danbo

danbo

@danboland.net

video game programmer, lua and love2d. blue revolver (+double action). scrandle. https://danboland.net

1.2K followers181 following376 posts

I ate at waffle house for the first time. I think if I had sustained access to one of these I would be dead by now

It is the year 2060. The decomp project of "Under Tale", developed and released by an enigmatic figure known only as Foby Tox, has released to rapturous acclaim

danbo reposted

rolling out today across PS5/Switch/PC: Muchi Muchi Pork & Pink Sweets Boosted, a City Connection-published & produced double-pack containing Cave's mid-'00s danmaku STG Muchi Muchi Pork & Pink Sweets, augmented with new optional arranged BGM by Daisuke Matsumoto, Yosuke Yasui, Hagane & Sean Bialo

store.steampowered.comSave 10% on Muchi Muchi Pork! & PinkSweets Boosted on SteamHardcore yet cute Danmaku shooting makes a grand comeback!

yeah man i know sh townfall is bad but i kinda wanna play it just for the environment, spent plenty of years in that kind of town

danbo reposted

I'm immensely proud to announce that my texture library that's been in the making for nearly a decade is now available on my itchio store for indie devs to purchase commercial licenses. makkon.itch.io

i only just started with HYPER DEMON and im absolutely floored by how well-presented the online leaderboards and score grind are. probably has less aura if you dont have 60,000 players but still

maybe you should just pre-seed leaderboards with like 100,000 placeholder entries but i dont know that many ppls initials or ways to spell out "KET-SUI-KIZ-UNA-JIG-OKU-TAC-HI♡"

STG community urgently needs to create a term for "pressing bomb but no bomb comes and you get thrown enough that you maneuver around the initial threat into a totally miscellaneous bullet". Nobody is talking about this

im gonna start one of those reactionary nostalgia genAI tiktok channels but its just kids getting excited for like "service pack 1 for windows 7"

danbo reposted

I wrote an essay about why I'm done using AI for coding, even if it costs me my job and career: brettcodes.com/im-done-usin... The basic gist is: AI made me a worse, apathetic programmer. I think it's bad for humanity, the planet, and the craft of software engineering. And I'm done using it.

brettcodes.comI'm done using AIWhy I'm stopping using AI for coding (and anything else) after using it earnestly for a year and coming to understand the harms it causes on personal, societal, and environmental levels.

how come i've played basically every iteration of a main xcom game including the dos games but when i think "xcom" i think of like one thin man in a pizza restaurant in enemy unknown while combat music 9 plays

agree with lots of this, but i'm a mild RA defender because savestates/rewind/etc are a larger corrosive presence and hardcore mode forces you not to use them

Kayin@kayin.moe

kayin.moe/retroachieve... Today is not the day for nuance, or a well articulated Kay post. I'm on my hater shit and just had to get this out. 💬 Replies will appear as Comments and all that~

a canadian guy goes into a japanese bar and says he came from nanaimo. bartender says "wow you must have been hungry"

"reverse centaur" may indeed be a truly chilling term that accurately describes our current and future condition, but i think it would be better to have a term that doesnt sound like a booru tag or skeb request

my 15 incredibly beautiful girlfriends are always telling me to go to liurnia early to get the sword of night and flame... so bored of it

with BRDA i wanted to establish that the mark of a master is to explore and excel at every way to play a game, including the fairly OP nonsense i slipped in. grindy, sadly, but i think it establishes that cheesing things / your mate telling you to use dee-pierce is simply a step on a journey

Jake Slimeberg@jakesteinberg.substack.com

publicly shame anyone that looks up "the best build" DENY CHEESING: jakesteinberg.substack.com/p/deny-chees...

i thought this trendy-looking hat with a propellor on top would extend the height and length of my jumps but all its done is made me look like a damn fool

dont really think you could summon the energy of like caravan events online. so what do folk actually want? anything better than "show either my steam friends or the best players in the world"? exhaustive player stats? some gaudy gem that throbs and glisters to inform you that you are now Bronze IV?

i get so many emails like "me and my partner play scrandle 2 every evening at 8:34pm exactly. this web game has forged a relationship as strong as an ox. our firstborn will have the middle name Zsiros Kenyer"

among the various epochs of a man's life, even a single moment of thinking "this is a good, thick bin liner" must certainly define the end of youth. they should probably take the vote away from you once you think that

i want to try elote but it feels like one of those foods you can't really make for yourself. like joy, it cannot be created or destroyed, only given or received

game design is like pasta, you need to create a surface with enough rough edges and texture that the sauce (in this metaphor sauce is emergent properties and interactions) can adhere

danbo reposted

store.steampowered.comIllvelo Swamp on SteamMultiple goals. Multiple routes. Multiple endings. Complete missions to unlock new paths in a branching stage layout. As soon as you dip your toes in, you'll find yourself sucked deeper and deeper into this bottomless quagmire of a shmup.

Illvelo Swamp, the 2019 JP-only Switch sequel to Milestone's wacky, ultra-segmented 2008 arcade STG Illvelo, is coming to PC on June 19 https://store.steampowered.com/app/4539580/Illvelo_Swamp/ icymi, this follows recent PC releases for Karous and Radirgy Swag

danbo reposted

ゲーム内ギャラリーに載せてもらった絵のラフ。 壁紙にしてくれてる人見かけると嬉しかったな☺️

the crazy taxi world tour trailer should have been 1 entire minute of a wallstuck gus unable to become unstuck as his passenger times out, otherwise i'll just grouse about all the character designs being identical to a game from 2000 and say some shit like "everything was already AI"

danbo reposted

danbo reposted

Replying to @danboland.net

Battle Traverse devs knew the memo when their background artist showed them fire escapes and random walkways

all the good programmers i know are always aching, crying, screaming to just be a code monkey and do away with basically everything else about software development

droqen and 24 others@droqen.bsky.social

feeling kind of dizzy about people who use AI to write code. if you don't like writing code then you can do something else? i think something has gone wrong if people feel like programming is so necessary that they do it despite not actually liking it. imagine if people felt that way about tennis.

its an amazing idea that total laymen could make or modify complex software for their own individual purposes. but software development as practice and ecosystem is extremely complex. this idea is a huge non-sequitur against observed "what button on github gives me a windows exe installer" behaviour

your mutual who has been making a "super game" for years: oh okay... i didn't know thats how you felt... sorry i guess...

i dont know how to tell you this but "touhou 8 imperishable night" doesnt look right. it needs the 0. it needs to be "touhou 08 imperishable night" or it wont work. you can put a tilde there whatever man but it needs the 0 like a snickers needs the vein

most fighting game players spend most of their time getting blown out. most STG players spend their time dying miserably with bombs in stock. these experiences are available to you, second 1, day 1. there is nothing those guys get that you can't get, right this moment. you need invest nothing.

i picked up a new survival horror game called "ground zero" and they seem to have sort of stumbled into creating a janky late 90s pc game from scratch. exceptional "men in black: the game" feeling.