Animenomics

Animenomics

@animenomics.com

News, insights, and data on the global business of anime and manga 🗞️ Newsletter: https://news.animenomics.com/ 📧 Contact: editors@animenomics.com

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Japanese amusement giant Genda’s North American claw machine business returned to profitability in July after hitting operational stumbles earlier this year as it looks to add more anime prizes into claw machines across the region. Read this and more headlines in this week's business briefing.

news.animenomics.comGenda continues anime claw machine growth in North AmericaPlus: Trust bank creates anime investment fund with manga startup; CloverWorks division trains new animators; LINE Digital Frontier invests in original Japan content; and more

A wave of large cyberattacks that have exposed millions of consumers' personal data at Japanese companies has spread to domestic anime and manga websites, including one of Japan's largest digital manga and e-book platforms. Read this and more headlines in this week's business briefing.

news.animenomics.comCyberattacks hit Japan anime, manga websitesPlus: Toho sees record overseas anime streaming revenue; Dōjinshi prices rise with printing costs; Seven Seas to double translation output; and more

Japan's anime studios are reevaluating their reliance on foreign subcontract studios as outsourcing costs rise in a period of a historically weak yen, adding pressure to an already tight anime labor market at home. Read this and more headlines in this week's business briefing.

news.animenomics.comAnime studios see higher costs in outsourcingPlus: Hayate develops 15-anime slate from webtoons; Crunchyroll launches new division; Industry trade groups seek oversight of new web domains; and more

TakaraTomy Arts is undertaking an ambitious plan to grow its Gacha capsule toy vending machines in North America, through partnerships with amusement giant GENDA, Sega Fave, and trading conglomerate Mitsubishi. Read our interview with executives from TakaraTomy Arts.

news.animenomics.comTakaraTomy Arts capsule toys ride U.S. anime boomMaker of Gacha capsule toy vending machines is targeting consumers who already have an interest in anime and Japanese IPs, says company executives

Japan's second largest toymaker and Beyblade maker TakaraTomy is launching a corporate rebranding overseas in 2027 and stepping up investment in toy development, especially for "kidult" consumers at home and abroad. Read our interview with CEO Akio Tomiyama.

news.animenomics.comTakaraTomy sees kidults in future of global toy businessBeyblade maker is accelerating investment in toy research and development as it pushes into new regional markets, says chief executive officer Akio Tomiyama

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Crunchyroll, through its Japanese subsidiary, plans to spend ¥918 million (US$5.9 million) to acquire a 7% minority stake in digital manga technology firm Link-U, which built the Crunchyroll Manga platform that was launched in October 2025.

American–Japanese anime production studio N LITE building a slate of works with Afro-origin stories in public, seeking to create excitement in an increasingly difficult market for original films and shows. Read our interview with CEO Christiano Terry.

news.animenomics.comN LITE uplifts African lore in original anime IPsDeveloping the studio's slate in public generates audience engagement early in original productions, says chief executive officer Christiano Terry

Digital manga platform MangaPlaza is gaining traction in its fifth year of operation in the United States, surpassing 1 million registered users at the end of July, its operator said this week. Read our interview with the platform's management at NTT Solmare.

news.animenomics.comMangaPlaza scales up U.S. digital manga opsIn its fifth year of operation, NTT Solmare’s digital manga platform targeting female readers in North America has grown to more than 1 million registered users

Saudi Arabia's Manga Productions is pivoting toward producing its own anime IPs after years of working with Japanese companies to co-create and import anime, amid a rapidly growing entertainment market at home. Read our interview with CEO Essam Bukhary.

news.animenomics.comManga Productions launches Saudi anime IPsCompany also looks to invest in more anime production committees in Japan as it pushes for agility in the industry, says chief executive officer Essam Bukhary

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Since the pandemic the audience for anime in the US has tripled in size, says @animenomics.com here at the first Anime NyC and XTraxks licensing summit. It’s a powerful mix of new characters and nostalgia for older viewer says Richardson Handjaja. #animenyc

Kadokawa's migration of @bookwalker.com earlier this year to a new platform run by subsidiary M12 Media has opened a door for the English-language e-book store to grow beyond serving manga and light novels from Japan. Read our interview with CEO @quarkboy.bsky.social.

news.animenomics.comBookWalker opens door to manga-adjacent e-booksKadokawa's global e-book store is growing its catalog of works that were not originally published in Japanese, says chief executive officer Samuel Pinansky

Kadokawa's new English-language @bookwalker.com platform is the first Japanese-owned commercial e-book service to adopt an open standard for digital rights management, giving portability to digital manga and light novel readers. Read our interview with CEO @quarkboy.bsky.social.

news.animenomics.comKadokawa moves global e-book store to open DRMBookWalker's use of European open standard ensures portability for digital manga and light novel readers, says chief executive officer Samuel Pinansky

