit to dest...

PencilManners/DoodleDud reposted

I wanted to update the previous Magenta Horizon combo mad video with the new UI and longer gameplay per sequence, so here we are again. Hope this can convince action game enthusiasts to play it during the Halloween season.

PencilManners/DoodleDud reposted

Hey I have a question for Blender/Unity/Unreal heads about root motion. What is the best practise for implementing root "rotation" in animations? Is there a good guide that covers both Blender and Game engine sides of this process?

Hey I have a question for Blender/Unity/Unreal heads about root motion. What is the best practise for implementing root "rotation" in animations? Is there a good guide that covers both Blender and Game engine sides of this process?

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If it's the former, how do you lay out animations that have root motion + root rotation in Blender? Should the root motion reflect the intended direction from the outset or do I have to factor the rotation and reverse engineer it?

For example, I have a running animation where the character is rotating and veering off to the side, and one where they do a 90 degree turn on the spot, resulting in a curve or an L shape. Since they're always moving forward while they rotate, should the root motion itself be a straight line?

Hey I have a question for Blender/Unity/Unreal heads about root motion. What is the best practise for implementing root "rotation" in animations? Is there a good guide that covers both Blender and Game engine sides of this process?

Do you let the animation affect rotation like root motion? Or do you have the code handle the character rotation and then set the (purely visual) animation accordingly? (This is what I've been doing up until now)

PencilManners/DoodleDud reposted

"Play Ghost Trick"

Nintendeal@nintendeal.com

Ghost Trick: Phantom Detective (Switch / Steam) digital release is 67% off on US eShop and Humble: bit.ly/3Uu8bam $9.99 just play it

Okay lets see what's up next in the Discworld se- *Rincewind Book*

PencilManners/DoodleDud@doodledud.itch.io

78. Jingo This book was written 4 years before 9/11 and yet nails on everything that was spawned by it, great stuff! Feels like it takes some steps closer to the early watch books (Carrot is a little sillier, Sybil gets some screen time) which is appreciated.