Chumba Wumba

Chumba Wumba

@chumba.dev

Founder and Game Developer - @dadmadethings.com Released: To The Trenches - 📱 Available on iOS and Android 📱 https://www.dadmadethings.com/download Currently using #GameMaker , #Godot and #Aseprite for all my #GameDev needs. https://chumba.dev

965 followers294 following111 posts

Here’s a look at FlameTroopers marching across the snowy battlefield to heat things up 🔥 #indieDev #GameDev #WW1 #rts #2.5D

Chumba Wumba reposted

To The Trenches Update 1.9 is live on iOS and Android! - Serbia joins the war! - Light up the night and litter the battlefield with landmines in the newest mode, Night Raid - Enemy Commander overhaul - and so much more! #indieDev #GameDev #WW1 #MobileGaming #RTS

Prepare for the storms ahead… we have trenches to take! Here’s a look at an enhancement made to the storm system coming in Update 1.9 #indieDev #gameDev #GameMaker #ToTheTrenches

Chumba Wumba reposted

📢 Join us for a big ol' GameMaker Update blog as we detail what's coming in 2026 and beyond! LTS updates, GMRT languages, source available, upcoming extensions, GM CLI, and a whole new dimension... 👀 🔗 gamemaker.io/en/blog/upda...

Playing TTT on the Steam Deck has been really satisfying. Felt like it was a perfect opportunity to continue play testing while getting my car serviced 😎 #indieDev #gameDev #SteamDeck

#OZPlay2026 was incredible! Thank you everyone who came, and to those who played To The Trenches on PC/Steam Deck #rts #ww1 #indiedev #gameDev

At our current download rate, To The Trenches should hit 1 million total downloads while I'm at GDC! 🏆🥳 #indieDev #GameDev #iosGaming #androidGaming #GDC2026

Every now and then I think about the possibility of expanding To The Trenches to other platforms. Yeah there's Steam and Itch, but one that has recently caught my attention is @gx.games 🤔 #GameDev #indieGames #GameMaker #rts

Chumba Wumba reposted

Patch 1.7.1 is now LIVE on #iOS and #Android! We are so grateful to our community for reporting bugs right away and being so supportive as we worked to resolving the issues. Have a great weekend! #indieDev #gameDev #mobileGaming #gaming #ww1 #Halloween

Chumba Wumba reposted

Update 1.7 is now LIVE on #iOS and #Android! We're very excited to bring you a feature-rich update! Let us know what you think about all of the new additions to #ToTheTrenches #indieDev #gameDev #mobileGaming #gaming #ww1

It's been a while since I last posted. It's only because the @dadmadethings.com team and I have been VERY busy working on Update 1.7 and our 🎃 2nd Halloween Event 🎃 for #ToTheTrenches! Here's a little photo dump of what's to come. #indieDev #gameDev #GameMaker #Halloween #mobileGaming #gaming #WW1

The team has really outdone themselves with this update. To The Trenches looks incredible with the enhanced Lighting and FX system. The new achievement system and career room lets players earn and showoff their accolades! 🎖️ Can't wait to see to see what people share! #indieDev #gameDev #GameMaker

Dad Made@dadmadethings.com

Update 1.6.75 is now LIVE on iOS and Android! This update brings new features such as: - Commander Customization - Career Room - In-game Achievements - Overhauled Store Experience - Reimagined Lighting and FX systems - Discord Integration - and much more! #indieDev #gameDev #mobileGaming #gaming

The community engagement, consistent drive for innovation and the willingness to explore new avenues is what makes @debugmag.com such a great addition to fun and informative content in the Indie Games space. I have already subscribed (which is free!!!) and downloaded my Debug++ copy! 📖🎮🤓

Debug Magazine@debugmag.com

Introducing Debug++ The free games industry magazine from the Debug team. Out now! 🎮 Dev deep-dives 🧠 Industry insight 👀 Stories behind the screens Subscribe now and read today: debug.plus #gamedev Updates: @debug.plus

Replaced the spawner buttons with a Drag-n-Drop system. Was able to remove 5 objects with a much more maintainable and interactive process. #gameDev #indieDev #GameMaker

Chumba Wumba reposted

Entries officially close in 24 hours. We’d love to keep this open for longer, but we’re print media and that means allowing time for printing. Catch Debug #11 on 28 July!

Debug Magazine@debugmag.com

Developers! It’s #screenshotsaturday Share a screenshot for your game and it WILL* be in Debug #11 Let’s try to break a world record!

Made a first iteration mana + mana regen system. Now units cost per summon as well. I only had 30 minutes to work on this today, so it ain’t much, but it’s an honest feature 😅 #gameDev #indieDev #mobileDev

Spent too much time making the Abomination placeholder and ran out of time in the day. I think the other placeholders will do for now as well 😅 #indieDev #gameDev

Here is a preview of Character Creation, coming to #ToTheTrenches! Over 3.1 million different feature combinations and 2500 randomly generated names for each faction to choose from! (You’ll also be able to give custom names if you’d like 😎) #indieDev #gameDev #ww1 #GameMaker #mobileGaming

Grayson has been such a key player in taking TTT to the next level. The music sounds so good!

