Psych Rift

Psych Rift

@ablazeinteractive.com

Solo developer creating Psych Rift, a supernatural action-adventure game where you must survive reality-bending nightmare worlds and their monsters to escape a research lab consumed by a dark entity from another dimension.

582 followers18 following112 posts

Elevator gameplay features, including openable ceiling to climb on top of the elevator and removable floor tiles to go below. Full video in comment. #GameDev #Godot

When you're trapped in a haunted nightmare hotel, you sometimes need to let out some steam. And if you have a glove with telekinetic powers, why shouldn't you use it? #GameDev #Godot

Curved staircase for the main lobby of the Ravensworth Grand Hotel. Looking for a bit of "grand entrance" when the player first reaches this nightmare, while still keeping it slightly sinister. #GameDev #Godot

The Lashers are animated with blend shapes and skinned with bones. I could not use VATs here since the material vertex shader applies after the skinning, and would produce incorrect results. The solution was to use blend shapes, which apply to the mesh before skinning.

This is some behind-the-scenes footage from the General Office in my previous post. For lighting, I do not use GI or lightmapping, the entire scene being lit with only a few omni lights.