Technology startup @comici.jp builds a software-as-a-service platform that powers digital apps for Japan's traditional manga magazines, and now it wants to help bridge the gap between magazine editors and overseas readers. Read our interview with founder and CEO @daisakku.comici.jp.

news.animenomics.comComici builds magazine-style digital manga appsTechnology startup is confident that the editorial philosophy of Japan's manga magazines can facilitate a better title discovery experience for digital manga readers overseas

Aniplex posted record net sales in the most recent fiscal year thanks to blockbuster titles like "Demon Slayer: Infinity Castle" and "Kokuho", but earnings at its affiliated anime studios remain mixed as anime production costs soar. Read this and more headlines in this week's business briefing.

news.animenomics.comAniplex earnings soar as studio profits stallPlus: METI awards anime and manga subsidies; Stripe woos Japanese entertainment firms; Smartphones dominate anime consumption in India; and more

Japan's Fair Trade Commission has published formal guidelines on anime production contracts, pushing for more governance in the anime industry as the country seeks to triple anime exports to ¥6 trillion by 2033. Read this and more headlines in this week's business briefing.

news.animenomics.comAntitrust regulator sets guidelines for anime contractsPlus: Toys with anime and IP ties dominate Japan; TV Asahi pushes 'Doraemon' into new markets; China faces disruptions in animation boom; and more

Kodansha will start localizing and publishing manga in India this autumn in a joint venture with Dai Nippon Printing, aiming to reduce piracy by printing in the country to keep costs and manga retail prices low. Read this and more headlines in this week's business briefing.

news.animenomics.comKodansha sets up manga publishing in IndiaPlus: Disney+ adds more anime episodes in France; Japan considers abolishing Cool Japan Fund; Talent agency seeks AI transformation in voice actor work; and more

Crunchyroll invested in more anime production committees than any other company, Japanese or otherwise, in 2024–2025, allowing it to secure streaming rights without needing to bid, plus earn a share of anime production profits. Read this and more headlines in this week's business briefing.

news.animenomics.comCrunchyroll ramps up production committee participationPlus: British-turned-Japanese children's literature series gets anime; Activist investor seeks Kadokawa CEO removal; Manga sales slip at Japan's book distributors; and more

Anime studios specializing in 3D CG are finding it harder to ignore AI in their production workflow as San Francisco-based Autodesk moves to quickly embed AI tools in 3D animation software like 3ds Max and Maya. Read this and more headlines in this week's business briefing.

news.animenomics.comAI tools enter CG anime production workflowsPlus: Shin-Ei Animation looks to YouTube for IP development; Anti-piracy group hardens stance on generative AI; Magazine for essay manga ends print run; and more

Rising printing costs in Japan have pushed the average price of a manga volume up by 24% since 2020, and war in Iran is now driving up the cost of naphtha, a key petroleum product used in making ink and manga's glossy dust jackets. Read this and more headlines in this week's business briefing.

news.animenomics.comIran war sends price shock in manga industryPlus: Streaming video service U-NEXT acquires anime studio GoHands; Itochu invests in San Francisco character licensing agency; Betting on Crunchyroll Anime Awards; and more

Growing scrutiny of anime's production committee system by regulators is generating renewed interest among the public and Japanese news media in anime studios that are building alternative business models to retain ownership over works. Read this and more headlines in this week's business briefing.

news.animenomics.comPublic interest in anime production committees growsPlus: Genda stumbles in North America arcade expansion; Crunchyroll subscription growth accelerates; Toho takes control of IP promotion; and more

Crunchyroll has more than 21 million paid subscribers worldwide as of March, Sony reported in its year-end earnings presentation today. The streaming platform started its paid subscription service in 2009 after it struck its first anime licensing deal with TV Tokyo.

Japan's largest fashion trade show, Fashion World Tokyo, will create an IP × Fashion Zone on its show floor space as anime collaborations with fashion and cosmetics brands targeting Gen Z and Millennial consumers continue to increase. Read this and more headlines in this week's business briefing.

news.animenomics.comTokyo fashion expo welcomes anime apparelPlus: Anime rightsholders sidestep licensing agents; Studio chairman advocates for fewer anime; Cosmetics firm retracts AI anime from advertising; and more

Adidas is the latest company choosing to leverage independently made anime-style imagery to promote its products versus licensing properties from Japan's anime rightsholders, an approach that's increasingly viable for global legacy brands. Read this feature story by editor Richardson Handjaja.

news.animenomics.comAdidas tries out a sports–anime crossoverCollaboration with Hong Kong fashion brand Clot introduces anime-style visuals to create brand narrative for new product collection

Kadokawa has formed a new subsidiary to oversee its manga retail operations in the United States, two and a half years after the publisher launched a marketing push in North America and began opening a chain of Manga Spot stores. Read this and more headlines in this week's business briefing.