Grzwic@grzwicmusic.bsky.social

Check out the soundtrack that I composed for To the Trenches by @dadmadethings.com The new update just released and it's HUGE. youtu.be/OnhTZMrTAao?...

I'm so excited for this one! The Dad Made team has put a lot of heart and soul into this update. I'm very proud of what the team has accomplished. 💪😎 The Anniversary Update, 1.6 will be releasing to #iOS and #Android on April 28th! 🥳🎉 #indieDev #gameDev #GameMaker #ww1 #mobileGaming

Dad Made@dadmadethings.com

Posted in Discord by @chumba.dev , here is the complete Anniversary Update 1.6 changelog for #ToTheTrenches If you would like to chat and stay up to date with all things TTT, please join us over in our Discord! discord.gg/3TJ6sH3qQG #indieDev #gameDev #mobileGaming #ww1 #majorUpdate

Wanted to see how my game #ToTheTrenches would do on a Steam Deck and I was pleasantly surprised. If I configure the controls for gamepad, I think I might have something pretty cool! #indieDev #gameDev #mobileGaming

Um... its 95% funded right now! So close!!!

Captain Soda is 57% funded on kickstarter! Get your exclusive rewards for a limited time! Nintendo Switch physical edition, stickers, post cards, create a CUSTOM soda for everyone, and more! www.kickstarter.com/projects/leo... #gamedev #soda #games #kickstarter #indie #colorblind

I woke up this morning to find my game on Apple’s front page for games! To be considered a Popular Game among so many other incredible games is such an honor and a dream come true. I’m so thankful for my incredible team at Dad Made for making #ToTheTrenches an amazing game. #IndieDev #GameDev

I am so excited for players to get their hands on the newest update on April 28th! #ToTheTrenches #IndieDev #GameDev #WW1 #Mobile #Gaming

Dad Made@dadmadethings.com

Update 1.6 is set to release on April 28th! This also marks the 1 Year Anniversary of #ToTheTrenches The update will initially include: - Armored Vehicles - The Medic Specialist - Desert Maps - The Ottoman Empire - Faction Perks - and a handful of other additions and fixes! #IndieDev #GameDev

Today has been bug fixes, added our new Landing Page music and implementing our new Desert battlefield assets. Getting ever so closer to finishing Update 1.6 for #ToTheTrenches #IndieDev #GameDev #WW1

I think I can end the week happy with the VFX added for vehicles in #ToTheTrenches. I just wrapped today up by adding tread marks on the battlefield to give that extra level of detail. Have a great weekend everyone! #IndieDev #GameDev #WW1 #RTS #Tanks

Spent a majority of the day learning about Spatial Audio Emissions and Particle Systems in @gamemaker.io . I feel like it's been extremely helpful learning day as I am now able to greatly enhance the immersion within #ToTheTrenches Here is a small clip of a German A7Z Tank. #IndieDev #GameDev

We've been working very hard to implement tanks into #ToTheTrenches There are some more changes we need to make to them, but they are already causing mayhem on the battlefield. Getting closer and closer to having Update 1.6 ready for release! #IndieDev #GameDev

Dad Made@dadmadethings.com

The British are coming... with a MkV!!! #IndieGame #WW1 #Tank #ToTheTrenches

As a #Godot Junior 👶 I was extremely proud to create a working #Football team system. I found myself with 10 scenes, each with 5 nodes with the only difference being attribute values. Today, after applying inheritance I was able to significantly clean up the project. #GameDev #IndieDev

Added some camera effects to really bring out the depth of the stadium. Found out earlier that I needed to import my 3D assets uncompressed, or else everything looks completely off. Can't wait to continue dialing in the atmospheric elements. #Godot #IndieDev #GameDev #Football

Implemented a stadium into the game. While there are some scaling and texture issues, it's much nicer to see than a green plane. #Godot #GameDev #IndieDev #Football

My first attempt at creating route lines in #Godot. I have a scene for the specific Offensive play that has several Node3D nodes for each route-runner. Within those nodes I have a Path3D and CSGPolygon3D node that draws the route. Not sure if its efficient, but it's definitely a start! #GameDev

Implemented the Phantom Camera plugin into my #Godot project. I've set it to stay with the football. This also allowed me to start playing with different camera angles to dial in what I think will work best for this game. I ain't much but it's honest #GameDev #IndieDev #Football

Started the process of making a functional field with yardage and a line of scrimmage. Not only that, formations are finally connected with the line of scrimmage for proper positioning between offense and defense. #IndieDev #GameDev #Football