Andy Robinson

Andy Robinson

@andyrobinson.bsky.social

アンディ•ロビンソン Journalist @videogameschronicle.com | #WHUFC sufferer | Previously: Yooka-Laylee / Impossible Lair writer | Old game mags / CVG | Biz: andy@vgc.gg

6.9K followers383 following3.1K posts

I visited Pocketpair and spoke with CEO Takuro Mizobe, who says the studio won't let Palworld's mammoth success dictate its future. "To say that we would put 100% of Pocketpair’s resources into just making Palworld isn’t something that we want to do." www.videogameschronicle.com/features/int...

videogameschronicle.comPocketpair CEO on keeping the indie spirit alive after Palworld’s success | VGCPocketpair CEO Takuro Mizobe says the studio won’t let Palworld’s success dictate what comes next…

Konami deliberately kept its multiple Silent Hill games secret from each studio, to avoid ideas crossing over, according to Townfall director Jon McKellan. “We found out about a lot of those projects when everyone else did" www.videogameschronicle.com/news/konami-...

videogameschronicle.comKonami deliberately kept its multiple Silent Hill games secret from each studio, to avoid ideas crossing over | VGC“We were kept in the dark, in a good way”, Silent Hill Townfall’s director says…

The problem with Xbox’s new proactive approach to debunking media reports directly on social media is you pretty much know which ones are true when they’re dead silent

Andy Robinson reposted

Desperation stage here! As mentioned on the podcast, I was literally at an Xbox appointment at Gamescom when the green X25 Series X consoles went up for preorder, and they were gone by the time I left. If anyone sees them again, or preordered one and no longer wants it, please do let me know.

Mass Effect is such an incredible IP. It’s astounding how badly EA has fumbled it. Seeing the first game BCD at E3 2006, with Shepard dynamically pulling a gun during a conversation in a Bladerunner nightclub, absolutely blew me away. Please sell it to someone who cares

BioWare’s closure probably isn’t a surprise, but it’s still awful. What’s left of the studios we grew up with? The industry needs to realign around people and teams.

Andy Robinson reposted

A new report, which interviewed 101 leaders from studios across North America and Europe, found that 94% said their studios use AI at some stage in development, but more than half said it isn’t deeply embedded into their production pipeline. www.videogameschronicle.com/news/report-...

videogameschronicle.comReport finds that 94% of studios use AI, but more than half say it isn’t deeply embedded into production | VGCA research firm held 101 confidential interviews with senior studio leaders…

Andy Robinson reposted

This is true to an extent but also funny in light of an IW person asking me very recently if I was coming out for their review event, leading to me explaining how they stopped inviting me to those around Black Ops 3 or so.

Andy Robinson@andyrobinson.bsky.social

Activision believes there’s a “Call of Duty tax” on the way the series is covered by games media these days, according to an executive. vgc.news/news/the-cal...

(Note to Activision: no, it’s because you barely engage with the specialist media, despite many of us being avid CoD players keen to cover their development story - we were bored of asking!)

Andy Robinson reposted

‘No offense to COD Modern Warfare 4 and this Activision exec but GTA 6 and TANUKI: Pon’s Summer are the two biggest games of the year’ TANUKI director says.

Andy Robinson@andyrobinson.bsky.social

‘No offense to Zelda’ but GTA 6 and COD Modern Warfare 4 are ‘the two biggest games of the year’, Activision’s chief marketing officer says. www.videogameschronicle.com/news/no-offe...