news.animenomics.comKadokawa commits to U.S. manga retail venturePlus: Broadcasters experiment with merchandise-driven short anime projects; 'Gundam' film raises Guns N' Roses profile; Gov't seeks to avoid overregulation in anime; and more

Bandai Namco and Plott, a Tokyo-based startup that produces short anime for YouTube, will test whether the format can be used to launch new shonen media mix properties that will grow into a new merchandising engine. Read this and more headlines in this week's business briefing.

news.animenomics.comBandai Namco ventures into short anime IPsPlus: Yoyogi Animation evolves into integrated anime talent incubator; Bushiroad secures bank loans for IP development; Media Do bets on print manga overseas; and more

Permanent, full-time employment arrangements are growing at Japanese anime studios, over a decade of labor surveys found, challenging an oft-repeated narrative that the anime industry relies mostly on freelance animators. Read this and more headlines in this week's business briefing.

news.animenomics.comAnime employment shifts to full-time positionsPlus: Consumption tax reform sees limited anime labor impact; Toho posts record sales and net profit; Bandai Namco launches 'The Idolmaster' English marketing; and more

Attendance at the annual AnimeJapan trade exhibition reached a new record this year as anime viewership continues to grow worldwide, but it's unclear whether the event can keep its momentum amid a planned move to Osaka for 2027–2028. Read this and more headlines in this week's business briefing.

news.animenomics.comAnimeJapan sets records as anime fervor growsPlus: Ministry raises subsidies for high-risk anime projects; Activist investor buys up shares in Kadokawa; and more

Original anime films are incubators of new talent, but rising production costs and changing audience viewing behavior are tipping the anime film market toward franchise films and making original productions riskier for investors. Read this and more headlines in this week's business briefing.

news.animenomics.comOriginal anime films feel the box office pinchPlus: Kadokawa ramps up in-house manga translations; Webtoon Entertainment discloses creator revenue share; Japan invests in Saudi manga artist pipeline; and more

Japan's anime home video sales and rentals plummeted 31 percent in 2025 to ¥18.7 billion (US$118 million), one of the steepest declines on record, amid an accelerating shift in domestic anime consumption to streaming video. Read this and more headlines in this week's business briefing.

news.animenomics.comAnime home video sales plummet in streaming shiftPlus: Osaka broadcaster plans US$50m anime investment; Kadokawa recruits light novel writers abroad; Digital restoration revitalizes popular folklore anime; and more

Japan's anime rightsholders are shifting away from film distributors like Toho and Shochiku and building their own systems for distributing anime films domestically to retain a bigger share of box office earnings. Read this and more headlines in this week's business briefing.

news.animenomics.comAnime producers ramp up domestic direct film distributionPlus: Media Do buys LA-based manga publisher Seven Seas; Twin Engine acquires anime studio Nut; CyberAgent finds success in 'Jujutsu Kaisen' game; and more

Japan's domestic manga market shrank by 1.7% in 2025, the first decline in eight years, amid stalling digital sales growth and an accelerating tumble in print sales. Full-year sales were estimated at ¥693 billion (US$4.4 billion). Read this and more headlines in this week's business briefing.

news.animenomics.comJapan manga market shrinks as digital sales stallPlus: Netflix takes anime film to cinemas; Kinokuniya USA scouts new store locations; Digital manga market shifts to non-paying readers; Ibaraki recruits anime studios; and more

TV Asahi plans to double its anime production capacity by 2030 as the commercial broadcaster best known for classic titles like Doraemon and Crayon Shin-chan seeks to transform into a business that focuses on IP creation. Read this and more headlines in this week's business briefing.

news.animenomics.comTV Asahi aims to double anime productionPlus: Anime creators slam ByteDance's AI video generator; Licensing veteran named Aniplex president; TO Books eyes North American expansion; and more

Sony Music Entertainment Japan has named Aniplex president Atsuhiro Iwakami as its incoming president and chief executive officer, a sign of the anime production planning company's growing influence in the Sony Music Group. Read this and more headlines in this week's business briefing.

news.animenomics.comAniplex chief appointed next Sony Music CEOPlus: Andreessen Horowitz leads anime AI companion investment; Toho is Fuji Media's largest shareholder again; Bandai Namco sees record 'Gundam' sales; and more

Sales of counterfeit anime and other character products caused US$30 billion in estimated financial damages in 2025. It was the first measure of the impact of piracy on the market for Japanese entertainment merchandise. Read this and more headlines in this week's business briefing.

news.animenomics.comCounterfeit anime merchandise cause US$30b in damagesPlus: AI startup to speed up anime merchandise approvals; Aniplex acquires Egg Firm anime production planning company; Permanent ‘Sailor Moon’ stage musical to debut; and more

Japan sales of print manga volumes in 2025 saw their biggest drop since 2022. Digital manga also had its slowest growth rate on record in the second half, a sign that digital manga's growth is coming to an end sooner rather than later. Read this and more headlines in this week's business briefing.

news.animenomics.comSharp slowdown in Japan digital manga salesPlus: Japan Foundation promotes anime films in Africa; Manga publishers recruit foreign artists; Wine manga's screen adaptation runs into legal barriers in France; and more

Anime films' recent successes in North America are enticing Japanese film distributor Gaga to enter direct distribution of anime films in the region, starting with a movie from the mobile game "Umamusume: Pretty Derby". Read this and more headlines in this week's business briefing.

news.animenomics.comDirect distribution of anime films widens in North AmericaPlus: Edia ramps up anime production of light novels; MAPPA deepens Netflix partnership; AI manga translations undermine public interest in Japan; and more

Japan's antitrust regulator is preparing guidelines to regulate how anime production committees, studios, and streamers negotiate and share information after an inquiry into labor practices in the industry highlighted structural issues. Read this and more headlines in this week's business briefing.

news.animenomics.comJapan antitrust regulator highlights anime industry issuesPlus: Conglomerate invests in French anime co-producer; Light novel publisher TO Books set to IPO; Comici launches English-language manga reading platform; and more

Link-U Technologies, which built digital manga platforms like Shueisha's MANGA Plus and Square Enix's Manga UP!, is pursuing AI-driven manga app development as the digital manga market undergoes a shift in Japan and abroad. Read this and more headlines in this week's business briefing.

news.animenomics.comLink-U pursues AI-driven manga app developmentPlus: Itochu invests in Taiwan e-commerce service popular with anime merchandise buyers; Magazine House grows manga business; Anime arcade machines at FamilyMart; and more

Toho is elevating its United Kingdom subsidiary into a European regional headquarters, with the film distribution and production giant also buying Glasgow-based anime distributor @alltheanime.com from Embracer Group's Plaion Pictures. Read this and more headlines in this week's business briefing.

news.animenomics.comToho buys UK anime distributor from EmbracerPlus: Overseas anime merchandise licensing contracts jump; Shifts in anime streaming subscription revenues; Genda and Bushiroad enter into an alliance; and more

Japan's US$1.3 billion manga app market stands to benefit from a new law forcing Apple and Google to allow app developers to direct users to external stores in order to pay for purchases, bypassing app store fees that cut into revenue. Read this and more headlines in this week's business briefing.

news.animenomics.comNew app store law benefits Japan's manga appsPlus: Japan faces glut of secondhand anime merchandise; 'Demon Slayer: Infinity Castle' ends China run amid political tensions; Toho touts vertical integration in anime; and more

Warner Bros. has spent the last 20 years investing in anime, including leading production committees for "JoJo's Bizarre Adventure" and "Record of Ragnarok", but a possible sale of the company could impact its expansive anime portfolio. Read this and more headlines in this week's business briefing.

news.animenomics.comDozens of anime at stake in Warner Bros. salePlus: Sony to issue stablecoins for anime, game payments; Japanese prime minister appeals to Saudi investors; Kadokawa dominates annual light novel rankings; and more

The Japan Times interviewed Animenomics editor @rhandjaja.bsky.social about the implications of the latest political spat between China and Japan on the anime industry.

The Japan Times@japantimes.co.jp

Japan’s anime, films and pop stars are feeling the freeze in China as canceled shows, postponed movie releases and uncertainty loom.

Japan's user-generated web novel platforms have become a growing source of original stories to be adapted into manga, anime, and film, but their operators are contending with a rise in submitted works that are generated by AI. Read this headline and more in this week's business briefing.

news.animenomics.comWeb novels, a growing source of anime stories, see rise in AI worksPlus: Mamoru Hosoda film underperforms in box office debut; Kadokawa buys Singapore anime festival organizer; Light anime boost small manga publishers; and more

CyberAgent has designated the head of its anime and IP business division as the company's next chief executive officer, reflecting its shift from digital advertising as a core business to entertainment in the last five years. Read this and more headlines in this week's business briefing.

news.animenomics.comCyberAgent names head of anime as next CEOPlus: Print manga decline reduces Japanese children's access to manga; Bandai Namco focuses on royalty income; Startup to launch English manga platform in 2026; and more

Kadokawa is writing down the financial value of its nearly ¥3 billion acquisition of anime studio Doga Kobo as the publisher moves to integrate back-office operations and improve profitability across its seven anime studio subsidiaries. Read this and more headlines in this week's business briefing.

news.animenomics.comKadokawa writes down Doga Kobo acquisitionPlus: Anime studio closures at highest level in 7 years; 'Demon Slayer: Infinity Castle' sets sights on China; Web novel platform upstart targets romance readers; and more